Last month we were excited to debut an all-new collectors focused web-series Beyond The Gates, revealing brand new Jurassic products! The debut episode featured two items – The Lost World Male Velociraptor, and the Jurassic Park 3 Pteranodon.
This month we’re excited to launch episode two and debut the Jurassic World Legacy Collection Dennis Nedry Escape Pack:
Along with speaking to Mattel toy designer Rafael Bencosme, we got to go hands-on with the bundle and see up close the detail put into Dennis Nedry, the Staff Jeep, and the Dilophosaurus.
Relive the exciting big-screen action with this Jurassic World Legacy Collection Nedry Getaway Pack! Play out the famous scene from the original Jurassic Park film when Dennis Nedry encounters the spitting Dilophosaurus and attempts to flee in his vehicle. Set includes the fan favourite figure of villain Dennis Nedry, the spitting Dilophosaurus and the Jurassic Park vehicle with park logo and rolling wheels.
Take home the excitement of the Jurassic Park film with this collectible Nedry Getaway Pack! Makes a great gift for fans of the Jurassic World franchise, dinosaurs and action play!
We’re thrilled to be able to debut more exciting Jurassic items in Beyond The Gates and the next episode will focus on an exclusive item from the Camp Cretaceous collection. Stay tuned for more!
One of the scenes from ‘Jurassic Park’ that the production spent a lot of pre-planning was the famous “Raptors In The Kitchen” sequence near the climax of the film. It went through many variations as evidenced in the scripts, storyboards, and animatics. However, this newly-revealed concept video shows yet another variation on the entire sequence with a key difference that sets it apart from anything previously known.
The concept video (which Jurassic Time has enhanced with resources and added music from the ‘Rick Carter’s Jurassic Park’ score to make it more watchable) begins with a series of storyboards that depict Dr. Alan Grant, Tim, and Lex entering the Visitor Center after they have trekked through the park. And unlike every known version of the sequence, Grant leaves them in the restaurant with a park worker who just happens to still be in there. After Grant leaves to find the others, the worker goes into the kitchen to prepare a meal for the hungry kids.
Shortly after, a raptor’s shadow grazes over a mural against a restaurant wall that features its likeness. The kids retreat into the kitchen to hide. As the raptor approaches the door to the kitchen and opens it, the storyboards change into actual video footage of an unfinished raptor suit worn by John Rosengrant from Stan Winston Studios. He walks into a makeshift version of the kitchen set, using a collection of tables, real items, and even some hand-drawn representations. But he isn’t alone; he is quickly joined by another raptor represented by a life-size cardboard cutout! Together, the two “raptors” stalk Tim and Lex; played by the production’s Art Director John Bell and Art Department Coordinator Caroline Quinn. From here, video footage becomes intermixed with additional storyboards.
Together, the two “kids” avoid the raptors by crawling around the kitchen floor between the long tables, similar to the final version of the film. However, in this version both kids climb into the cubby that is reflected against the shiny cabinetry (or in this video’s case, an actual mirror is used to sell the idea) as a raptor charges into it instead of them. The kids crawl away once again, but before the raptors can make another move, the park worker enters the kitchen from the pantry where he had been preparing the kids’ meal. The park worker, played by set designer John Berger, sees the raptors and drops the meal.
To protect himself and the children from the raptors, the park worker grabs a pair of knives that are nearby. Unfortunately, he is no match for the teeth and claws of the raptors as they both leap on top of him! The kids watch as the park worker is maimed by the vicious dinosaurs, but then take advantage of the distraction to escape from the kitchen. Of course, the raptors spot their exit… and it is only a matter of time before they catch up to them. (It is interesting to note that the freezer is not featured at all in this concept, despite it being used in some form in all the other versions.)
This storyboard/video hybrid was created by the film’s art department for director Steven Spielberg to see. It is unclear exactly when in the production this was made, but a good portion of the storyboards used were from later incarnations of the sequence (while also including some that have never been seen before). The raptor suit used is also unfinished, so this may have also been a concept to show off how it looked in the sequence for feedback on any desired tweaks. It’s also interesting that the pantry was once part of the set, as evidenced by blueprints that have been finding their way online; and this concept of the sequence shows why it was once included.
