Jurassic World: Fallen Kingdom to be Really Intense + SDCC News Roundup

It’s been quiet. Perhaps too quiet. And while we decided against picking something off our secret news pile, it was an interesting couple of weeks and allowed us to anticipate what the studio might do next.

San Diego Comic Con was quiet with no studio presence, but as is tradition – Chronicle Collectibles debuted a number of new products at the event, and had guest speaker Glen McIntosh of ILM there, who was the animation supervisor on Jurassic World and animation director on Jurassic World: Fallen Kingdom!

Jurassic fan Victoria got to speak with Glen at the Chronicle booth and managed to score some tidbits from the upcoming sequel, including a rumour that the film was originally going to be titled Jurassic Earth.

However, we have since heard that this was merely a misinterpreted joke between Glen and Chronicle. He spoke very highly of the sequel however and said “it’s gonna be really scary, really intense, to a level that I think we haven’t seen before” and went on to compliment the creative team behind the film:

“Colin’s script, JA’s direction, they’ve really pushed the envelope of the intensity and I think that’s supported by the cinematography, there’s very harsh lighting. It’s gonna look fantastic.

At the booth Glen was gifting fans with free sketches of dinosaurs from the series and showed video from a motion capture screen test he was working on at ILM – showcasing a man in a motion capture suit animating a Velociraptor live, seen through a monitor in the foreground.

You can see the full 9 minute video here showing what Victoria saw at the Chronicle booth, including some of their new products – the Hammond Cane (which they worked in collaboration with Paradise Collectibles on), the sick Triceratops and the Indominus Rex statue.

You can watch Chronicle’s interview with Glen at the booth here, and below are some photos taken by Figure.com showcasing Chronicle’s new products:

   

At the booth, Chronicle revealed their new product in collaboration with Paradise Collectibles: The John Hammond Cane prop replica! Cast from an original film prop seen in the movie, this cane is an exclusive 1:1 scale replica and is available for pre-order now through Paradise Collectibles new website.

Read more about the Hammond cane here, and let us know what you think of all these new products in the comments below! We really enjoy reading all of the discussions you guys have below, so keep it up!

Source: Victoria’s Cantina, Figures.com

Amazing new Jurassic World concept art recaptures the magic of Jurassic Park

Jurassic World released in 2015, but new concept art continues to surface, providing beautiful looks behind the scenes of design. The latest batch of images come from concept artist John Bell, who has long time been associated with the franchise, starting with the first Jurassic Park! He’s the artist of many iconic designs you know and love, and contributed to the Ford Explorer, Jeep Wrangler, and much more!

As expected, his Jurassic World designs are nothing short of stunning, and provide a tantalizing look at the early, alternate story and art. First, let’s start with his park map:

While the park layout varies from that seen in the final film, with main facilities near the coast rather than an inland lagoon, it altogether looks familiar. It even includes the now much important volcano! However, the real standouts in the image are scene descriptions, many of which were not in the final version of Jurassic World. These scenes include “Red & Raptors attack Stegosaur herd”, “Pteranodon Monorail attack”, and featured different characters by the names of ‘Nick’ and ‘Tim’.

Further, it includes alternative attractions, such as a public Raptor show, a rollercoaster, a Pachycephalosaurus show, and a Brachiosaurus restaurant. Finally, rather than featuring a Mosasaurus as seen in the film, it featured a Plesiosaurus.

The rest of the art is perhaps less revealing, but no less striking, filled with beautiful colors, detail, and imagination:

Personally, I find these designs immediately more appealing than what was put on display in the final film, capturing the magic of Jurassic Park in a way we just didn’t see. The final movie featured a park that could have been anywhere in the world, and more often than not, didn’t create its own unique visual identity. I’m bummed we didn’t get any of what was on display here, as it really has a wonderful Disney World goes Jurassic Park look that I never knew I wanted until now.

John Bell – Jurassic Park (1993) art

I’m in love with this artwork, and hope future movies find a way to capture the look and feel on display here. If you’re a fan of this art, be sure to check out our interview with John Bell, which has many pictures of his other work on the franchise!

Sound off in the comments below, and let us know what you think of the artwork! Special thanks to Derrick Davis for sharing.

