Jurassic Outpost at PAX Australia 2024 – A Dino-Filled Weekend!

Last Friday, October 11th, we had the incredible opportunity to host a Jurassic Outpost Community Meet-Up at PAX Australia 2024 – the ultimate event for gamers and pop culture enthusiasts. For those unfamiliar, PAX is a massive gaming convention held annually, bringing together gamers, developers, and fans from around the world for a weekend full of games, panels, and unforgettable experiences.

Our Jurassic Outpost Meet-Up was a dino-lover’s dream come true! We decked out the space with Dino inflatables, handed out limited edition Jurassic Outpost stickers, and played iconic Jurassic music to set the scene. But the real highlight? Meeting all of you, our fellow Jurassic fans, who came together to celebrate the franchise we love.

Throughout the event, we gave fans the chance to voice their thoughts on the current state of the Jurassic franchise—what they love, what they hope for, and what they’d like to see improve. The passion and insights shared by the community were amazing! We also had some incredible cosplayers join in, snapping photos with our Dino inflatables, making it a fantastic time for everyone involved.

After the meet-up, our very own host Jayden (aka NJayrassic) took part in a 3v3 gaming trivia panel for charity, hosted by GenerOzity. Jayden nailed all of the Jurassic questions (no surprise there!) and even showed off his impressive Velociraptor sounds, adding an extra dose of fun to the event.

We want to extend a massive thank you to PAX Australia for letting us host the Jurassic Outpost Community Meet-Up, and to all of the fans who came out to support us. The love and dedication from this community means everything, and we can’t wait to do more events like this in the future!

For The Fans, By The Fans 🦖🦕


Creative Beast Studio Announces PBS Eons Partnership

PBS EonsComplexly, and indie toymaker Creative Beast Studio have partnered to launch a new line of prehistoric elephant action figures via BackerKit crowdfunding campaign. It’s the first action figure tie-in for the PBS YouTube series, and includes fan favorites like Woolly Mammoths. 

Designed by David Silva, a toy industry veteran and mastermind behind the realistic dinosaur action figure line “Beasts of the Mesozoic,” these 1/18th scale action figures are scientifically accurate, hand painted, and fully articulated. Silva has also made figures for popular entertainment brands including Star Wars, Jurassic Park, Godzilla, Spiderman, G.I. Joe, Terminator 2, Aliens, Predator, Spawn, and Pacific Rim.

Produced by PBS Digital Studios and Complexly, PBS Eons takes viewers on a journey through the history of life on Earth. Hosts Kallie Moore, Michelle Barboza-Ramirez, Gabriel Santos, and Blake de Pastino are tour guides to the past, demonstrating what existence was like for the animals and plants that came before us.

Read on for more from PBS Eons, Complexly, and Creative Beast Studio:


Complexly and Creative Beast Studios Launch BackerKit Campaign for Prehistoric Elephant Action Figures

  • Produced by PBS Digital Studios and Complexly, PBS Eons takes viewers on a journey through the history of life on Earth, where they learn about extinct plants and animals
  • To add a new dimension to the series’ learning environment, Eons and Complexly tapped Creative Beast Studios to design scientifically accurate action figures portraying stunning proboscideans including woolly mammoths 

MISSOULA, MT and HACKENSACK, NJ – September 3, 2024

Complexly and Creative Beast Studio today launched a new line of prehistoric elephant action figures inspired by weekly YouTube series PBS Eons with a BackerKit campaign. Depicting extinct proboscideans (elephants and their close relatives), these scientifically accurate, hand painted, and fully articulated action figures give fans of the popular Eons series and those who love majestic megafauna the opportunity to hold a woolly mammoth in the palm of their hand. Fans can support the Backerkit campaign here.

To create the new line of 1/18th scale prehistoric elephant action figures, Eons and Complexly partnered with veteran toy designer and Creative Beast Studios founder David Silva, who boasts more than 20 years of experience crafting figures for popular entertainment brands including Star Wars, Jurassic Park, Godzilla, Spiderman, G.I. Joe, Terminator 2, Aliens, Predator, Spawn, and Pacific Rim. He is a proven innovator in the toy industry, having also launched his own line of scientifically accurate dinosaur action figures, “Beasts of the Mesozoic,” which includes multiple species of raptors, tyrannosaurs, and ceratopsians. With the prehistoric elephant line of action figures, Silva is venturing out of the Mesozoic and into the Cenozoic. 

“There is enthusiastic demand for high quality, realistic action figures of extinct fauna, and it’s an honor to work with PBS Eons and Complexly to create the first proboscidean action figure line of my career,” said Silva. “With these woolly mammoths, we’re transporting the engaging, educational content from Eons directly into the hands and hearts of viewers. Built using data from the latest scientific discoveries and painted with colors inspired by modern-day creatures living in similar environments, we know that fans will love this line of prehistoric proboscideans.” 

Produced by PBS Digital Studios and Complexly, PBS Eons takes viewers on a journey through the history of life on Earth. From the dawn of life in the Archaean Eon through the Mesozoic Era — the so-called “Age of Dinosaurs” — right up to the end of the most recent Ice Age, hosts Kallie Moore, Michelle Barboza-Ramirez, Gabriel Santos, and Blake de Pastino act as tour guides to the past, demonstrating what existence was like for the animals and plants that came before us. 