Just when a fan, such as I, thinks they know all the production’s ideas that were brought to the table… something like this is found! Whether one agrees with the ideas in this concept or not, it is thrilling to see yet another variation of what could have been in the film. ‘Jurassic Park’ had a monumental production team, and this video proves once again just how free their ideas were allowed to shape the classic film we have today.
Be sure to also check out Jurassic Time‘s illustrated audio drama series, Rick Carter’s Jurassic Park, that explores an entirely different version of the film as envisioned by its production designer!
What do you think of this concept video? Do you think this would have been a better version of the sequence? Just who was this park worker? Share your comments down below!
RICK CARTER’S ‘JURASSIC PARK’ was an epic project born out of the dire 2020 pandemic lockdown. Author Derrick Davis, the creator of JURASSIC TIME and writer at JURASSIC OUTPOST, had acquired many rare and previously unseen selections of concept art, storyboards, scripts, and other materials related to the original ‘Jurassic Park’. One of the most interesting items he acquired was a unique script that had many elements that would eventually be scrapped, but would also shape the final film, and beyond.
“I was brought onto ‘Jurassic Park’ about two years before we finally started shooting […] On most shows, the production designer is brought in and handed a script and asked to visualize it. Not so on this one. I was in on many early meetings with Steven where we would break down the scenes in the book and discuss which ones would work best for the film.”
In the beginning, Michael Crichton had provided severaldrafts of the screenplay for his novel before passing the pen to whoever would take a crack at future drafts. Director Steven Spielberg went on to film ‘HOOK’, as Jurassic Park’s production team continued to work.
“While Spielberg was doing ‘HOOK’, I would go to him with all these different ideas of how to make things work. It was a very managed production.”
“After our last script meetings, I began collecting together my notes. I realized that the only way for me to see how the ideas might actually play out in the story was for me to “collage” them into Michael’s latest script. Well, one thing led to another and I found myself going through the entire story.”
Out of all the scripts written for ‘Jurassic Park’, Carter’s version is perhaps the most interesting. It includes the early process of making John Hammond a more sympathetic character, the sick triceratops replacing the sick stegosaurus, and other changes from Crichton that will feel more familiar to how the film ended up. At the same time, the script introduces some interesting changes that would not carry over. This includes using the opening of the novel at the Costa Rican clinic, a condensed version of the river sequence, the removal of Donald Gennaro, Hammond’s idea of recruiting Grant and Sattler to work at the park, the discovery of a raptor den secretly nestled far beyond their pen, trees that are deforested by the giant dinosaurs, and the inclusion of lava fields. There’s even an umbrella designed to look like a “spitter” that is used as a distraction against a velociraptor; an idea similarly used in ‘Jurassic World’.
It’s not every day that a production designer writes a screenplay to get his ideas across in order to make the film a success. But Rick Carter was a special production designer. While his version of the script would not end up being used for the film, it wasn’t his intent anyway. He simply wanted the best way to further continue the production progress of ‘Jurassic Park’, and he felt altering the script was the best way to do it.
But what if it had been made? What would it have been like? Would it have felt just as grand, just engaging, and just as memorable? Or would it have had its own unique flavor that no one else could have concocted?
After nearly 30 years since it had been written, Derrick Davis had discovered the script and wanted to know the answers to all of those questions. He decided the best way to experience this early version of the film was to bring it to life. This led to him teaming up with another fan of the franchise, music composer Bernard A. Kyer. Derrick presented him with the idea of creating an audio drama experience from the script. He would do this by using concept art, storyboards, and other official artwork to illustrate it; many of which had never been seen before. Bernard took the script and adjusted it to flow in this format, while Derrick went to several fans of ‘Jurassic Park’ that could perform various roles, including himself as Tim Murphy and John Hammond.
