‘Jurassic World: Aftermath’ Out Now on Oculus VR Platforms (and We’ve Been Playing It)!

At long last, a Jurassic World game that is not mobile-exclusive or a park builder has arrived! ‘Jurassic World: Aftermath’ is an immersive VR survival adventure game hitting platforms like the recently released Oculus Quest 2, featuring plenty of Dino-action, and compelling storytelling.

Check out the launch trailer below!

We’ve been playing this game the last couple of days, and will have plenty of exciting content hitting our YouTube channel soon – but until then, here are some of the basics you need to know:

‘Jurassic World: Aftermath’ is set 2 years after the events of Jurassic World, prior to events of Fallen Kingdom. You play as Sam, a voiceless protagonist serving as an avatar to the players, who was hired for an illegal asset retrieval mission on Isla Nublar. You were hired by Dr. Mia Everett, an ex Jurassic World geneticist who worked under Dr. Henry Wu. Everett accompanies you to the island and watches your every move via a body camera, all while speaking to and advising you as you explore (think Halo’s Cortana to Master Chief – only if the Chiefs main talent was hacking computers, and hiding in storage lockers).

Dr. Everett’s past with Dr. Wu comes into play throughout the story, as their time working at the park was mired with admiration, tension, and spite. Working on the Velociraptor genetics program together, they eventually butted heads and had a falling out – which could mean life or death on the island as Everett tries to salvage the mysterious operation, and figure out just who she can call for help.

This game is lore rich, with fantastic voice acting by Laura Bailey (Everett), BD Wong (Wu), and Jeff Goldblum (Malcolm). The story has everything to do with Velociraptors, and there is a lot to discover within – including some reveals that may have relevance in 2022’s Jurassic World Dominion. There is a lot to unpack there, and we will have more in-depth coverage soon!

The gameplay is focused on navigating the facilities (including the canonically important, and expanded universe favorite Geothermal Power Plant), getting certain system back online to unlock doors, access computers, and try to survive – all while dodging three Velociraptors. If you’re wondering where these new raptors came from, why they look different, and why they behave differently, worry not – the game has compelling answers for all those questions within the story.

This game has zero combat elements: your tool is your wit, using computer systems to distract the raptors as you crawl through vents, take cover behind tables, or hide within lockers all while hacking into computer systems, or looking for items needed to progress. You also have a flashlight, which you can use to spook the occasional Dilophosaurus, which will try ambush you from ventilation openings. All of this leads to exciting ‘raptors in the kitchen’ like moments of cat and mouse tactics, much like Alien Isolation at a smaller scale and budget.

While this games budget is notably smaller, the voice acting is top tier, as is the music. The story is incredibly compelling – and certainly seems to be canon – but shorter, and clearly episodic, with an expansion coming in 2021. The cel shaded visuals looks crisp, though I really can’t help but wonder if a more realistic style would have been better positioned for the VR format. After-all, it’s all about breaking the confines of a screen and bringing that world to life for the player. Thankfully, the gameplay is well polished, and that’s what really matters.

If you have a VR capable device, or are planning to pick something like the Oculus Quest 2 already, this game is not to be missed for Jurassic story fans (Side bar: also pick up Vader Immortal and SuperHot — they really are must-haves for the VR platform. They made me a believer.). If you’re waiting for more information, fair play as well! Be sure to stay tuned to Jurassic Outpost, where we will have in-depth video coverage coming, including a Quest 2 unboxing, lore videos, and a formal review in the days to come!

New VR Video Game ‘Jurassic World Aftermath’ Announced for Oculus Quest

Earlier this year we discovered that Universal Pictures had trademarked Jurassic World Aftermath. While we initially thought this could be a revival of the cancelled video game Jurassic World Survivor, today the announcement came for a new VR video game for Oculus Quest.

The game is set two years after the fall of Jurassic World and is set on Isla Nublar. See the description below:

Set two years after the fall of Jurassic World, the suspenseful Jurassic World Aftermath sends you back to Isla Nublar in search of confidential research materials lost in the evacuation. The problem? A crash landing has left you stranded in the rundown ruins of a now-abandoned research facility—and deadly Velociraptors stalk your every move. You’ll have to rely on your wits (and a bit of luck) to escape the island alive in this tense and thrilling adventure from Oculus, Universal Games and Digital Platforms, and Coatsink Games.