“Working with David has been a dream for our team, and we’re so excited to present these one-of-a-kind action figures to fans of the PBS Eons YouTube series,” said Seth Radley, Executive Producer for Eons at Complexly. “Eons brings the wonder of deep time into the homes of natural history fans of all ages. To maintain that high standard of scientific rigor, we turned to an expert who has no peers when it comes to sculpting spectacular prehistoric action figures. We know our fans will love David’s beautiful and charismatic proboscideans.”

The initial $185,000 BackerKit goal includes two all-new woolly mammoth action figures. Stretch goals may be reached on the BackerKit crowdfunding platform after the initial goal is met, giving contributors the opportunity to unlock other extinct proboscideans, including Gomphotherium, Platybelodon, and Moeritherium. 

The BackerKit’s first wave of prehistoric elephant action figures includes:

  • Woolly Mammoth: $200
  • Woolly Mammoth & Baby Woolly Mammoth (”Snowy”) Bundle: $225
  • Baby Woolly Mammoth: $35 

Click here to download hi-res images. The PBS Eons proboscideans BackerKit runs through 10:00 pm ET on October 3rd. If fully funded, the figures are estimated to ship in mid 2025. 

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About PBS Digital Studios

PBS Digital Studios produces original, digital programming designed to engage, enlighten, and entertain online audiences. The PBS Digital Studios network has more than 30 million subscribers on YouTube, generating an average of 50 million views each month. Since 2012, it has launched over 120 original series and has accumulated over five billion lifetime views on YouTube. Series include the Webby Award-winning BE SMART and SOUND FIELD, as well as popular series such as WEATHERED, EONS, MONSTRUM and SPACE TIME. For more information on PBS Digital Studios, visit PBS.org.

About PBS 

PBS, with more than 330 member stations, offers all Americans the opportunity to explore new ideas and new worlds through television and digital content. Each month, PBS reaches over 120 million people through television and 26 million people online, inviting them to experience the worlds of science, history, nature and public affairs; to hear diverse viewpoints; and to take front row seats to world-class drama and performances. PBS’ broad array of programs has been consistently honored by the industry’s most coveted award competitions. Teachers of children from pre-K through 12th grade turn to PBS for digital content and services that help bring classroom lessons to life. Decades of research confirms that PBS’ premier children’s media service, PBS KIDS, helps children build critical literacy, math and social-emotional skills, enabling them to find success in school and life. Delivered through member stations, PBS KIDS offers high-quality educational content on TV – including a 24/7 channel, online at pbskids.org, via an array of mobile apps and in communities across America. More information about PBS is available at www.pbs.org, one of the leading dot-org websites on the internet, or by following PBS on TwitterFacebook or through our apps for mobile and connected devices. Specific program information and updates for press are available at pbs.org/pressroom or by following PBS Communications on Twitter

About Complexly

Founded in 2012 by Hank and John Green, Complexly is one of the largest global online educational companies. We produce over a dozen education video channels and podcasts with a worldwide audience of 32 million subscribers and five billion views on YouTube.

Eons is a YouTube channel produced in collaboration with PBS Digital Studios featuring hosts Kallie Moore, Michelle Barboza-Ramirez, Gabriel Santos, and Blake de Pastino. Each episode, we take our audience on a journey through the history of life on Earth. Over the past seven years, we’ve created over 400 videos that have been viewed over 686 million times.

Crash Course has created over 1,500 videos covering 45 academic courses with more always in the works. Subjects include World History, English Literature, Chemistry, Biology, Economics, Physics, Psychology and Philosophy. The show is an immensely helpful tool for students and teachers, but it also has a large viewership of casual learners who seek out online educational content independently. Around 65% of viewers watch Crash Course without being currently enrolled in an associated class. Crash Course has over 15 million subscribers and its videos have been viewed over two billion times.  

SciShow is an online video series that delves into the scientific subjects that defy our expectations and make us even more curious! Our goal is to capture the awesomeness of this bizarre universe and make it easy for everyone to understand and enjoy. SciShow has over eight million subscribers and its videos have been viewed over two billion times.

About David Silva

David Silva has been sculpting and designing in the toy industry for companies including McFarlane Toys, Hasbro, and NECA (National Entertainment Collectibles Association) since 2003. He specializes in creature-related action figures, with past and current work devoted to toy lines such as Spawn, McFarlane’s Dragons, Star Wars, Jurassic Park, Predator, Aliens, Terminator, Pacific Rim, and Godzilla. He launched Creative Beast Studio in 2009 to focus on dinosaur model kits, a passion since childhood. David received the Spectrum 22 Silver Dimensional award for his piece “Dragon vs. Raptors” in 2015.

About Creative Beast Studio

Founded in 2009 by toy industry veteran David Silva, Creative Beast Studio is home to Cyberzoic, the “Beasts of the Mesozoic” dinosaur action figure line, model kits, and more. Originally created to meet fans’ rabid demand for accurate depictions of dinosaurs, Creative Beast Studio’s “Beasts of the Mesozoic” line of dinosaur action figures features the only scientifically-accurate representations of its kind on the market. The line has evolved into the go-to destination for authentic-looking dinosaurs using the most up-to-date scientific knowledge publicly available. Today, Creative Beast Studio focuses on its new IP Cyberzoic and “Beasts of the Mesozoic” dinosaur action figures, while also creating highly detailed collectible resin model kits for prehistoric animals and fantasy characters including dragons. In the future, Mr. Silva plans to expand the Cyberzoic universe and release more prehistoric action figures under the “Beasts of the Mesozoic” brand.


The great news is that as of October 8, 2024, the project has reached its funding goal and is fully funded! Be sure to check out our previous interviews with David and Creative Beast, and check out the studio and PBS Eons for great content and updates on projects like these!