Source: Facebook

New screenshot of early Jurassic World Survivor build – will it be at e3? #JurassicJune

Jurassic Park fans are in dire need of a good videogame – and they aren’t shy about making it known. While movie tie-in games are often times weak, games allowed to find their own voice within the franchise can be groundbreaking and a ton of fun. The Jurassic franchise has had its fair share of games in the past, though most were nothing to write home about, especially the more recent entries. Nowhere to be seen is anything like ‘Alien: Isolation’, ‘The Chronicles Of Riddick: Escape from Butcher Bay’, ‘Star Wars Battlefront’, ‘Middle-Earth: Shadow of Mordor’, ‘Knights of the Old Republic, or even ‘Jurassic Park Operation Genesis’.

JurassicWorldSurvivor2015Leak from Jurassic June on Vimeo.

This complete drought of new, well made videogames within the Jurassic world is made all the more frustrating by knowing the raw creative potential that exists. That potential, coupled with the record breaking success of the most recently released film makes the lack of any high budget games within the film universe entirely puzzling. Sure, there are the mobile Free-to-Play Pay-to-Win games by Ludia, but those are mainly mindless time killers, and nothing genuinely intriguing.

That’s why it hurt so much in May of 2015 when we learned that Cryptic Studios Seattle was working on a Jurassic World game – only to have it canceled due to the studios closure. Later that summer, game artists began to post some of their artwork and videos from the game, and we covered it. But then something interesting happened – Perfect World Entertainment, the games publisher, went after the artists. It appeared the game was not dead.

More recently, another artist posted a screenshot of a very early Pre-Alpha build of Jurassic World Survivor (then called Jurassic Park Survivor) – we believe this predates the builds of the game we have seen prior, and is when it was quite early and exploratory. What stands out the most, is this version of the game was a First Person Shooter – everything we have seen and heard about the game has indicated it will be third person, so again, this points to it being from very early in development. This version of the game was described as “Left 4 Dead like” and “was cancelled by Universal because of weapons in the game.”

The latter quote aligns with what we heard about other versions of the game, which would have minimal gun usage, and rely more on other tools – and that it would not be possible to kill dinosaurs, only injure and scare them. What we know about the game now is it will be third person, open world action MMO (Massively multiplayer online role-playing game) with a heavy emphasis on survival and exploration of Isla Nublar. The game was dude to hit Steam on PC first, followed by its Xbox One and Playstation 4 console releases back in 2015, but those plans may have shifted since.

What we do know is the game is very much not dead, or at least was still alive and kicking as recently as December 2016, which is when Universal applied for trademarks on the title. Prior to that, Perfect World Entertainment registered domains for the IP in late October 2016, so all signs point to the game existing, surviving, and waiting to be officially announced. Gaming expo e3 kicks off June 13th, with some panels starting sooner – our money is on if it is shown, it will be revealed at the PC Gaming Show this upcoming Monday, June 12th at 1pm EST.

However, it is worth noting that Perfect World and Cryptic Studios California (the developer we assumed took over when the Seattle branch closed) just announced a new Free to Play Magic the Gathering game. Sadly, this does seem to reduce the odds of Jurassic World Survivor making an appearance, but perhaps it’s just one of many new surprises Perfect World has up their sleeves.

Stay tuned for more news, and let us know what you want from a Jurassic World game – do you think Universal is on the right track to stop the property from becoming a shooter, or are they getting in the way of solid gaming entertainment? Sound off!

Trevorrow Believes Sequel Will Be Scarier Than Previous Installment

We have heard in the past year from new director J.A. Bayona that the Jurassic World sequel will have a scarier tone than the previous installment and writer/producer Colin Trevorrow expanded on that notion in an exclusive chat with CinemaBlend.

Asked why he believes Bayona’s vision will make the Jurassic World sequel scarier, Trevorrow had the following to say.

“J.A Bayona is very good at [creating scares]. There are things that he’ll just do with a shadow, or a rustling curtain on a wall. He’s so tapped into that kind of fear, especially the fear through the eyes of child. Which, you know, he and I are just simpatico. We may be the mirrors of each other. It is by far the most satisfying collaboration of my life.”

“First of all I think the mainstream loves being scared, and I think the scares in the first movie were made to make children think like they were seeing something horrifying, that their parents shouldn’t be allowing them to see. We have that a little bit here. But there’s also that same big, fun adventure, sweeping, romantic kind of action in part of the movie. That people seemingly responded really well to. We’re not throwing it all way, but we’re definitely going to some new places.”

