Ankylosaurus & Geosternbergia Join The Hammond Collection in Latest Beyond The Gates Episode!

Mattel’s Hammond Collection has grown rapidly this year, with last month’s episode of Beyond The Gates introducing The Lost World’s Pachycephalosaurus, and Jurassic Park’s Ray Arnold to the adult-collector line.

This month, the Hammond Collection grows once again with two new items: Jurassic Park 3’s Ankylosaurus, and the concept creature considered for The Lost World: Jurassic Park, the Geosternbergia! Check out the unveiling below:

In this episode, host Chris is joined by Mattel’s lead designer on the Hammond Collection Gregory Murphy, who runs us through the intricate and detailed design process that goes into making these two new items.

Greg explores the reasons behind the decision to include the Geosternbergia in the Hammond Collection, and gives us a detailed run-down of the species’ existence in Jurassic Park lore!

These two items are wonderful and unique additions to Mattel’s Hammond Collection – be sure to check out the full episode for a deeper look and insight into the making of these Jurassic Park toys!

Did you expect to see these two species join Mattel’s line-up? Share your thoughts down below!

Head to Target.com to pre-order now, and stay tuned for more exciting reveals on Beyond The Gates!

Seamus Blackley Reveals The Story Behind The Mysterious ‘Jurassic World’ Game Pitch Trailer & Its Inspirations For The Films

Several years ago, a trailer was leaked on YouTube that featured a Quetzalcoatlus wreaking havoc on a beach. After flying around, it eventually snatches a surfer on the waves, taking him into the air, then crushing him with its beak. Its then joined by another Quetzalcoatlus, as they bond for a moment before going their separate ways.

For years, this trailer confused many people. It was originally said to be for an unreleased game, but others claimed it was for a movie-pitch. The strangest thing of all was its title: ‘Jurassic World’. Was this an inspiration for the film of the same namesake, or something else entirely?

To learn the story behind this trailer, we must, appropriately, go back in time.

“Trespasser- The Lost World: Jurassic Park” was released in 1998; an early PC experience that was advertised as “the evolution of first-person 3D gaming”. You played as Anne, voiced by Minnie Driver: a woman who just wanted to go on a vacation to escape from the drama of her life. Unfortunately, Anne got more than she bargained for when her plane crash-lands on Isla Sorna. Also known as “Site B” – the abandoned island that was once used by billionaire John Parker Hammond to experiment with the extraordinary science used to recreate extinct dinosaurs. His success becomes Anne’s folly, as she must traverse through the island’s dinosaur-infested ruins alone to find any hope of rescue. Her only company are Hammond’s memoirs, voiced by Lord Richard Attenborough, that are recalled as the island’s myth becomes a reality.

Seamus Blackley produced and programmed “Trespasser”, introducing realistic environments, physics, and artificial intelligence that were ahead of its time for the gaming industry. Unfortunately, release dates and budgets were pushed, cutting off the game from reaching its intended potential. This led to an incomplete experience when it was released, ridden with technical bugs and an engine that ran sluggish on the lackluster 90’s graphic cards. It became a critical and commercial flop, despite a dedicated fan-base that was mesmerized with what the game still achieved and went on to inspire.

Thankfully, Seamus made a massive comeback in 2001 when he created Microsoft’s “XBOX” gaming system. To this day, it is the only true rival against Sony’s “Playstation”, spawning many classic games including the “Halo” series.

Then, a decade later, Seamus had the unexpected chance to revisit what he had explored with “Trespasser”. He was tasked to make a “gaming sequel” to the first three Jurassic Park films. It led to the creation of concept art, detailed documents, and even a fully-completed “pitch trailer” that was shown to executives. Sadly, the game never got made. But its remains were not left to fossilize…

That trailer was, indeed, the one that leaked years ago. Thankfully, Seamus Blackley was kind enough to speak with Jurassic Time and finally tell the story behind the game and its inspirations on the upcoming film series.

Part One of the 3-part interview delves into the “Trials Of Trespasser”. Seamus goes into the details of that game’s inception, creation, and ultimate failure thanks to forces beyond his control with the studio. It’s an honest and dark look into the history of the game, but a necessary starting point to put the rest of his story in context. As he tells his story, footage of every level from the game plays to offer everyone a glimpse of the world he and his team created. Despite its flaws, it’s still impressive, even now.