An Interview with Bob Shreve, Show Producer for Jurassic Park at Universal’s Islands of Adventure

“Aye, aye, aye, why didn’t I build in Orlando?”

-John Hammond

Islands of Adventure Concept Art (Behind the Gates)

During the pre-production of Jurassic Park, Steven Spielberg already had teams conceptualizing and planning Jurassic Park The Ride, at Universal Studios Hollywood, before the first film was in production. Upon opening in 1996, the attraction was met with high praise and acclaim for its thrilling experience and immersive storytelling.

But Universal parks weren’t finished with Jurassic just yet. During this same time, on the other side of the country, Universal was hard at work expanding their operation in Orlando. And not just a little expansion like a singular new ride or show, no. They were in the process of creating a whole new theme park that would allow guests to enter their favorite literary worlds. Universal’s team was developing a park where guests would be able to skip around with Whos in Suess Landing, explore ancient ruins in Lost Continent, make a splash with their favorite cartoon characters in Toon Lagoon, save the world in MARVEL Superhero Island. It would also be decided that the final land, “rounding” out the park, would be where guests could come face to face with the greatest animals that ever walked the planet in a fully realized Jurassic Park.

Promotional Artwork of Jurassic Park at Islands of Adventure (Universal Destinations & Experiences)

At this new Jurassic Park, guests would be able to come face to face with dinosaurs like never before and be immersed in the world of Jurassic. There was the Discovery Center where raptor eggs would be seen hatching throughout the day, and Triceratops Encounter (later renamed to Triceratops Discovery Trail) where guests could experience one of the majestic three-horned creatures up close. In Camp Jurassic guests can traverse various pathways, explore caverns, or sail through the air like pterosaurs at Pteranodon Flyers. Of course, in the center of it all, would be the main attraction- the Jurassic Park River Adventure (Orlando’s version of Jurassic Park The Ride.)

With all of these pieces integral to “selling” this world, it became apparent that Universal would need a team to help maintain a cohesive vision for what they were attempting to create. Enter Bob Shreve.

Image of Bob Shreve from promotional material of Islands of Adventure

Shreve was brought on to be Show Producer for the entirety of the Jurassic area at Islands of Adventure (or IOA.) With a Masters in theatrical design and years of experience working and designing for theatres and other theme parks, like Walt Disney World, Shreve moved to Universal to take on this titanic project.

We reached out to Shreve to reflect on his work at Islands of Adventure, the process of bringing Jurassic Park to life, and changing the theme park world forever.

JO: To start off, if you could take us back to the beginning of Jurassic being a part of Island’s of Adventure that’d be wonderful. At one time Jurassic Park The Ride was expected to be near where Men in Black now is, but then it was opted for a full land. What did that happen? What was the key moment when Universal said “YES, all in on Jurassic,” and what did that mean for Islands of Adventure?

BOB: I came to the project in 1995 after the IOA project was fully in development and well into the design development phase.  As I understand it, once Universal made the decision to develop IOA, JP became a cornerstone for the project, and the idea to develop it like the Hollywood attraction was tabled in lieu of a full-fledged land.  All of that occurred before I joined the team.

JO: How did you get the Show Producer title for the Jurassic area at IOA specifically? Was it something about the brand that pulled you or was it assigned? Where does that journey begin?

BOB: In 1995 I was working for Imagineering, living in FL, handling SQS for EPCOT along with Patrick Brennan.  I was contacted by Robin Reardon, who I had worked with on projects at WDI.  Randy Prinz had brought onto the IOA Project as the Executive Producer and she reached out to me as she felt I would make a good producer.  Initially, I was offered SUESS LANDING but, once Lisa Girolami agreed to join the team, they felt she was a better fit for SUESS and transferred me to JP.  All of this occurred before I moved to LA to join the team in person.

JO: The Jurassic land, until the inclusion of Harry Potter, felt like the centerpiece. The majestic Discovery Center stands in the center focal point when you enter, demanding your attention. IOA’s original “castle” as it were. Was that intentional?

BOB: Yes, it was very intentional.  It was felt that the JP brand was the most iconic as it related to the public at large and would be the central gate driver for ticket sales.  By placing it at the center point on the far side of the lagoon, it would drive guest utilization through all the other islands in the park.

JO: How closely did you work with other departments like marketing, promotions, etc. I mean, Island of Adventure was promoted in a Jurassic Park video game, there were exclusive toys, and then everything in park that had to fit the world’s aesthetic. Was collaboration “Universal,” as they say, between you all?

BOB: There was very little integration with marketing at that time at Universal, which, frankly, was one of the downfalls of the project.  Most of the brand development was simply lifted from the film efforts.  It should be remembered that Universal changed ownership during the development of the project and it had a ripple effect on the development process.

JO: A lot of the production and planning was happening while Crichton released The Lost World, and then The Lost World: Jurassic Park was subsequently filmed, marketed, and released. Were there any changes in the plans for the land/ride/attractions from when it started to when it ended that we’re because of the sequel?

BOB: No, by the time LOST WORLD came out, we were well into construction so no changes were tolerated.

JO: There are several attractions hinted at and teased still throughout the land that unfortunately have not come to be (as of yet.) Helicoptour-tours, Jeep Safari, and several more. Can you recall any rides, attractions, shows, or experiences that we’re on the table but shelved?