And check out the trailer:

While many were eagerly anticipating a triple-A game for major gaming consoles, unfortunately for now only users of the Oculus will be able to play this Jurassic adventure.

Either way, Jurassic World Aftermath looks like it could be a lot of fun, so let us know in the comments section down below if you have an Oculus Quest and if you’ll be playing the game.

New Jurassic World Content Comes to LEGO Brawls Mobile Game

LEGO and Red Games have launched new Jurassic World content in the LEGO Brawls mobile game, which is exclusive to the Apple Arcade platform.

This new integration allows players to battle and brawl with their favourite Jurassic World minifigures, which comes in the form of an Isla Nublar inspired level.

Both the Tyrannosaurus Rex and the Indominus Rex are additions to the game, allowing players to use dino powerups to crush the competition, and unlock the new Brawls champion, Owen Grady.

There will be Jurassic World minifigs available to players each week, and the more you play the more trophies and new content you earn! Check out the trailer below:

You can access this new game at the Apple App Store. This new LEGO content is yet another Jurassic World LEGO tie-in, with a Nickelodeon Jurassic World mini series debuting September 14th. In case you missed it, check out the first episode which is available to watch now.

Deathground – The ‘Jurassic Park’ Style Dinosaur Survival Horror Game That We Need

A new Kickstarter has launched for an upcoming dinosaur survival horror game known as Deathground. The game is described as a solo and co-op survival horror game that throws players into a desperate battle for survival against deadly AI dinosaurs.

The Jurassic Park franchise has unfortunately been a stranger to survival horror video games, with efforts in the past often being cancelled before completion. Jurassic Park: Survival was a cancelled Playstation 2 video game that was third person and similar to Tomb Raider in gameplay style. It was set on a mysterious third island and for its time appeared to be the horror survival game fans had wanted.

In more recent years, Universal Pictures had trademarked Jurassic World: Survivor, which was known to be an open world third or first person survival game taking place on Isla Nublar. It was being developed by Cryptic Studios but ceased development at some point in 2017.

This year, Universal Pictures trademarked Jurassic World: Aftermath, which we believe could be the same game, perhaps under a new developer. So far the game has not been officially discussed.

And that brings us to now. Five movies into the franchise and not a single, modern (we can’t forget Trespasser) survival adventure game. Nothing with a similar style to The Last of Us, or Alien: Isolation, which are arguably two of the most defining in that genre.

Based on the trailer, Deathground promises to be the survival game Jurassic fans have been looking for, mixing deep jungles with InGen looking facilities, it does appear to be heavily Jurassic Park inspired. Check out the video below:

The game already looks very promising and has strong Dino Crisis vibes, and it’s hard to argue with the beautiful imagery that it isn’t Jurassic inspired.

As huge dinosaur fanatics and experienced game developers, we’re building a game that we’re extremely passionate about and believe this is a game people would love to play. For years, we’ve spotted all types of requests and comments across the internet for this game type. We’ve heard your calls and this is our answer!

We’re a collective of experienced game development professionals and specialists in Unreal Engine. Beyond this, we have a wide range of talented collaborators we frequently work with who can help us create something incredible. So we feel we’re in a great position to develop a game like this and we’ve come to Kickstarter for your support on this journey!

The game aims to fully immerse you in its world, using dynamic weather changes and unpredictable AI dinosaurs to create a suspenseful and challenging experience for the player.

They are using Unreal Engine 4 to create beautiful environments that scream Isla Nublar/Isla Sorna, and currently there are four main dinosaurs in the game, with more to be added.

The team behind the game are looking for £80,000, and with their experience of 10 plus years working in the industry, they believe reaching that figure will allow them to get the game into early access.

Jaw Drop Games have worked on a number of AAA games, including Alien Isolation, Lego Star Wars, Dirt 5, and more. They share a lot of experience in various forms of gameplay which, when put together, will help make this ‘independent’ game feel as real as it can.