So what do you think about Trevorrows’s comments that he believes the Jurassic World sequel will be scarier than the previous installment? Let us know in the comments below and on our forums.

Source: CinemaBlend

We’ve got the scoop on the future Jurassic World toys from Mattel! (spoiler free) #JurassicJune

The year is 1993 – Kenner releases the Jurassic Park toy line which shaped many of our childhoods. From there on, Kenner (and eventually Hasbro when they entirely overtook Kenner and their products) made Jurassic Park toy lines. Whether it was a spin-off like ‘Chaos Effect’, ‘Jurassic Park: Dinosaurs’ or ‘Camo-X-Treme’ or a film line, the franchise was handled by the same company.

Most recently, Hasbro released the ‘Jurassic World’ toy line in 2015 – and to be blunt, the toys were not good. Velociraptors were missing their sickle claws, toys were poorly sculpted, poorly and cheaply painted, prone to breaking, and riddled with gaping screw holes. Not to mention, there was no sense of size consistency in the line, and it did not feature traditional human action figures. Fans were bummed.

Apparently, so was Universal Pictures – while Hasbro began to improve the quality with much better paint application on 2016’s ‘Dino Hybrid’ line, they lost the license that summer to Mattel. This is now uncharted territory – and truth be told, when I first heard the news I wasn’t excited. Mattel has no current lineups that prove they could do the classic Jurassic style of lineup (which is quite similar to current Star Wars offerings from Hasbro), and Hasbro had just put out some of the best Jurassic Park toys ever a few years back (see: Jurassic Park 2009/2011).

Art by James Flames, click for full

Let me just jump to the point: I was wrong to doubt Mattel. While the final quality of the toys remains to be seen, the lineup style is what fans have wanted and true to the legacy of Jurassic Park.

Recently, Mattel held a showcase for vendors, licencors, and more where they showed off their in-development and upcoming lines. As you can imagine, Jurassic World was there – and from what we have heard, it was easily the biggest highlight of any Mattel offering. We’re going to avoid going into too deep into specifics, as certain items will spoil future surprises, including things about the new film.

However, this is the lay of the land for the upcoming Jurassic World toys from Mattel (the images used below are from past Jurassic Park offerings, and used for demonstrative purposes only):

3 3/4″ Human Action Figures ($10)

Yes, human action figures are back – they will be roughly 3 3/4″ tall, and in scale with past Hasbro offerings. They will follow the Kenner styling of including a small or hatchling dinosaur, and some gear/weapons. However, from our understanding the gear skews more towards collectors than play factor (as in Dr. Ian Malcolm includes a film accurate flare – not a net launcher) – and the toys have articulation that will surely please.

Basic Dinosaur Figures ($10)

The bread and butter of the line – the dinosaurs are back! Roughly 6″ long, these are comparable to the basic non-electronic dinosaurs of the Kenner toy lines (or the Bash & Bites from Jurassic World). Much like classic Kenner, these dinosaurs are not dressed with permanent mortal wounds, and have simple articulation tied to a basic action feature. One of my favorite bits of news: size of the dinosaurs are considered when choosing what type of toy to make. There will be no miniature adult Tyrannosaurs – it will focus on smaller species like Velociraptor, and Gallimimus.

ROARIVORES (Electronic Dinosaur Figures) ($15)

Slightly larger than the basic dinosaur figures, these toys focus on electronic roars tied to a biting mechanism. They again do not have open wounds, and while they are not posed as neutrally as classic Kenner toys, they are less awkard than the Jurassic Park 3 offerings. Again, the size of the dinosaurs were considered when developing these toys – so at this time, there are no electronic Velociraptors, but rather species of a larger size will be focused on.

SUPER STRIKE DINOS  (Deluxe Dinosaur Figures) ($20)

Slightly larger than the electronic figures, these hearken back to the classic non electronic Kenner dinosaurs of the medium size. An example that was described to use was a Stegosaurus with a tail swinging action that was very Kenner in looks. However, it was apparently closer in size to the JP 2013 Dino Showdows Pachyrhinosaurs.