BOB: Both Helicoptours and Jeep Safari were developed at a conceptual level, however, further development was placed on hold to allow focus on completion of the IOA project.  It was anticipated that, should IOA be successful, these would be some of the first expansion projects undertaken.  Sadly, due to underperformance in attendance for the park, this did not happen.

JO: Also, the AMAZING scale model at the entrance of River Adventure (which shows several of these canceled attractions,) it’s to see anything like it! Was there a thought that prompted showcasing it so prominently?

BOB: Frankly, we needed something to fill the queue for guest engagement and we were on a tight budget.  Dan Torres, the Production Designer for RIVER ADVENTURE, came up with the idea to simply use the model that was constructed during the design of the IOA project.  Each of the lands was modeled in great detail as this was before you could use CGI.  Each land and attraction was constructed so it could be removed from the master model for study.  Since it was already built and paid for, it was a great idea to use it as a queue prop, especially because we felt it was something John Hammond would do to promote his new Park.

JO: On a similar note, were there any dinosaurs or moments from the opening day attractions that were cut?

BOB: Not that I recall.  We took great pride in delivering all of the things we were asked to provide.

JO: Was there talk of building the same River Adventure as Hollywood, or when/why were choices made to change moments in Orlando’s?

BOB: Yes, the project team was initially told to deliver the Hollywood version of the ride intact as a “cookie-cutter” attraction.  However, Hollywood was having significant issues with their jeep drop effect so our team was asked to come up with an alternative, so we developed the raptor cage drop. 

JO: How did you develop the story for the areas of the land and which characters were “involved?” Many many elements of the island reference or are lifted straight from Crichton’s novel. Some of them really “deep cuts.” What elements from the novel, film, and expanded material were most useful and important to you to include? What material did Amblin and Universal say was most important to include?

BOB: I was not involved in the initial development of the attraction (concept phase), so I do not feel I can properly answer this question. It would be better to direct this question to Dale Mason, Phil Hettema or Gary Goddard.

Interior Nursery of the Discovery Center at Islands of Adventure

JO: How important was it for there to be educational aspects of the area? At its core Jurassic is sci-fi that is grounded in real science. Paleontology, geology, genetics, animal behavior and zoological sciences, and more. Perhaps more than any other offering at IOA or Universal, Jurassic at IOA originally had a sense of adventure and discovery meets learning and inspiration (especially with attractions such as all of the original Discovery Center, and Triceratops Encounter.)

BOB: We felt it was very important to have an educational aspect to JP as it reflected John Hammond’s and InGen’s mission and goals.  We were very aware that pretty much every 9-year old would know a lot about dinosaurs when they arrived at the park, so we needed to feed that curiosity and expand on it.  We engaged Eisterhold Associates, a leading museum design company, to develop concepts for the Discovery Center and to make it as interactive as possible.

JO: Was the island ever almost Isla Nublar or was it always going to be Isla Aventura? Do you feel like the inclusion of the Jurassic World property with VelociCoaster and Raptor Encounter affects the world originally created at IOA?

BOB: The working title for the project was Isla Nublar but marketing would never have agreed to let it be marketed as anything other than Jurassic Park – too much brand recognition.  As for the inclusion of Jurassic World, I think this is a natural evolution of the brand and is fitting. TRICERATOPS ENCOUNTER was always plagued with technology issues – it was far too complex to exist in a theme park environment – and its replacement with the coaster was a good idea to revitalize the area.

Maquette of the Triceratops from Triceratops Encounter (Behind the Gates)

JO: Do you know much about who produced the dinosaur maquettes / sculpts? Stan Winston School of Character Arts recently posted an article about their Stegosaurus and it showcases both the [The Lost World’s] AND [Jurassic Park The Ride/River Adventure’s] stegos (which have differences from one another.) Were the designs for the [new] dinosaurs in-house or did some of them come from partnering with Winston’s team? And did the sculpting and building of them change or evolve as the films were made?

BOB: The dinosaur maquettes were developed for the Hollywood attraction and, I believe, were developed by Winston Studios.  I have no explanation for the difference between the two stegosaurs.  We developed the maquette for the Triceratops.  All design for it was executed by Hall Train, who was recommended to us by Winston Studios when they decided they were too busy to take on the project.  Hall deserves a lot of credit for the development of the Triceratops, its functions looks, and manufacture.  He was amazing in his skillful talents and the ideas he brought to the attraction.

A section of the mural in the basement of the Discovery Center at Islands of Adventure, showcasing a plesiosaur, stalking tyrannosaurs, and a family of sauropods.

JO: Do you recall much about the story of the murals in the Discovery Center? Apparently, the originals were rumored to be missing or were missing when making IOA from their original usage in Hollywood?

BOB: I seem to recall an issue with the murals, but I do not remember exactly what it was.  They may have been missing and we had to recreate them for the IOA attraction, but I honestly do not remember.

JO: How much thought was put into foliage / “no grass” throughout the land?

BOB: A ton. Under the brilliance guidance of Mark Kuskowski, the landscape was a critical component of the design.  Due to budget concerns, he was challenged to deliver a believable “jungle” experience using prehistoric plants from day one.  Mark traveled extensively to find the perfect specimens for the attraction.  I think he succeeded brilliantly.

Fencing inside of Camp Jurassic. You can see that Universal “spared no expense” when it came to the lush foliage that fills the Jurassic area of Islands of Adventure.

JO: What, for you, was the most challenging aspect of bringing Jurassic to life? I mean, it’s probably challenging enough to bring dinosaurs back to life, but were there any surprise problems, hiccups, or changes along the way that wouldn’t have been expected when preparing to showcase creatures dead for 66 million years?