Within almost a year’s time, Bernard assembled all the character performances while providing the script narration and additional voices, such as Dennis Nedry. The process included mixing a vast library of sound effects, many obtained from the film itself to instill further authenticity. Once that was completed, he composed a fantastic music score to bring it all to life; inspired not only by John Williams but other composers like Jerry Goldsmith, James Horner, and Danny Elfman.
After the audio was completed, Derrick assembled all the artwork he could find to match what was described, while enhancing it for high definition. Despite obtaining rare materials for years, including an entire binder of storyboards from ‘Dinosaur Supervisor’ Phil Tippett‘s collection, there was still much more that he needed. One of the people he had been in contact with over the years that had a great source for artwork and storyboards from the film was fellow collector and fan Astríd Vega of The Jurassic Park Collection and its YouTube channel. Derrick had shared and discussed the Rick Carter script with her long ago, and had even offered her various voice roles in an earlier-proposed version of the audio drama. Tragically, Astríd passed away in May of 2019… almost a year since Derrick had finally met her in-person at Universal Studios Hollywood’s Jurassic Park 25th Anniversary Event in May of 2018. Without her collection that she had shared, large portions of the video for this audio drama would not have been possible. The production is dedicated in her memory.
Despite amassing quite a collection of original and official materials, there was still a need for additional artwork. This task was completed by fellow fan and artist Felipe Humboldt. Felipe created several character sketches and scenic paintings based on descriptions in the script, which sometimes differed greatly from how they ended up in the final film. It should also be noted that character appearances changed even during the process of the original production itself, creating unavoidable inconsistencies throughout. Felipe also illustrated some additional moments from the script where no official artwork existed or could be found.
The end result is a one-of-a-kind experience that was an ultimate labor of love from everyone involved. While the debate can rage forever if this early version of the film would have been better than what we got, it is still fascinating to see it performed in such a dramatic way. It is also great to finally have an engaging way of presenting the art from those who worked on the film, such as Art Director John Bell, instead of having it locked away or forgotten forever.
Derrick Davis thanks everyone in the production for bringing his dream to life and realizing the imaginations of those who worked so hard to create our cherished, classic film: ‘JURASSIC PARK’.
Learn more about Bernard’s process of crafting the sound design and music score for the illustrated audio drama by checking out eachofhisfour in-depth articles from his site. Be sure to also hear Bernard’s album release of his music score for the project!
It may have been almost 28 years since the release of Jurassic Park, but it seems like we still get a fresh look at everyone’s favourite classic every year. And that is exactly what the new Youtube docs-series ‘Art of the Prop‘ will be doing tomorrow with their premiere episode featuring the iconic artwork from the Visitors’ Center mural.
Originally painted by artist Douglas Henderson, the massive glass mural depicted a prehistoric jungle scene, complete with a family of Parasaurs, a pair of Brachiosaurs, a Gallimimus and a Velociraptor, most notable for it’s terrifying shadow play in the film’s climax! It was briefly revisited in 2015’s Jurassic World, and even inspired a training room in its sequel Jurassic World: Fallen Kingdom.
The documentary will showcase never before seen concept art, including a rare glimpse at all three sections of the mural and features an exclusive interview with Douglas Henderson.
Art of the Prop: Jurassic Park, Evolution of a Mural premieres March 7th at 7pm EST on YouTube.
Excited to get a close up glimpse of this piece of Jurassic-history? What other iconic props would you like to get up close and personal with? Sound off below!
Jurassic Park had an army of artists that helped shape the visual look of the film. Pre-production began in the summer of 1990, a full three years before its 1993 release date. During that time, the scripts changed pens between different writers, but the art department kept churning out images that didn’t necessarily match anything from them. Ideas were freely explored using Michael Crichton’s novel as the main source, while the artists injected their own personalities.
Leading the art department was Jurassic Park‘s Art Director John Bell, who we interviewed back in 2015. He also worked on the sequels: The Lost World: Jurassic Park, Jurassic Park 3, and Jurassic World. Despite his involvement in the franchise beginning almost 30 years ago, there are still many pieces of artwork he created that have yet to see the light of day. There was so much that his team created that it would likely fill an entire library!