With Universal showing no signs of filling this gap in the video game market, Deathground is worth looking at, and if you’re impressed with what you see then please consider donating to this game. Even a small donation goes a long way, and personally I’m excited to see what the team can really do once they reach their Kickstarter goal.

The campaign ends on August 7 and there are many rewards that come with your pledge, so be sure to go check it out and if you like what you see, donate what you can!

Let us know what you think of this game, and what Jurassic Park game you’d like to see in the comments section below!

Universal Pictures Trademarks New Video Game ‘Jurassic World Aftermath’!

In 2016 Perfect World Entertainment were in development on a new video game titled Jurassic World Survivor, which was rumoured to take place immediately after the events in Jurassic World. The game was described as an open world third person survival game taking place on Isla Nublar. However, it wasn’t long before we learned that the game had ceased development.


Development footage of the cancelled game ‘Jurassic World Survivor’

This certainly is nothing new to Jurassic fans who are all too familiar with video game cancellations, but don’t get too sad just yet. Universal Pictures have now registered a new trademark – Jurassic World Aftermath, which is also for a video game. The application was filed on 14th April and appears to be strikingly similar to the trademark for Survivor.

The description provided to the USPTO for JURASSIC WORLD AFTERMATH is Recorded interactive multi-media software for playing games; downloadable interactive multi-media software for playing games; downloadable software in the nature of a mobile application for playing games and accessing entertainment content for use with computers, portable handheld digital electronic communication devices, mobile devices, wired and wireless communication devices, and video game consoles; recorded computer game software for wireless and electronic mobile devices, mobile phones, hand-held electronic devices, and video game consoles; downloadable computer game software for wireless and electronic mobile devices, mobile phones, hand-held electronic devices, and video game consoles; computer game discs; video game discs; wireless communication devices and wireless communication systems comprised of computer hardware and recorded software for the transmission of audio, voice, and images; recorded computer virtual reality game software; downloadable virtual reality game software.

We’re going to hazard a guess that Aftermath is what Survivor has become, and that the game will follow a similar story to what we came to learn about it’s predecessor. As the previous developer of ‘Survivor’ Cryptic Studios Seattle has closed, we’re unsure how much content from that game can be utilized, but logically speaking they may be picking up from where Cryptic left off. No word on a developer at this point, but word is some well known studios were exploring the Jurassic IP over the last year or so.

The domain name JurassicWorldAftermath.com was also registered on 14th April, the same day as the trademark, however the owner of this domain cannot be verified at this time.

We know very little about the game, but what we came to learn about Jurassic World Survivor was that it was an open world third person survival game that takes place on Isla Nublar, shortly after the events in Jurassic World. The game centered around player-created characters that have to survive the subsequent carnage that the Indominus Rex created on the island.

The story may have changed and this may be a completely different game, but the title alone leads us to believe this video game will indeed take place after the events seen in Jurassic World.

Stay tuned to Jurassic Outpost for more on this upcoming video game and be sure to sound off in the comments below (except for you Ben) on what you’d like to see in a Jurassic World video game!

Sources: Trademarkia

Jurassic World Evolution Joins ‘Games With Gold’ Lineup on Xbox for December

Jurassic World Evolution - Raptor Image

The recent announcement of the ‘Return to Jurassic Park’ DLC for Jurassic World Evolution has been an exciting one for gamers who are fans of the Jurassic franchise. There is, however, more exciting news – and a special Christmas treat for Xbox gamers yet to check out the latest entry in the Jurassic World series of videogames.

Announced recently by Xbox’s very own Major Nelson over on Twitter, Evolution will be joining ‘Insane Robots’, ‘Toy Story 3’ and ‘Castlevania: Mirror of Fate’ as one of the FREE videogames available to Xbox Gold members this December.

Games with Gold - Jurassic World Evolution

If you haven’t played the Jurassic adventure by Frontier Developments, and are an Xbox player, then we HIGHLY recommend going away and installing this game whilst it is free! The best thing about Games with Gold is the fact that you keep the games you download – meaning once you download Evolution, you will keep it forever. So, if you’re an Xbox player, make sure you download this game between December 16th and January 15th, and share your Park Builds with us on Social Media!