BOB: Several.  Mark Kuskowski found a five palm cluster we wanted to use as the icon landscape element as the entered the area.  It was placed in front of the Discovery Center adjacent to a central filtration pond that we engineered to clean and circulate all the water in the main lagoon.  To get it installed (it was huge) without destroying the surrounding area development, we had to plant it very early in the project.  It was the first tree planted on site and we had to take many precautions to protect it as the area grew up around it.  I think the pond did not work as well as intended and the landscape around it took off, obscuring the five palm cluster that we so laboriously planted.

Another issue was the Banyan tree for Camp Jurassic.  Mark searched long and hard for the perfect tree, which he found in South Florida.  We made arrangements to have it transported to Orlando, but the contractor hacked so many branches off the tree that, when it arrived, it was pathetic looking.  Mark was distressed and had it planted at the end of Scene 1 in the RIVER ADVENTURE just before the JP gates and found a new tree, which we carefully transported to Orlando and installed in Camp Jurassic.   Comically, it did not flourish as well as the original tree.

JO: For you, what was the moment it all came together? Was it riding River Adventure opening day? Getting sneezed on by one of the Triceratops? Seeing a baby raptor hatch? What moment gave you that classic “[We] did it…” Malcolm moment.

BOB: It all came together during the soft opening of the Park.  All our attractions, except Triceratops, were fully operational and the guest reactions were very gratifying.

JO: Similarly, what did you find to be the most impactful or important element of the land?

BOB: Without a doubt, it was, as intended, the architecture and landscaping.  We purposefully did not want the guests to engage with any dinosaurs as they walked the land.  This was to encourage them to enter the attractions to see the dinosaurs.  So the area development needed to convey the grandeur of the movies, which I feel it did magnificently.

Old “animal tracker” unit that was in front of the Discovery Center, before being removed for VelociCoaster. A reference to the motion sensor tracking system used in Crichton’s original novel.

JO: Are there any favorite “Easter Eggs” of yours in the land? Are there any that you believe people haven’t discovered yet or aren’t well known? There are literally SO many littered throughout the island.

BOB: We buried a lot of easter eggs in the queue for Triceratops – too many to recount and I am not sure they remain.

JO: If you could see the Jurassic land grow, change, or evolve further- what kind of offerings would you hope to see? More stories told through rides? Shows? More edu-tainment type offerings like the Discovery Center? What do you think should be focused on?

BOB: I think, in synergy with the film franchise, the area needs a lot of “thrill”.  I think the VelociCoaster attraction is the right direction for the area.

JO: What is your favorite dinosaur?

BOB: Hands down, it would be the Triceratops.

This Triceratops fossil replica served as the entrance for (the now closed) Triceratops Encounter attraction.

JO: If there are any other details, anecdotes, or thoughts you would like to share during your time as the Show Producer for Jurassic.

BOB: I consider myself fortunate to have been selected to be part of this project.  It is one of the highlights of my career and afforded me an opportunity to participate in theme parks at a level I had previously only dreamed of.

JO: What would you say to others who may be interested in a career in themed entertainment?

BOB: I would encourage a career in this industry.  It is engaging, challenging, and fun.  Developing the proper tools is a pre-requisite for participation in today’s industry and requires a mastery of computer graphics and pre-visualization tools as well as creative talent.

Shreve makes an appearance in this early promotional footage for the island that originally aired on USA Channel in the 90’s, which you can watch below:

With the park opening in 1999, these mighty creatures were no longer merely trapped in museums, books, or movies- they were brought to life right in front of us. With the world of Jurassic Park fully realized, fans of the franchise, dinosaur lovers, and thrill seekers alike finally had a place to live out their own prehistoric adventures.

While the initial opening of Universal’s Islands of Adventure was rocky, the park has since gained great acclaim and notoriety over its twenty-five years of operation, with multiple awards for attractions, restaurants, entertainment offerings, and more. The Jurassic area, specifically, is still considered one of the main pulls for guests visiting the resort. VelociCoaster is considered one of the best rollercoasters ever made, the Discovery Center was used in several Jurassic Park 30th Anniversary marketing videos last year, and River Adventure (even with it showing its age) still has boats filled with people screaming and laughing their way through surviving an encounter with the park’s dinosaurs.

Everything Jurassic at San Diego Comic-Con 2024

San Diego Comic-Con 2024 is coming up this weekend, July 25-28, 2024! There will be plenty of Jurassic at the con with Mattel and Jurassic World: Chaos Theory making major appearances and plenty of Jurassic-related creators and merchandise present. Jurassic Outpost will be on-site and have you covered on all things Jurassic! Read on for details on all of the Jurassic-related panels and appearances at SDCC 2024:


Camp Cretaceous and Why We Love Dinosaurs

Sunday July 28, 2024 11:30am – 12:30pm PDT Room 29CD

The Jurassic Park/World franchises have fascinated audiences and have inspired a whole generation of dinosaur lovers and paleontologists. Gabriel-Philip Santos and Michelle Barboza-Ramirez, hosts of the PBS digital series PBS Eons and co-founders of Cosplay for Science, invite a group of experts to break down the dino-DNA of the dinosaurs seen in the latest chapter of the Jurassic World franchise, Chaos Theory, and explore exactly what it is about these “terrible lizards” that continues to capture audiences of all ages. Featuring Dr. Stuart Sumida (paleontologist, Camp Cretaceous technical consultant), Randy Flores (geochemist, UCLA), Dr. Hank Woolley (paleontologist, Dinosaur Institute, Natural History Museum of Los Angeles County), Dr. Lisa Lundgren (education researcher, Utah State University), and Tony Turner (educator, Natural History Museum of Los Angeles County).