His site also features some new amazing artwork from The Lost World: Jurassic Park! The amount of detail and ideas he had for the film’s various vehicles is astounding; including a “life pod” used as protection against big predators such as Tyrannosaurs Rex!
John has also shown, for the first time, artwork he created for Jurassic Park 3! This is especially fascinating to see since Jurassic Park 3 never had a “Making Of” book like the first two films did; leaving insights on its filmmaking process only on DVD/BLU-RAY bonus features, magazine articles, and other websites from those involved. His new page features impressive unused vehicle designs and early versions of the incubators!
And finally, we have additional artwork John created forJurassic World, or as it was simply known to him at the time as Jurassic Park 4. We now have an incredible look at some of his more futuristic designs meshed with his older ideas for Jurassic Park in a way that would have been incredible to have seen on film!
It’s amazing that after all this time we are still getting never-before-seen material from the older films of this franchise! No matter how any of the films turned out, it goes to show just how much time and effort went into the creation of them. And who knows, maybe more will be seen someday?
In a darkened room, in an empty building with a dirty floor, it waits…
Something is coming, and we couldn’t be more thrilled to share it with you! Jack De La Mare and I have been hard at work on an exciting partnership with Jurassic World and Target to bring you Beyond the Gates – a new collectors focused web-series where we will be revealing all new Jurassic products, while digging into the DNA that brought the items to life.
Not too long ago Universal began discussions about this unique collaboration, and we hit the ground running to help design a show format that we hope excites you as much as it does us, from the fans for the fans. Our friends at Universal, Mattel, and Target shared our excitement and helped support us every step along the way as we began to play in this expansive Jurassic toybox, creating this little show.
We were given the keys, and a chance to not only to take the Jeep and drive – but to custom design it from the ground up. We worked with a handful of talented artists – including Lukas Vagt, Matt Henderson and Caleb Burnett – to support hatching the series, and evolve Beyond The Gates from concept to reality. This collaborative process has been a dream, and every party involved has been crucial in bringing this vision to life.
Today (February 17th) the first episode of Beyond the Gates made its debut exclusively on Target.com, with subsequent episodes to follow the third week of every month. Every episode feature your first look at all-new, upcoming Jurassic World reveals – and upon their reveal, they will become available for pre-order directly at Target.com.
Universal and ourselves not only want to use Beyond the Gates to share exclusive official content, but also to better inform the fans and collectors what is coming, when it will be available, while giving them a reliable way to secure those items for their collection before those opportunities go extinct. On top of that, we wanted to use this opportunity to let you hear directly from the masterminds who helped design the toys while taking a look at the development and evolution of the items via concept art, prototypes, and more!
The first episode of Beyond the Gates is here, and features a look at two long anticipated Amber Collection dinosaurs from the original Jurassic Park trilogy, accompanied by the expertise of Mattel’s own Chandra Hicks.
If you’ve seen episode 1, and are looking for our ‘After Show‘ — stay tuned! We’ve hit the ground running on this project, and that one is coming in hot. As for what to expect, we’ll take a longer look at the Amber Collection reveals, hear more from Mattel’s Chandra Hicks, while showing off more concept art and early looks at the development of these toys!
We wanted to thank Universal Pictures for being so accommodating and entrusting us to help create this fan-focused show. We have so much more to come, and can’t wait to show you more of what waits BEYOND THE GATES.
The epic final battle scene from Jurassic Park is now available in statue form from Iron Studios!
Coming in at an impressive 1/20 scale, this statue is over 18 inches tall and 14.5 inches wide! This limited edition statue features the terrifying scene where the velociraptors are surrounding our beloved characters as the T. rex bursts into the visitors center.
The figures of Dr. Alan Grant, Dr. Ellie Sattler, Lex, Tim, two velociraptors, and the T. rex are highly detailed and all hand painted.