Jurassic World Evolution - Ceratosaurus

Excited to play the game for the first time? Currently enjoying the Return to Jurassic Park DLC? Sound off in the comments below, and stay tuned for the latest news on Jurassic World Evolution.

‘Jurassic World Evolution: Return to Jurassic Park’ Launch Trailer | Out Now!

Welcome back to Jurassic Park! The brand new classic Jurassic DLC based upon the first three films is now available on Xbox, PlayStation, and PC — check out the launch trailer below, and read on for more details!

Join Dr. Alan Grant, Dr. Ellie Sattler and Dr. Ian Malcolm on Isla Nublar, in an all new storyline where you’ll rebuild and open the greatest attraction on earth, Jurassic Park. Use your skill as an expert park manager to overcome intriguing new challenges, and show the world you’ve got what it takes to handle the heat when life finds a way!

For anyone who may have missed our previous announcement, this fantastic new expansion pack contains a whole host a brand new story missions, classic buildings inspired by film, dinosaur skins you’ll most definitely recognize and much more! Don’t forget, Jurassic World Evolution: Return to Jurassic Park comes alongside free update 1.12, with features that have been highly requested from the community like new Ranger team functions and a restroom requirement for guests.

Jurassic World Evolution: Return to Jurassic Park launches today on Steam, Playstation 4 and Xbox One for £15.99 ($19.99, €19.99).

Perhaps the most exciting bit of news is that Sam Neill, Laura Dern, and Jeff Goldblum have returned to voice the roles of Dr’s Alan Grant, Ellie Sattler, and Ian Malcolm respectively. They’re intregal to this altnernate cannon story where after the fateful events of the first film, they return to the islands and help Hammond rebuild. This time it will be flawless.

Stay tuned, as our review will be coming as soon as we’ve spent enough time with the game and completed its story!

Will you be picking up the ‘Return to Jurassic Park’ DLC, and what do you hope it adds to Jurassic World Evolution? Sound off in the comments below, and as always, stay tuned for the latest news!


Jurassic World Evolution ‘Raptor Squad’ DLC Coming Tomorrow!

If you’re dying for some new Jurassic World Evolution content prior to the December 10th ‘Return to Jurassic Park’ DLC, Frontier has you covered. Coming tomorrow, a new DLC pack will be available for purchase at $1.99 adding the Jurassic World ‘Raptor Squad’ – Blue, Charlie, Delta, and Echo!

Become the Alpha with the brand new Jurassic World Evolution: Raptor Squad Skin Collection, the complete skin set of the original Jurassic World Velociraptors! With this pack you’ll gain access to new, unlockable genes which will allow you to incubate Velociraptors with these fantastic new skins.

The Jurassic World Evolution: Raptor Squad Skin Collection is coming 26 November on Steam, Xbox One and Playstation for £1.49/€1.99/$1.99 (prices may vary depending on your region and platform).

The iconic pack of Velociraptors have been long requested since the launch of the game, with fans eager to add the squad to their park since before release. This perhaps is a point worth mentioning – this pack only adds new skins for existing dinosaurs, which felt missing from the core release, and probably should be free. With so much paid DLC already released for the game, and even more on its way, this feels like a bit of a grift instead of a gift. But I digress.

The skins themselves are fantastic, clearly built directly from ILM’s files, and offer the best look at these fan favorite dinosaurs since the 2015 film. As a huge fan of Delta myself, I cannot wait to see her up close, in all her glory.

Will you be purchasing the DLC pack, or would you rather wait to see if this release is ever given for free or bundled with larger DLC packs? Sound off in the comments below, and as always, stay tuned for the latest news!


Everything You Need to Know About Jurassic World Evolution’s ‘Return to Jurassic Park’ DLC!