Inside Jurassic World: Chaos Theory

Sunday July 28, 2024 3:00pm – 4:00pm PDT Room 6DE

Set six years after the events at Camp Cretaceous, members of “The Nublar Six” are struggling to find their footing off the islands, navigating a world now filled with dinosaurs and people who want to hurt them. From DreamWorks Animation, Universal Pictures, and Amblin Entertainment, executive producers Scott Kreamer and Aaron Hammersley along with series cast members offer an inside look at the hit Netflix series Jurassic World: Chaos Theory, and what’s in store for season 2.

Fans in attendance will also get to see the first episode of season 2 of Chaos Theory early and will receive an exclusive poster.

Mattel Jurassic Design Panel – “From the Aisle to the Isle”

Friday July 26, 2024 12:15pm – 1:15pm PDT Mattel Booth #3029 Hall D

Mattel’s yearly showcase of upcoming Jurassic Park & Jurassic World toys and the design process that goes into creating them.

Spotlight on the Fantastic (Comics) Worlds of William Stout – Artist Panel

Friday July 26, 2024 3:00pm – 4:00pm PDT Room 29AB

William Stout has attended every single Comic-Con. His massive book Fantastic Worlds covers his 50 years as a professional artist. This talk will mostly be about his work in comics and the comics giants he has worked with. It’s a selected preview of his three-volume box set on all of his comics work coming soon from Flesk Publications. Bill will also give fans a sneak peek at his two forthcoming Flesk books on his two decks of playing card art, each boasting 56 new painted images.

William Stout worked on the canceled Escape From Jurassic Park animated series, and will also be in Artist Alley for merchandise sales and signings.

Spotlight on Liz Climo – Artist Panel hosted by See Jurassic Right‘s Steven Ray Morris

Thursday July 25, 2024 11:00am – 12:00pm PDT Room 32AB

Liz Climo (creator of The Little World of Liz Climo and international bestselling author and illustrator) and popular podcast host Steven Ray Morris (See Jurassic Right, Keanan and Lakin Give You Déjà Vu, My Favorite Murder) discuss the past 20 years of her career, from her work on The Simpsons to her shift into webcomics, and her last ten years in publishing.


Follow along on Jurassic Outpost for all Jurassic updates from SDCC 2024!

Walking with Dinosaurs to Return in 2025 with All-New Series

BBC Studios recently announced that they are co-producing an all-new Walking with Dinosaurs series with ZDF and France Télévisions, for the BBC and PBS stations.

From the official press release:

In an exciting reimagining of one of the BBC’s best loved factual shows, each episode of Walking with Dinosaurs will tell the dramatic story of an individual dinosaur whose remains are currently being unearthed by the world’s leading dinosaur hunters. Thanks to cutting-edge science, experts can reveal how these prehistoric creatures lived, hunted, fought and died more accurately than ever before. As the dinosaur’s bones emerge from the ground, the series will bring these prehistoric stories to life with state-of-the-art visual effects – making each episode a gripping dinosaur drama based on the very latest evidence.

The original Walking with Dinosaurs series, which debuted in 1999, mixed digital and practical effects to showcase dinosaurs (and other animals that lived during the Mesozoic) in natural environments and with [at the time] up-to-date scientific knowledge. The six-part series was record-breaking, and due to its popularity, it spawned several spin-off series and specials, such as Allosaurus: A Walking with Dinosaurs Special, Walking with Beasts and Sea Monsters. There was also a very successful Walking With Dinosaurs arena show (produced by Creature Technology Company, who are also responsible for the animatronics used for a plethora of Jurassic projects such as Jurassic World Live Tour!, Jurassic World The Exhibition, and Jurassic World Adventure at Universal Bejing,) and one unfortunately unsuccessful movie attempt in 2013.

The new Walking with series will span six episodes and audiences can expect to meet many different prehistoric species in an array of Mesozoic landscapes. These include a Spinosaurus roaming the rivers of ancient Morocco; Cretaceous favorites of North America; and a lonely Lusotitan risking it all for a chance at love in Portugal. Scientific consultants, such as Dr. Thomas Holtz, have also given hints as to how the series will be structured:

Watch the teaser for the all-new series, and let us know in the comments if you’re excited about the new series and what you hope to see!

‘Tales From A Jurassic World’ – Season Two of Fan-Produced Audio Drama Releasing June 7th

Hey Jurassic Outpost readers! Guest contributor Tom Jurassic here, and I am super excited to share that there will be a second season of ‘Tales From A Jurassic World’ debuting from June 7th to celebrate Jurassic June this year.

Haven’t heard of this audio drama before? No problem! In this article I’ll introduce you to the world of TFAJW, and will give you a flavour of what you have to look forward to when the second season debuts in a couple of short weeks.

Tales From A Jurassic World was created to answer a fundamental question which many of us had after watching Jurassic World: Fallen Kingdom – how does our society respond when dinosaurs are loose in the wilds of mainland USA?

The series is told from the perspective of the US Fish and Wildlife Service, with Agents Ben Morrison and Lucy Brown attending to a variety of scenarios where dinosaurs are integrating with the everyday lives of people across the country. The first season runs from an encounter with a Stygimoloch at a gas station (yes, that Stygimoloch), all the way through to a thrilling climax which sees the agents come face-to-jaw with the Allosaurus we saw in Battle at Big Rock. 