On a base imitating marble, after all Iron Studios spared no expense, with the film’s logo adorning the front, the fossils fallen at the feet of the figures, with Lex and Tim Murphy protected by Ellie Sattler and Alan Grant from two Velociraptors and the imposing T-Rex circling ready to capture the Velociraptor that is about to jump on Alan, Iron Studios presents it’s statue “The Final Scene – Demi Art Scale 1/20 – Jurassic Park – Iron Studios”.
After the collapse of the first park on Nublar Island, some of the most dangerous predatory species escape from their cages, including mortal Velociraptors. Seeking refuge and protection in the control room at the visitor center, doctors Alan Grant and Ellie Sattler, along with the children Lex and Tim Murphy, grandchildren of John Hammond, the park’s creator, are chased by raptors. The four protagonists run out of the control room and reach the main lobby, and they find themselves trapped when one of the predators advances to strike, jumping on their prey, is unusually captured in the jaws of a T-Rex, which invades the space in search of his hunting. Thus, the giant tyrant king of the dinosaurs, involuntarily becomes the savior of the group, when confronting and being confronted by the Velociraptors, giving the scientists and the children a chance to escape.
This unforgettable and striking sequence from the movie Jurassic Park, created by the master Steven Spielberg, once again comes to life at the hands of Iron Studios, which replicates the final scene of this 1993 Universal Studios superproduction. Faithful in the smallest details, relive that experience in your collection and don’t be surprised if in your subconscious you hear the unmistakable roar of the T-Rex every time you catch a glimpse of this piece.
This beautifully rendered scene is up for pre-order now for $899.99, with an expected release date of September 30, 2021. You can find all the information on Iron Studios.
Iron Studios also announced a brand new Muldoon and Raptor statue this week during their livestream! At 1/10 scale, they captured the moment when the “clever girl” velociraptor is jumping to attack Muldoon. The detail and paint on the raptor looks phenomenal in this first promotional image. While we can’t see much of Muldoon’s face, the attention to detail on his socks and thigh muscle is spot on. We can’t wait to see more images of this one!
Based on other 1/10 scale statues on Iron Studio’s site, we’re guessing this figure will be at least $150, so start saving now if this is something you’d like to add to your collection! We’ll keep all the Jurassic fans up to date as we get more information from Iron Studios in the coming months!
Let us know your thoughts on these new statue in the comments! Will you be adding either of them to your collection?
The people of Singapore will be getting a fun surprise this November as Universal brings a Jurassic World themed restaurant to ION Sky, a popular tourist destination in the capital city. Located 56 floors up in the ION Orchard shopping mall, the dino-centered pop-up will serve premium menu items amongst the backdrop of the Singapore city skyline.
The new diner will feature a variety of Jurassic themed menu offerings, including a Jurassic World Burger, Volcano Curry, and Nasi Lemak. Keep an eye out for some fancy dessert choices too, like Geologic Parfaits and Lava Cookies.
The restaurant also plans to offer more festive themed dishes as we approach the Christmas season. Limited edition merchandise will also be available for purchase, including LEGO sets, keychains, and Snap Squad figures.
The pop-up is a collaboration between Universal Brand Development, 1-Group, ION Orchard, and PARCO – a licensee of the Jurassic World Café. The café opens its doors on November 6, 2020 and will serve hungry customers until January 3, 2021.
It will be open daily from 11am to 10pm, and reservations are highly encouraged. Anybody feeling like taking a trip to Singapore? Gives us your best Jurassic themed food ideas in the comments below!
And while your mouth is watering at the photos above, be sure to also check out Jurassic Park: Chronicle, an Italian short film based on the Jurassic Park saga!
This short is a prequel to the first movie and “blends adventure with mystery, telling the story of Garrison Eriksen, a journalist who’s heard rumors about suspicious activities occurring on an island off the coast of Costa Rica. He arrives at Isla Nublar to investigate and soon regrets it.”
The animated short film is available to watch above, and you can find more information at the official website and on the team’s Facebook page! Let us know in the comments section down below what you think of Jurassic Park: Chronicle!