Return to Jurassic Park - Jurassic Park Raptor Paddock Image

It is safe to say that for years, fans of the original Jurassic Park have yearned to dive back in and explore the original 1993 park which we saw on Isla Nublar. Last year’s entry into the long-running film series, Jurassic World: Fallen Kingdom, provided a tantalising taste of the original park as we discovered a large-scale model in Benjamin Lockwood’s Manor. Now, however, Frontier Developments have gone one step further, providing fans with an opportunity to fully immerse themselves in the sights and scenes of a 1993 Jurassic Park in the form of their new DLC, Jurassic World Evolution: Return to Jurassic Park, which will release this December.

Return to Jurassic Park - Brachiosaurus and JP Jeep

This DLC is set to embrace the roots of the franchise itself – with new buildings and attractions which feel inspired by the classic source material, and other great entries into the franchise like Jurassic Park: Operation Genesis. The new DLC will add an assortment of fantastic new features – including new buildings like the classic Visitor Centre from the original film, alongside an Aviary which draws heavy inspiration from the design we see occupying Isla Sorna within the second and third Jurassic Park films. Both these buildings promise to breathe some heavy nostalgia into the parks which we will be able to create as part of this DLC – but they also tease something even better which is coming in this DLC.

Return to Jurassic Park - Interior of Aviary

Yes, that’s right – Pteranodons are finally joining the Jurassic World: Evolution line-up as the first aerial reptiles to become a part of our parks. Aerial animals are a feature which have been requested since the game’s debut, so it is incredibly exciting for fans to finally see them being introduced in the form of a Pteranodon. Whilst we are unsure as to how exactly these animals will function, it is safe to say that these creatures will be positioned inside the Aviary itself unlike other dinosaurs within the game – so it will be interesting to see if other Aerial Reptiles are added in the future!

Green Buck T-Rex Skin with New Model

Another exciting addition is the Compsognathus – a BRAND NEW dinosaur which will be one of the smallest animals to join the in-game roster. This game has been highly requested – especially after its return in Fallen Kingdom. Information suggests that this animal have free-roaming behaviours different to other dinosaurs, so it is exciting to see how this dinosaur will stand out from the crowd. The DLC will also introduce several other new elements – including a seven-mission story mode which will bring Dr Alan Grant, Dr Ellie Sattler and Dr Ian Malcolm back to both Isla Nublar and Isla Sorna after the events of the 1993 film. Yes, the Jurassic Park trio will be voiced by Sam Neill, Laura Dern, and Jeff Goldblum respectively.

It has also been confirmed that a brand-new 1993 overlay will be introduced – adding new dinosaur models, textures for buildings and other details which will augment your JWE experience. This overlay will be available in all sandboxes, although it sounds as though Jurassic Park and Jurassic World objects and styles will not be able to be mixed together at this stage. That said, the DLC will still provide a brand-new avenue for play.

There is a lot to take in from the little information and pictures released. The iconic Ford Explorers appear in a picture, the Triceratops has a new skin and model that is JP accurate, the Stegosaurus has a brand new model and skin to match its Lost World appearance, and the Jurassic Park 3 Brachiosaurs also appear! With any luck, the DLC will also include the Velociraptor variants from both Lost World and Jurassic Park 3 – plus we’re crossing our fingers for Pternodons from Lost World and Jurassic World to flesh out the aviary!

This comes alongside a brand-new FREE update for JWE players, which will introduce a couple of fan-requested features alongside some bug fixes and other elements. These include the ability to place down toilets for your park visitors, and the ability for Ranger Team vehicles to be damaged by dinosaurs. Both new features, alongside others which we are no-doubt yet to uncover, promise to inject even more new energy and life into this game as it continues to grow and evolve.

Check out the full trailer for the upcoming DLC below.

There is also a new Species Profile now live for the DLC, which you can find here:

We’re very excited to get our hands on this new DLC! How do you feel about returning to Jurassic Park? Are you excited to revisit a 1993 Isla Nublar? Let us know if you’ll be playing Return to Jurassic Park on the 10th of December!

Source: Frontier Developments

Jurassic World and Soft-Canon: a Counteractive and Convoluted Conundrum

This article is a guest contribution by Thomas Fishenden.