Large Dinosaur Figures (prices vary)

Yes, they have a Tyrannosaurus Rex (two in fact!) and we have heard both steal the show. We’re going to avoid describing them anymore, as they’re worth waiting for the official reveal to be surprised! But it’s worth noting that there are more than Tyrannosaurs in the large scale, and some figures use a “Real feel” latex/rubber, have action features, and electronic roars.

Vehicles (prices vary)

Not much to say other than they’re film accurate, look awesome, and are scaled to the human figures. Everything in this line is sized correctly, much like the classic Kenner toys. The classic Jurassic Park Jeep has a few details super fans are sure to LOVE!

Matchbox (prices vary)

Gone are the fictional vehicles – they’re being replaced with small film accurate vehicles from all five films! Some include small dinosaurs, and the entire lineup was described as similar to the Micro Machines (but bigger) sold alongside The Lost World. This includes some very cool playsets based upon movie moments!

Games (prices vary)

There will be games – including something tied to pivotal plot elements of Jurassic World 2!

Various ‘smart’/electronic toys (prices vary)

Drones, remote control vehicles, and more! While a lot of these won’t be cheap, they do offer great modern play functionality.

Some key notes: Mattel’s first Jurassic World lineup will be called something similar to ‘Jurassic World: The Classic Collection’. This lineup is scheduled to hit stores late this year or early next year, and is mainly based upon the first Jurassic Park. While they boast film accuracy for all their items, it does seem to also borrow from Kenner by featuring dinosaurs never seen in the films.

Sometime early spring (mid April) in 2018 the Jurassic World 2 toys will begin to arrive in stores. Much like the classic Jurassic line, it boasts film accuracy and a multitude of figures and offerings. From there, the line should continue to populate shelves with new waves featuring figures from the latest sequel, or past films. There are apparently quite a few more classes/skus of toys from Mattel than those listed above, so there are plenty of surprises in store!

It’s worth noting that some of the basic dinosaur figures were described as slightly exaggerated looking, with proportions and poses that were more cartoony than realistic. Our hope is that between now and release, those items will be refined and perfected to better match their film counterparts (and proper realistic anatomical poses). Otherwise, we’re thrilled by what the line is slated to offer, and cannot wait to see photo’s from it – there are quite a few more surprises Mattel has up their sleeves, so stay tuned!

As always, sound off in the comments and let us know what dinosaurs, characters, and vehicles you want toys for. Happy #JurassicJune, everyone!

Jurassic World’s Claire Dearing – A Character Study

Claire Dearing. Who is she? Where did she come from and what gives her the right to lead (yes, I said lead) a Jurassic film? In the words of John Hammond, “I’ll show you.”

I would like to present you all with a challenge. Your attitude toward Claire Dearing will be improved after reading this character analysis, whether it be loathing to hatred or love to further adoration. I challenge you not to be affected by this study. You’ve accepted the challenge? Great! Let’s go…

Claire is complex. She is a multifaceted character with deeply layered undertones and intricately placed certainties mixed with uncertainties. Jurassic movies have always been character pieces with a moral glimpse at human nature. The Jurassic franchise may be famous for featuring dinosaurs, but it has never been about the dinosaurs. It has always revolved around the choices made by humans and how they deal with the circumstances from playing God. The humans are always trying to clean up the moral mistakes they’ve made based on their own fatal flaws. That is the basis of the Jurassic franchise. The dinosaurs have always acted as props in this cautionary tale.

Jurassic World is no different. Claire is a deeply flawed character with specific character traits that evolve throughout the entire two hours and four minutes. I know what you’re thinking, ‘Jennifer, I saw the movie, tell me something I don’t know’. Ok. Jurassic World is actually Claire’s journey of self-discovery. The foundation behind this 4th installment is the story of someone who did not conform to the standards of a stereotypical hero, but instead stayed true to oneself by finding their own INNER strength and knowledge to save the day.

When we are first introduced to Claire, she immediately displays several emotions and you can already see a crack in her armor. She holds this high position and does what is expected of her, but is still uncertain of herself when no one is watching. Claire goes through many tones just in this introduction. There is a vulnerability and softness that comes through, but only for the viewer to see, before we’re introduced to who Claire was trained to be. She is always wavering on the struggle between what’s right and what should be done; this can be said for all the Jurassic ‘heroes’.