In Part Two, Seamus reveals the “Origins Of Jurassic World”. What’s fascinating is that the origins of his unproduced ‘Jurassic Park’ game are also part of the origins of the ‘Jurassic World’ film series itself. Thanks to some extra sleuthing, Jurassic Time presents the game’s pitch trailer for the first time in HD, as well as some rare footage of the game’s early stages, and even some concept art. While Seamus tells it best, Steven Spielberg himself appointed him to come up with a game sequel to the original ‘Jurassic Park’ trilogy before a fourth film was truly underway. While great work was done that had been met with approval from everyone, including Spielberg when he saw the pitch trailer, its fate came before it got any further. Ownership in the company changed and focus on producing a game became dashed. Instead, the materials that had been made were carried over into the film’s production department for the fourth entry in the series. Various ideas clearly inspired the studio, including the title of the game itself: ‘Jurassic World’. Coincidence?

As a special bonus, the second part of the interview also has a brief appearance by his wife, Caroline Quinn. She was the art department coordinator for the original ‘Jurassic Park’, and she shares a brief story behind the film’s famous joke: Do-You-Think-He-Saurus! Included are several never-before-seen photographs.

The third and final part of the interview is where the gloves come off as Seamus delves into the “Remnants Of A Lost Jurassic World”. A story reel that was made of concept art from the game (featuring work by David Krentz, Iain McCaig, & Mishi McCaig) starts it off with a bang, leading into the reasons behind Seamus’s choice of the game’s protagonist: Billy Brennan from ‘Jurassic Park 3’. As pictured in all the artwork, Billy was meant to have a relationship with the raptors, and other dinosaurs, based on the same level of communication and respect that was seen in ‘Jurassic World’ with Owen and the “raptor squad”. The lead raptor also, just happens, to be “blue”. What’s awesome about the raptors in this game were that they were all feathered: an evolution of the creatures since we saw them in ‘Jurassic Park 3’, via DNA “correcting itself” on its own from generation to generation.

These revelations, and many more, can be found in the complete and extensive conversation with Seamus Blackley. While it is a shame that we never got this game, at least pieces of it lived on via the ‘Jurassic World’ trilogy. Owen’s relationship with the “raptor squad”, a prehistoric reptile attacking a surfer on the beach waves, and a Quetzalcoatlus wreaking havoc in the skies were among the many inspirations drawn from this unproduced game.

Do you still wish this game could be made today? What do you think about its connections and inspirations for the ‘Jurassic World’ trilogy? Share your thoughts below, and stay tuned to Jurassic Outpost for the latest!

New Hammond Collection Drops in Beyond The Gates Episode 5: Dr. Alan Grant, Ceratosaurus & Triceratops

The Ceratosaurus from Jurassic Park 3 has made it to the Hammond Collection! Joining the two dinosaurs unveiled in the first episode of season 2, this Isla Sorna carnivore was designed by Mattel using concept art and references from artists such as Erich Rigling who brought this dinosaur to life back in 2001.

Last month we debuted the Dr. Sarah Harding & Stegosaurus Figure Pack which featured unique packaging and the first-ever baby Stegosaurus in toy form. Today, alongside the Ceratosaurus, the Triceratops and Dr. Alan Grant from Jurassic Park join this exciting Mattel toyline!

These items really shine in the Hammond Collection, and in this episode of Beyond the Gates we discuss the design of these toys with the mastermind himself, Gregory Murphy.

This episode is also joined by Stan Winston School’s Shannon Shea, who’s voice through archive material guides us through the original paint job featured on the Triceratops, which designer Gregory matched with the deco on the toy.

Be sure to take a deeper look at the making of this wonderful set by checking out the episode now, and if you haven’t already, head to Target.com to pre-order this exclusive set!

There’s more very exciting items coming to Beyond The Gates, stay tuned!

Tickets Now Available to ‘Generation Jurassic’ Event at Universal Studios Hollywood!

UPDATE: Thank you for your interest in the Generation Jurassic event! Unfortunately, we have reached full capacity for this event. Please follow us for more details including on how to watch the event unfold.

Tickets are now available to the recently announced ‘Generation Jurassic’ event occurring at Universal Studios Hollywood on April 28th, 2022! RSVP here or read on for more information.

Working with Universal Brand Development, we’re excited to be part of the upcoming after hours fan-event occurring at Universal Studios Hollywood on April 28th, 2022. The event is limited capacity RSVP only – read on for more details about what to expect, and additional information on ticketing.

TICKETS:

TICKETS NOW AVAILABLE – RSVP NOW
Due to the limited capacity of this event, tickets will be at a first-come-first-serve basis here.

Generation Jurassic is a free after hours event, and tickets do not include general admission into the park. Valid photo ID matching name on RSVP required. Universal Studios Hollywood follows all current Los Angeles County COVID protocols. Please refer to the additional info on ticket form here.