When it comes to the Jurassic Park franchise, it is safe to say that there has been a lot of world building over the duration of the five installments which Universal Studios have produced. It is certainly safe to say that a lot has been added to the franchise over the years. The films have added new locations and new animals and characters, whilst the secondary materials – such as the viral marketing – have aimed to add in more continuity between the sequel installments. Canon, however, has not always been maintained – and there have always been issues which have plagued the Jurassic franchise and the continuity it shares between its various outings. We have seen Universal and Colin Trevorrow take steps towards addressing these issues in recent years – but unfortunately, a recent announcement during the press for Jurassic World: The Live Tour has us concerned about the future canonical consistencies within the franchise.

In the past, Colin Trevorrow has stated that he is the overseer of the franchise – and would oversee issues, such as Canon, moving forwards to ensure better continuity and cohesion across the property in the future. This had many of us excited, as it seemed to indicate that both Colin and the studio behind him were willing to take meaningful steps towards building a much more coherent cinematic universe. Indeed, it appeared that the Jurassic franchise would take a similar approach to other great franchises like Star Wars and Marvel, building outwards with meaningful connections to the very core pillars which first established the franchise. For a while, this seemed to hold true – with inconsistencies around the geography of the Isla Nublar report in both Jurassic World and Jurassic World: Fallen Kingdom openly addressed by the director, who proceeded to work with the team behind the viral marketing and surrounding canonical materials (Chaos Theorem) to build a meaningful explanation which alleviated the canon-breaking implications that the change in island geography had. Furthermore, the team working behind the scenes had the opportunity to build upon the background of the franchise – adding in new implications for the canon which alleviated some of the strained connections that the narratives of the more recent films had. It is safe to say that the Dinosaur Protection Group website, and other subsequent ventures, did a lot to build upon the canon in meaningful ways – addressing the concerns of long term fans and creating much more of a cinematic ‘universe’ than we had ever seen for the franchise before.

Whilst the Dinosaur Protection Group faded into obscurity after the cinematic debut of Fallen Kingdom, it appeared canon would continue to grow and expand within the franchise. This brings us to Jurassic World: The Live Tour. Press Events for the tour (see Chris’s coverage from an event in April of this year) got fans excited – with a clear focus on developing a story which could fit within the confines of a pre-established Jurassic World narrative. Indeed, whilst some of the live show would build upon the back of the blockbuster film, showcasing the Indominus rampage on Isla Nublar, the clear majority was stated to be a brand-new story exploring a top-secret InGen Facility in Chile. The story follows Doctor Kate Walker, who was working with dinosaurs in a similar behavioral capacity to Owen Grady, and has essentially been pitched as the other half of the IBRIS project which we see on screen within Jurassic World. This, again, is a project which has always been relatively secretive on-screen, so fans were excited to be able to learn even more about this new piece of lore which was sure to build upon the fundamental ideals explored within the first Jurassic World film. Anticipation was high – and this was only exasperated further by the debut of Battle at Big Rock, which explored more new characters within the same universe, after the events of Fallen Kingdom.

Unfortunately, however, it seems that the story continuity will not last.

Fast forward to the start of November, when the Live Tour is kicking off with its worldwide premiere. Colin was interviewed by the Social Media team working on behalf of Feld Entertainment., and in an Instagram story on the official tour account, Colin was asked where the events of the show fit within the timeline of Jurassic World. His response was as follows:

“We have something we call soft canon – which is that it happens, but it also exists within its own space. You know, Feld’s writers and creators made a new and original story which exists within the context of Jurassic World and I think people are really going to love it.”

This statement is great when we consider how passionate Colin is for the franchise, and it is nice to see how excited he is about the live show – but it also poses a very real problem for the franchise moving forwards. That statement of ‘soft-canon’, and the careful phrasing of this show ‘existing within the context of Jurassic World’, has set alarm bells ringing for many fans – suggesting that the show may not be a meaningful fit within the pre-determined canon of the franchise, as was previously implied. Soft-canon itself is an alarming phrase, considering its what ‘Jurassic World Evolution’ is described as — something that is not canon at all, but adheres to the rules of the universal while carving out its alternate reality.