The series was born in October of 2022 – with a Halloween Special which premiered on The Jurassic Park Podcast, and although the series Jurassic World: Chaos Theory now plays within the same space, the crew behind TFAJW are working hard to conclude the story first set in motion with the initial season.

The second season of the audio drama promises more of what fans enjoyed about the first season alongside some nostalgic tributes and moments which are likely to shock and delight fans of the franchise in equal measure. 

Season Two’s opening episode rewinds the clock to the early 2000s – after the events of Jurassic Park III, and allows us to return to Isla Sorna alongside Howard King and a team of mercenaries undertaking an important mission. This episode sets to sow the seeds of BioSyn’s future in InGen’s past – something which will lead to the company eventually overtaking the former leader in genetics experimentation after the events of Jurassic World.

The second season promotes Howard King to a season regular, and will see the US Fish and Wildlife Agents grapple with increasingly deadly and dangerous animals – including some fan favourites returning from Jurassic World Camp Cretaceous.

It’s fair to say that TFAJW is only possible because of the wonderful community of Jurassic fans. We have so many voice actors who give their time and energy to this project voluntarily, and even have a professional composer who has opted to support the project as and where he can.

I’d particularly like to shout out Jared Ransom, Ashli Friel, Antonio Bustos and Brooks Leibee – all people who have been invaluable contributors throughout the process of developing this show. 

This project is really created by fans of this franchise for fans. We hope that you join us this June, and share in a story which excites us as we imagine the wonder and horror of a world where dinosaurs are a part of our everyday existence.

So, what are you waiting for? 

Subscribe on YouTube, and catch up on Tales From A Jurassic World Season 1 today! 

Huge thanks to Caleb, Jack and the rest of the team at Jurassic Outpost for making this feature possible. We really appreciate the added exposure this will bring to our show – and who knows, perhaps you’ll hear a couple of your favourite InGeneral hosts playing characters in Season Two! 

Jurassic to be Included in NEW Universal Orlando Shows Coming this Summer!

On Monday, April 29th, Universal Orlando officially announced a plethora of new attractions and entertainment offerings coming to the resort this summer, several of which will include Jurassic characters and scenes.

Three new shows, one new themed land, and an all-new tribute store are all set to open throughout this summer. On June 14th, 2024 there is the simultaneous opening of an all-new DreamWorks-inspired land, the CineSational: A Symphonic Spectacular (both on the Universal Orlando side,) and Hogwarts Always nighttime show (on the Islands of Adventure side.) Then, on July 3rd, Universal will debut its newest parade, the Universal MEGA MOVIE Parade.

At the new DreamWorks Land, you’ll ‘let your imagination soar as your favorite characters from Shrek, Trolls and Kung Fu Panda come together in one colorful new land at Universal Studios Florida. Meet Shrek and splash in his swamp. Scream with laughter on the Trollercoaster. Learn kung fu with Po. Plus, ignite your sense of wonder with the new live show DreamWorks Imagination Celebration.’

For Hogwarts Always, guests will experience ‘a journey through iconic moments of a year at the beloved school of witchcraft and wizardry, all set against the majestic background of Hogwarts™ castle in The Wizarding World of Harry Potter – Hogsmeade™. On select nights.’

The CineSational: A Symphonic Spectacular lagoon show will feature 228 fountains that reach heights up to 131 feet, new 4K projection mapping, an original composition featuring newly arranged scores meticulously crafted to each scene, and more than 600 drones. The show will also highlight past, present, and future Universal attractions including “Jurassic World,” “Jaws,” “Shrek,” “Ghostbusters,” “Trolls,” “Back to the Future,” “Universal Monsters,” “Transformers,” “How to Train Your Dragon,” “E.T.,” “Fast and Furious,” “The Super Mario Bros. Movie,” “Minions,” “The Mummy” and “King Kong, and “Harry Potter and Fantastic Beasts” films.

Capping off the summer fun in July, the highly anticipated new parade show debuts. At the Universal MEGA MOVIE Paradeyour favorite characters will leap off the screen and onto the streets for a daytime parade. Feel the roar of the T.rex, enjoy the adventure of E.T., embrace your true colors with Trolls, and more. On select days.’ The parade is said to be Universal’s biggest daytime parade to date, combining 13 brand new floats, nearly 100 performers – including dancers, skaters, stilt walkers, performers and more – and special effects to create a jaw-dropping experience where guests can relive classic film moments in a whole new way.

While we don’t have official images of any of the floats or characters that will be present, we encourage everyone to check out videos online of past parades from Universal parks in Japan and Singapore.

In conjunction with the new parade will be this summer’s tribute store, themed to the various movies and characters that will be brought to life in the show. Will this mean that, for the third time, Jurassic will be present in a tribute store? Time will tell!

Tell us, are you excited about the new summer offerings coming to Universal Orlando? What scenes and moments from the Jurassic franchise do you hope to experience in the new parade and nighttime show?

Time Travel To A ‘Bygone’ Era In A New Short Dinosaur Film!

The Jurassic fan community is thriving as we all wait on the new Gareth Edwards film for the franchise. More people are creating original content than ever, either based on the Jurassic films or featuring dinosaur-related stories. Earlier this week we had the fan film by Muzzammil Shaik, and later in June there will be a new season of the fan-made audio drama ‘Tales From A Jurassic World.’ Today, we have a new dinosaur-related film from Cretaceous Cast called ‘Bygone‘! [Note: This film includes strong language for mature audiences only.]