If a recent set photo from Jurassic World Dominion is anything to go by, then it looks like InGen’s Site B will be returning in some form in the upcoming entry in the Jurassic saga. In this article we wanted to revisit the second island known to be home to the dinosaurs of this franchise, exploring what we know about this island and, crucially, how that may factor into the upcoming sequel.
Site B, also known as Isla Sorna, appears in both The Lost World: Jurassic Park and Jurassic Park III, and is presented as a part of Las Cinco Muertes – an Archipelago which is 200 miles southwest of Costa Rica. This island is presented as the factory floor for InGen’s dinosaur cloning operations – featuring embryonic labs, an aviary, and an in-island waterway which provided InGen’s workers with access to paddocks and facilities all across the island’s topography. If we think of Isla Nublar as the public-facing side of the theme park, then Isla Sorna is the mechanical side which keeps things running – producing new dinosaurs whilst also providing a space where Scientists can do their work.
In the film canon, we get to see several parts of the island and its facilities. In The Lost World, we see large-scale game trails for Herbivores, alongside a worker’s village – providing space for InGen personnel to live and work on the island. This contrasts Isla Nublar, which was very much guest-centric, and shows how more personnel were likely to be positioned on this island at any time. We also get a glimpse at the large-scale InGen facilities which were present on the island in this film – including a building which is not too dis-similar from Jurassic Park’s visitor center, suggesting that there may have still been some facility for visitors on this island. I could picture Isla Sorna functioning very similar to the Hammond Creation Lab in Jurassic World – providing investors and would-be sponsors with a place to see the company’s work in action.
In JPIII, we get to see more of the island – including large-scale fences, more InGen facilities, and also the embryonic building which forms the core of the InGen laboratories on the island. This building has hints at other things including caging and storage, providing insight into how these dinosaurs may have been created during the years preluding the 1993 incident. JPIII also provides a look at the Aviary – and gives us an interesting look at how Phase II attractions for Jurassic Park may have first been developed at Site B – allowing scientists to perfect their attractions ahead of their introduction to the public. The presence of the Aviary also introduces us to Sorna’s waterways, which were used by InGen to transport dinosaurs and other supplies across the island and between the different facilities which were operating across its large expanse.
Since we last visited Site B in 2001’s JPIII, we haven’t seen much more of the island – apart from receiving hints at how it has functioned in some of Jurassic World’s extended material, such as the Masrani Global and Dinosaur Protection Group marketing. This has helped to pad-out how the island also functioned as a hatching ground for the Masrani Global attraction, but we are yet to see more of this beyond the vague hints at the island having since fallen back into a state of disrepair – devoid of any dinosaurs.
Make sure to check out our video below, which goes in-depth into the Island, and everything we know about it to date! Also check out Jurassic Vault – where some of the images in this article came from!
What this all means for Jurassic World Dominion is still very much up in the air currently, but I think it is safe to say that we are all excited to see how the island will factor into the upcoming sequel.
Join the discussion below and let us know your hopes for Isla Sorna, and if you think it will see some sort of resolution in Jurassic World: Dominion!
Earlier this year we had the opportunity to interview cinematographer Shelly Johnson, who brought Isla Sorna to life in 2001’s Jurassic Park 3. The two hour interview explores Shelly’s work on the third movie along with diving into concepts and ideas that never made it to screen – along with some Jurassic Park 4 concepts too!
A new interview with Shelly which further expands upon our discussion has now released over at Soundstage Access. Check it out below:
The interview dives deeper into Jurassic Park 3’s recycling of old sets from The Lost World and what it was like taking over the Universal backlot shooting throughout the fall of 2000.
Brando at Soundstage Access also interviewed Gary Rydstrom who was the sound designer for Jurassic Park and who has signed on as the sound designer for the upcoming Jurassic World: Dominion.
In the interview Gary discusses his creative process designing the dino-sounds for the first Jurassic Park.
Thanks to Brando for sharing these with us, what a great couple of interviews! The interviews are both available on iTunes along with Spotify, so be sure to check out the Shelly interview and Gary interview there. Let us know what you think in the comments down below!