Claire reminds me of someone who grew up playing with dinosaur toys, someone who had a huge imagination with constantly flowing ideas and a strong mind for executing them. This is why she chose the career she did. However, the corporate ladder can be a damaging place. Once she began climbing, those characteristics from childhood were quickly frowned upon. She was trained consciously and unconsciously of what was acceptable and how to act in this setting. The higher she climbed, the more she lost touch with her inner self and forgot why she wanted to work at Jurassic World in the first place.

While we may forget a piece of ourselves, it never forgets us. It’s always there trying to peak through the cracks. Here, in this story, we get to watch as the cracks are broken and Claire’s true self is revealed. She is insecure, she is unsure, she is scared, but her compassion and her connection with her humanity shines through and it is that vulnerability and staying true to one’s self that is refreshing.  She is not a superhero, she is a regular person in an extreme circumstance brought about by her own fatal flaws.

The first important scene for Claire is when she jumps to the conclusion that the Indominus Rex has escaped. This is a case of Claire showing that she is not as confident as she led on. The uncertainty displayed in her first introduction is surfaced once again, but so is the pressure to ‘make it happen at all costs’. Once again, she’s pulled between who she is and what she is supposed to do and maintain. The audience is also pulled with her in both directions due to having been let into her vulnerability early on. However, her corporate built ego and status cannot allow for such an error as this, so she must act in haste. This could come across as an unintelligent move, but understanding the stakes weighing on Claire and her already displayed lack of true confidence to the viewer, the viewer can follow her decision and understand it. Much like trying to solve a quick mishap at work before the boss finds out. We’ve all been there and we’ve all made that reckless decision. When things start to implode around her, all she knows is her assets and her park. She did not plan for there ever to be a catastrophe of this magnitude. Her initial reaction to the dinosaur’s false escape demonstrated exactly that.

This decision spirals out of control, rapidly growing into a company-wide problem which is now all on Claire. Deep down, Claire is not heartless and she is not cold. One of the most important scenes for Claire is when the Indominus is ripping through the ACU team. Masrani continues with the façade of ‘company first, park first, asset first’. “It was an eventuality” he says, fully unaware of this moral compass. Claire tries to maintain that same level, but it is now evident that she is losing that inner battle between what’s right and what she was trained believe is right. You see her start to break down and show concern for the park’s operation, the safety of the guests, the safety of the employees, the safety of her assets, amongst her own worry of what others will think of her. She has to be in charge, she has to make another rash decision, but this time, she begins to question what that even means in this situation. She has a quick glimpse of ‘wait a minute, what are we doing?’ which makes the delivery of “YOU ARE NOT IN control…here” one of her best lines in the film. She is not in control, but is still keeping the façade, for now. Masrani doesn’t give it a second thought when making the best corporate decision, but now Claire is giving everything a second thought. The inner battle between her two worlds is colliding. Here she is truly concerned for human life, she remembers her nephews, her perspective and priorities are changing.

This all leads to the most important scene for Claire, the dying Apatosaurus. Here in this scene, Claire sees what she’s become. She sees the consequences of her corporate actions, not on a spreadsheet, not in the stock market, but in real flesh and blood. Here Claire remembers the dinosaur loving girl with a big imagination. The emotional flood of mistakes, regret, and compassion comes flooding back and her tears were not only for the Apatosaurus, but also for what she has become and who she has forgotten.

Throughout the film, Claire showed weakness, uncertainty, fear, but she also displayed extreme bravery. She was out of her element and didn’t back down. She didn’t give up. She didn’t leave with everybody else. Claire is the true hero of the story and should be a hero to young girls. Claire proved that you don’t have to sacrifice your identity to be a hero. You can find your own inner hero by using your own personal strengths to their advantage.

Claire is an average person using average person strengths to deal with the extreme circumstances happening around her. She is not a superhero, but she is resourceful. She will do whatever it takes to save her park and those in it. It is extremely refreshing to see someone who comes from strictly an education/business background take charge and save the day WITHOUT losing who she is. She didn’t change her clothes, she didn’t find boots, she didn’t even put her hair up! Claire did not change for anybody. She stayed true to who she was and what she knew. THAT is a true hero in my book. She did not conform to the standards of a stereotypical hero. Claire remained herself completely, and through her own INNER strength and knowledge, she saved the day. That is an empowering message. Claire showed that you don’t have to take on boy-like traits to do incredible things.