Synopsis:

Materials have run out. Corporations go back in time to areas of rock swept away in the present to mine. They believe this will stop paradoxes, but the ecosystem of Morrison Formation Colorado appears to be dying.

The sands of time are better left undisturbed.

Loosely inspired by concepts from Ray Bradbury’s classic ‘A Sound Of Thunder,’ the short fan film ‘Bygone’ is a fantastic sci-fi excursion with a fun premise. Written & directed by Spenser Mehew and beautifully shot by Clay Bowen, capturing the interiors with warm diffusion and the landscapes with glistening beauty… then inky-black suspense.

The big question on your mind probably is: do we see any dinosaurs in this dinosaur film? There’s a couple… including one with a unique quality that I won’t spoil!

Watch the film now for yourself, and then listen to Decennial’s wonderful original music score on its own! Also, check out Cretaceous Cast’s ‘Jurassic Park’ fan film from a few years ago, ‘Jurassic Park: 1999!’

What did you think of ‘Bygone’? Have you been enjoying this surge of fan creations? Are you going to make something yourself? Share your comments below, and stay tuned to Jurassic Outpost for the latest!

New Jurassic Fan-Film Ready to AMBUSH You!

While we all wait for the next official installment of the Jurassic franchise, fans are hard at work, bringing their own stories to life. With dinosaurs roaming rampant across the globe by the end of ‘Jurassic World: Dominion,’ there are endless possibilities and stories to tell of chance encounters with these wonderful, yet dangerous, animals. One such fan, Muzzammil Shaik, released his newest fan-film this morning.

AMBUSH’ follows an individual listening to a podcast that reports on incidents and news revolving around the prehistoric creatures now cohabiting on our planet. A few surprises lie in store for viewers as a few characters and creatures from Jurassic stories past make appearances. And be sure to stay during the credits!

“They have set up a Jurassic “World” of opportunities,” Muzzammil said when asked what prompted the short. With projects like ‘AMBUSH,’ he hopes to encourage fans of all kinds to tell their own stories. “I plan to write down whatever comes to me. This one was big for me because it’s an idea I had since ‘Battle at Big Rock.’ Also, anyone who’s seen the ‘Jurassic World’ Resort TV segments, I do plan to make more in the future especially to commemorate the 10th anniversary of the 2015 film coming up. Ultimately, I encourage [other] fans to continue to share stories in any format you see fit. It’s inspiring and fun to see what you all come up with!”

You can watch AMBUSH below!

‘Primitive War’ Movie Adaptation Casts Jeremy Piven, Ryan Kwanten, Tricia Helfer, And Nick Wechsler

You may remember back in 2017 we shared a chapter from a new novel by Jurassic fan Ethan Pettus. The novel is an exhilarating and terrifying adventure that’s truly worthy of your time.

The series has grown since then and now has a number of books along with a comic adaptation. Not only that, a movie adaptation is now in development and set to begin filming soon in the Gold Coast of Australia.

Today, Deadline revealed the cast list which includes Jeremy Piven in a leading role. See below:

Emmy and Golden Globe winner Jeremy Piven (Entourage, Old School), Tricia Helfer (Battlestar Galactica, Lucifer), SAG Award Nominee Ryan Kwanten (True Blood, Glorious) and Nick Wechsler (The Boys, Revenge) are set to headline Primitive War, Luke Sparke’s sci-fi horror adaptation of Ethan Pettus’ sci-fi military book series.

The film also includes actors Anthony Ingruber (Age of Adaline, Indiana Jones and the Dial of Destiny), Aaron Glenane (Interceptor, Danger Close), Carlos Sanson Jr (Bump, Legacies), Ana Thu Nguyen (Mortal Kombat 2), Adolphus Waylee (Nautilus), Richard Brancatisano (The Messenger, After Verdict), Marcus Johnson (Talk to Me, Bring Him to Me) and Jake Ryan (Savage, Underbelly).

Primitive War follows an elite recon unit known as the Vulture Squad. In 1968, at the height of the Vietnam War they are sent to an isolated jungle valley to uncover the fate of a missing Green Beret platoon. They soon discover they are not alone. Dinosaurs have been let loose in the jungles. 

Sparke (Occupation Rainfall, Bring Him To Me) will direct from his own script. He will produce under his Sparke Films banner, alongside producers Carmel Imrie, Carly Sparke, executive producers Geoff Imrie, and co-producer Alex Becconsall. Wade Muller (Occupation Rainfall) will serve as director of photography. Primitive War blends action with survival-horror and war themes, as Sparke promises “This ain’t no walk in the park”.  

“I was captivated by the imagery surrounding Ethan’s book and the story it told. I’ve worked hard on capturing that essence but also the grittiness, horror aspects and military edge. My vision is to feel like the characters have walked out of the film Platoon and into the jaws of the greatest predators the planet has ever known,” said Sparke during pre-production. Pettus enthused: “I’m thrilled to see Luke’s interpretation of my work. I know his team is giving this project everything they’ve got.”

Principal photography is slated to begin soon on the Gold Coast of Australia, employing over 200 local crew members.

The director of the movie adaptation Luke Sparke has previously worked with Sam Neill on his movie Bring Him To Me, has explored creature-horrors with Devil Beneath, and has tackled ‘war’ in Occupation: Rainfall. Hopefully he can deliver on the same level of horror that’s depicted in the novel.

Have you read Primitive War, or have you seen any of Luke Sparke’s movies? You can check out the original novel by heading to this link and be sure to check out the series website for more of the expanding world of The Primitive War.