This becomes problematic as a universe which is built without canon in mind can very quickly crumble and implode if not handle with a degree of oversight and brand management. Disney know this all too well – and it is the reason why the Star Wars Expanded Universe is now referred to as ‘Legends’. Here, Disney told too many stories which conflicted with one another and posed potential problems for the canons of the franchise so they had to restart this from the ground up and discount any of their old stories as being non-canon unless reintroduced into modern films or properties. Whilst this soured many Star Wars fans, Disney could get away with this because of the sheer scale and scope of Star Wars and its fan-base, with many more pre-established stories already under the franchise’s belt. Jurassic, in contrast, is a relatively new and expanding franchise with a smaller fan base, and so the movements made to grow the brand really need to be considered and thoughtful to connect with audiences and build a meaningful and consistent fan base. Therefore, the term ‘soft canon’ being thrown out so early in the growth of the franchise has both I and many other Jurassic fans concerned about the future direction of the franchise.

It should also be noted that Star War’s non-canon ‘legends’ media only consists of expanded fiction that came out prior to The Force Awakens. Everything since then has been carefully cultivated to fit within the ever expanding galaxy, working with their brand team, writers, and directors as to not contradict the films, but add to them all while telling their own stories. Why Jurassic cannot do this, especially given their stable creative team, and smaller universe size, is a frustrating mystery.

Whilst I appreciate that it is hard to canonise a Live Tour (other properties like ‘Marvel Universe Live’ opted to tell entirely separate stories), I think straddling the line between canon and ‘soft canon’ is an attempt for Jurassic to have its cake and eat it too. Whilst it’s a humble attempt at developing upon the IP, I feel that it misses the mark and misses what fans have truly been clamoring for – which are stories which will have larger impacts on the overall franchise whilst enabling them to connect with these characters and these stories in much more meaningful ways. The attitude of utilizing ‘soft canon’ poses a worry for fans, as it brings into question upcoming properties like Camp Cretaceous, and where they will stand in terms of both canon and impact on the other properties within the franchise. Whilst there is certainly an argument for these being more children’s tailored properties, it is important to note that even in that regard a canonical middle ground is achievable. Take, for example, Star Wars: The Clone Wars. This property found a way to tell stories within a pre-existing universe whilst not damaging canon. In fact, Clone Wars could build upon the pre-established in interesting and meaningful ways – connecting with both older and younger fans alike. This was due not only to the creative vision of Dave Filoni, but also due to the creative oversight and brand consistency which Disney and the Star Wars team had in place – and something which Jurassic seems to be sorely missing at this moment in time.

For the Jurassic World Live Tour, the format itself doesn’t entirely mesh with real world antics – so we understand that the action and context that which the story plays out may not be 1:1 to canon. But there is no reasons the overarching story itself of Dr. Kate Walker, InGens facility in Chile, and the events that subsequently played out cannot be canon. A simple “The story is canon, the action within and execution of it is soft canon” would be far more understandable. It was stated numerous times that Colin Trevorrow was involved from the start to make sure the story is hard canon. So what happened?

Make no mistake – I, and many others, are excited for new stories to be explored within the Jurassic universe. Many of us have clamoured for more from this brand for years, so the fact that we are finally getting this is exciting, and is a true testament to the creative passion of individuals like Colin Trevorrow. But, with that said, oversight is important too – and it’s important that this is built into a brand with solid foundations so that these stories can continue to be told for years to come. With that in mind, an organisation like Chaos Theorem or someone else altogether really need to be empowered to get more involved in the day-to-day canon of this universe, so that we can finally have something which feels cohesive. Continuity has always been a matter of discussion for Jurassic – and in some ways, poor continuity adds to the charm of these films. But, if Jurassic is to ever grow into a franchise with the power to do more than beat back other big names at the box office, then it is crucial that canon is considered, and that the time is taken to build a rich universe for these stories to take place within.

What do you all think? Where do you stand on canon in cinema, and is it important to you that these side projects tie in? Sound of in the comments below!