Releasing the T-Rex was Claire using the strengths of what she knows best. She knows her park assets and she knows what the right asset would be to counter the current problem. Instead of magically becoming a dinosaur expert, she used her problem solving skills and the knowledge acquired from her job. She stayed true to herself no matter what obstacles were being thrown at her and she handled them the best way she knew how in the business that she knew. This was a key point in her reliability factor. By cutting to the heels while running, that’s reminding the audience who Claire is. It reinforced to them that she is still the same business Claire we met in the beginning, but now she’s finding her inner strength through her area of expertise.

Director, Colin Trevorrow, didn’t try and change her character to fit the hero mold. It would have been unrealistic if all of a sudden she became a fearless superhero by the end. There are going to be three movies in this trilogy and this is just part one. If Claire changed that drastically in just this one film, not only would she have nowhere to go in the next two, but it would have been highly unrealistic and not relatable at all. Her transition has just begun.

It was a brave choice to put a character like Claire in an action film and not make her the villain, and then to take it a step further by showing the audience her inner battle and journey of self-discovery. Claire found the strength she never knew she had and that’s more inspiring than any hero-type character. At the end, Claire was defeated, broken, and lost. She never once expressed joy that it was over, she didn’t smile and cheer that they survived. She was traumatized by the end of this film. That is realistic and a testament to Claire’s true character. She was fragile and scared, but she found her inner strength and persevered.

I believe Claire is a regular girl who grew up with a love for dinosaurs and a limitless imagination. She got lost along the way, but through Jurassic World, we get to watch her unfolding journey of self-discovery. We get to peek through the cracks and then watch as new cracks appear and discover who that real person is underneath. However, the viewer might not like that person underneath, and that’s ok, but you can’t deny that there IS a complex person there. One filled with insecurities, conditioned a certain way, but due to her own fatal flaws, found herself in circumstances that required her to rise above higher than she knew she could. Claire is very human, she makes human mistakes, she loses control, she finds the strength, but remains broken at the end. Keep this in mind the next time you watch Jurassic World. Listen for the vocal cracks, the uncertain looks masked in certainty, the constant inner battle, and the rediscovery of one’s self only to find that she’s lost and broken.

Claire’s journey is about moving past the illusion. John Hammond build Jurassic Park based on an illusion. The franchise’s moral basis focused on man creating an illusion. Man created Claire’s illusion. Man created dinosaurs. Claire broke through that illusion, because of dinosaurs, and found herself.

What are your thoughts on Claire? Are you excited to see her transition through the next two movies? Do let us know in the comments section below.

Dr. Jack Horner sits down with us and talks Jurassic Park, Jurassic World 2, Chickenosaurus and more! Listen!

On Sunday April 2nd, the Jurassic Outpost team met with Dr. Jack Horner at the first official fan event we sponsored in collaboration with Universal Pictures. To say the least, we were thrilled that he joined us at the event – and there is no question, he stole the show! He sat down with Darice Murphy from Universal Pictures and answered numerous questions from fans before moving on to a more personal meet and greet with those attending (we believe roughly 100+)!


While video from the event is still coming from us soon, yesterday Dr. Horner was kind enough to join us for a more intensive chat and answer our biggest questions as we geek out over dinosaurs. Spoilers: yes he is working on Jurassic World 2, and says the script is great. He also dishes out his thoughts on the Jurassic Park Dilophosaurus, feathers, Velociraptor size, and much more – and it doesn’t stop there! Dr Horner also chats Terra Nova, his sweltering experience on the Jurassic World set, Chickenosaurus, and how he accidentally tortured a sum of money out of George Lucas!

I imagine some of you are sitting here asking “What on earth is Chickenosaurus?” Well, let me tell you, it’s nothing short of amazing. Dr. Horner is working with top minds in an attempt to reverse engineer a chicken, bringing out its dormant biological features such as a snout with teeth, hands with claws, and of course a tail. He hopes to have successfully engineered these dinosaurs within 3 years – I ask if we can expect a park to visit, but he took it a step further and suggested them as pets. Now you’re John Hammond, Dr. Horner.

So what are you waiting for? Give our hour long interview a listen on Youtube above, or podbean below! Be sure to sound off in the comments below, on youtube, and rate us on iTunes.


Huge thanks to Dr. Horner to taking time out of day to speak with all of us fans!

What a Day! The First Official Jurassic World Community Event Overview + Photos & Videos!

Wow. That’s pretty much the ideal word to describe this weekend. What a turnout. What a good group of fans. What an event.

After working in collaboration with Universal Pictures on this event for a good few months now, it was exciting to finally see it all come together on April 2. The weekend hadn’t provided the best weather in Philadelphia, but the skies cleared that morning giving us little wind and bright sunshine all day.

Arriving around 11am, for many of us this is our first visit to The Franklin Institute and to Jurassic World: The Exhibition which, to any Jurassic Park fan, is exciting enough in itself! The Franklin is tremendous and the Jurassic World banners flowing in the wind highlight their biggest attraction to date.

After the Outpost team had sorted our equipment, sign-in table and logistics with the museum representative (and manager of Jurassic World: The Exhibition!) Michelle – who was amazing to work with, and so enthusiastic about the Exhibition and about our event – we stationed ourselves outside the main entrance on the steps leading into the museum. This is where fans began to arrive and we took our group photo – #SaveOurSaurs!

First up: Jurassic World in 3D. Although it turns out Universal had some technical issues with the 3D copy, and instead announced that we would be watching Jurassic Park in 3D. Maybe they did not expect the response, but the crowd roared with excitement and we sat to watch our favourite film.

Next up: Dr. Jack Horner graced us with his presence and answered many questions from fans, submitted both through the Jurassic World social pages and directly from us. Jack was really on form, so passionate about the movies and the dinosaurs that feature in them.

He explained the current status of his Chickenosaurus which is roughly three years away from completion, with only the tail left to genetically modify! He wants to see a Carnotaur in a sequel, and is excited for Jurassic World 2 which he promised has a fantastic script. Check out the audio from the Q&A below!

Those attending got the opportunity to meet Dr. Jack Horner in person, and while we did pry for sequel news, unfortunately his lips are sealed! Interestingly enough, when Ryan asked about the skeleton of the Triceratops looking dinosaur in the first official set picture from the sequel, he said it was a “Fake-a-saurus”…

        

The Velociraptor Meet & Greet was next, where we got to interact and meet Echo, the human in a Raptor suit. It was impressive to see up close and we learned that Echo was on her way to Chicago!

            

The discounted tickets for the day included entry between 5pm and 7pm to the Exhibition itself so we headed on through – what an experience! The museum, Universal and the Creative Technology company have really designed something special here, no wonder it is their busiest attraction! We learned that some props from the movie made it into the Exhibition, so seeing those up close is quite something! Check out this video from the Exhibition by Kerr Robinson!

After the event, the team from the Outpost (and a few others) headed to film a behind the scenes interview with Steve – Head of Creatures at Jurassic World: The Exhibition. He demonstrated how the T. rex operates and gave us great insight into how the Exhibition came together, and how it all works! He even let Chris operate the Rex! Check out the interview below, and huge thanks to Steve for taking the time to speak with us.

We had collaborated on this event with Universal and organised the schedule, but they truly surprised us in the screening by announcing canapés and cocktails after we have made our way through the Exhibition, to celebrate! This provided time to really meet and talk with those who had attended, and it truly was great to meet so many passionate fans!

    

The event went smoothly and everybody attending appeared to have a great time! With the little notice we had to actually advertise the event, Chris and I expected maybe 30 fans to attend. When we arrived, 83 tickets had been purchased, and the final figure made it over 100! How amazing is that?! We can’t thank you all enough for making your way to Philadelphia for this – the first official fan community event! It was fun to plan and equally attend, and meeting so many fans that we’ve known online for years made it all the better!

As for the weekend, it was the first time any of the Outpost team had met, and we all agreed it went too smoothly. Bros for life – I think the combination of Jurassic Park (well, The Lost World) quotes, pizza and a touch of alcohol solidified our friendship past online friends.

We were inundated with photos, messages and posts from the big day and we’re still working our way through it all now! So many of you shared your event photos and it really is so amazing to read your messages! We’re so happy you enjoyed it. Shoutout to the Jurassic Park Motor Pool who made it down with a Jeep, and a huge shoutout to Jaroslav Kosmina who created a unique gift for those who attended (email us if you missed out – these were distributed at the cocktails part)!

        

Ethan Pettus also attended and handed out zines for his upcoming novel, Primitive War! Dr. Jack Horner was in awe at the concept art showing feathered dinosaurs, and I know he kept both a copy of the zine and Jaroslav’s sketch – both impressive!

Sitting here writing this, there’s still so much to go over, review, and edit, but some fans have reviewed the event, check out Jurassic Sean’s review below! Glad you made it out man!

We also featured on the official Jurassic World’s social feeds, check out the gallery below:

We have numerous videos coming from the event including an exclusive behind the scenes look at the T. rex and an interview with Steven of the Creature Technology Company. Photographer Tim Cianfano was taking photos throughout the day which you can see more of at the gallery here!

            

            

Tim also took photos through the Exhibition and created this photo series, called Jurassic Contrast. Check out the photos below!

The event went down without a hitch and we were amazed by the turnout. Jurassic fans truly flock in herds, and I’ll keep saying it – it was amazing to meet so many of you. What a fandom this is! We want to thank everyone who made it down, and everybody at The Franklin Institute who were so helpful and accommodating throughout the day.

And of course, this is the first time Universal Pictures have worked with a fandom, not just for Jurassic Park but for any franchise, and I can honestly say that it was so rewarding. Darice, J.P., Molly, Shayne and everybody else who worked with us, thank you.

Check out the video from the event, showcasing the day’s activities!

If you attended the event then please share your photos with us and let us know how the day went for you! You can use the Facebook Event page to share photos and stories.

Until next time!

The first official Jurassic World community event is tomorrow – meet the team!

Tomorrow is going to be a big day for Jurassic Park fans in Philadelphia – if you’re not sure what we’re talking about look below! That’s right, for the first time ever, Jack, Asees, Alex, Chris, Ryan and Josh are finally meeting up together in order to put this event together for the Jurassic community.

 

A brief recap of Sunday’s events:

Schedule
1 PM: Jurassic World 3D Movie Screening
3 PM: Q&A with Dr. Jack Horner, Paleontologist
4 PM: Raptor Experience Meet & Greet/Photo-Op
5-7 PM: Jurassic World: The Exhibition Tour and Experience

Tickets: https://tickets.fi.edu/webstore/shop/viewItems.aspx?cg=11&c=16
Use code OUTPOST to get $5 off of your ticket for an exhibition tour between 5-7pm, a 3D screening of Jurassic World and a Q&A with paleontological advisor to the films, Jack Horner.

We cannot wait to see you all there!

Coming to the April 2nd fan event? Make a ‘Save the Dinosaurs’ sign in advance for a fun photo-op!

This weekend the first official Jurassic World fan event is happening at the Franklin Institute and we couldn’t be more excited! April 2nd, Philadelphia – be there! We’re hosting the event in collaboration with Universal Pictures and it’s going to be a blast (See Jurassic World on the big screen, meet Dr. Jack Horner, tour Jurassic World the Exhibition, and more – plus it only costs 14.95 to attend!) Learn more about the event, including how to buy tickets here!

We’ve decided to add another fun, yet optional flavor to the event: let’s do a Jurassic World 2 photo-shoot! How, you ask? Well, via domain purchases we suspected Jurassic World 2 would have a ‘save the dinosaurs’ theme – which was confirmed by a set picture tweeted by Frank Marshall! So, we thought it would be fun to take an ‘in universe’ picture pretending to be protesters rallying for dinosaur rights! To be clear, this is just an idea we had at Jurassic Outpost and is not an official tie in to the film.

Interested? Grab a poster board, large piece a of paper, or anything else and get your arts and crafts on! Go for a homemade look – we want this to look like a real protest, so you do not need to be a professional artist. Keep in mind that the museum may not be able to facilitate the signs, so they may end up in the trash – we’ll try to keep that from happening, but we won’t know until everyone shows up!

Suggested phrases:

  • Save Our Saurs
  • We Can Save Them
  • Support the Isla Nublar Rescue Mission
  • All Creatures Have Rights
  • Support the Dinosaur Protection Group

Watch this space for when the photo-op will happen. Ideally, we’ll aim to make it before the 1pm Jurassic World Movie screening – remember, this is optional, but feel free to show even if you don’t have a sign!