ABOUT:

Generation Jurassic Event – April 28th – Presented by Universal and Target

Universal and Target, along with super fan site, Jurassic Outpost, have come together to create an exclusive event for Jurassic fans of all ages – Generation Jurassic will be held on April 28th from 7:30-10pm at Universal Studios Hollywood. Against the backdrop of “Jurassic World—The Ride” within the theme park, fans will get to celebrate all things Jurassic and experience a variety of activities, including:

  • Participate in a LIVE “Jurassic World: Beyond the Gates” panel discussion, plus Q&A with toy designers from Universal, Mattel and Funko, including reveals of all-new Target-exclusive items
  • Explore product displays of the latest and greatest toys, apparel, collectibles and more
  • Experience the thrills on Jurassic World: The Ride, including coming face-to- face with the stunningly realistic dinosaur Indominus rex
  • Explore DinoPlay, a fun interactive area for kids
  • Take part in photo opportunities with fan-favorite dinosaurs and vehicles (thanks to the Jurassic Park Motor Pool!)
  • Try your luck with giveaways of awesome Jurassic World products!
  • We’re excited to bring ‘Beyond the Gates’ alive in an all-new way, showcasing the talent of artists creating the numerous Jurassic World products. This is a unique opportunity to dive deeper than ever into the making-of process, let fans ask their burning questions, and of course, feature some exciting exclusive reveals.

    More details about what else to expect will become available as we inch closer to the event .

    As always, be sure to stay tuned to Jurassic Outpost for more information coming soon. We hope to see you there!

    ‘Generation Jurassic’ Event Presented by Universal Brand Development and Target Coming to Universal Studios Hollywood April 28th 2022

    Update March 28th, 2022 at 9pm EST: Tickets now available.

    UPDATE 2: Thank you for your interest in the Generation Jurassic event! Unfortunately, we have reached full capacity for this event. Please follow us for more details including on how to watch the event unfold.

    If you missed the recent episode of Beyond the Gates then you may have missed the news about an upcoming exclusive event occurring in California. So what are you waiting for? Check out the episode below, and then read on for all the important details:

    Working with Universal Brand Development, we’re excited to be part of the upcoming after hours fan-event occurring at Universal Studios Hollywood on April 28th, 2022. The event will be limited capacity RSVP only – read on for more details about what to expect, and information on how to lock your tickets in.

    ABOUT:

    Generation Jurassic Event – April 28th – Presented by Universal and Target

    Universal and Target, along with super fan site, Jurassic Outpost, have come together to create an exclusive event for Jurassic fans of all ages – Generation Jurassic will be held on April 28th from 7:30-10pm at Universal Studios Hollywood. Against the backdrop of “Jurassic World—The Ride” within the theme park, fans will get to celebrate all things Jurassic and experience a variety of activities, including:

  • Participate in a LIVE “Jurassic World: Beyond the Gates” panel discussion, plus Q&A with toy designers from Universal, Mattel and Funko, including reveals of all-new Target-exclusive items
  • Explore product displays of the latest and greatest toys, apparel, collectibles and more
  • Experience the thrills on Jurassic World: The Ride, including coming face-to- face with the stunningly realistic dinosaur Indominus rex
  • Explore DinoPlay, a fun interactive area for kids
  • Take part in photo opportunities with fan-favorite dinosaurs and vehicles (thanks to the Jurassic Park Motor Pool!)
  • Try your luck with giveaways of awesome Jurassic World products!
  • TICKETS:

    TICKETS NOW AVAILABLE – RSVP NOW
    Due to the limited capacity of this event, tickets will be at a first-come-first-serve basis here.

    Generation Jurassic is a free after hours event, and tickets do not include general admission into the park. Valid photo ID matching name on RSVP required. Universal Studios Hollywood follows all current Los Angeles County COVID protocols. Please refer to the additional info on ticket form here.

    We’re excited to bring ‘Beyond the Gates’ alive in an all-new way, showcasing the talent of artists creating the numerous Jurassic World products. This is a unique opportunity to dive deeper than ever into the making-of process, let fans ask their burning questions, and of course, feature some exciting exclusive reveals.

    More details about what else to expect will become available as we inch closer to the event, and we hope to make the attendance RSVP available ASAP.

    As always, be sure to stay tuned to Jurassic Outpost for more information coming soon. We hope to see you there!

    4-Part Interview With Storyboard Artist David Lowery Unveils New Art & Details From The Making Of The ‘Jurassic’ Films!

    Join me on a lengthy and engaging discussion with David Lowery! He was the storyboard artist on the entire ‘Jurassic Park’ trilogy and the first ‘Jurassic World’ film. His talents were also part of the productions for ‘Honey, I Shrunk The Kids’, ‘Rango’, ‘Solo: A Star Wars Story’, ‘The Mandalorian’, and many others. Included in the interview are a myriad of David’s storyboards, with some that have never been seen before!

    Click Image To Watch The Full Interview Playlist!

    There are four parts to the interview, with each one focusing on a different film. The first part delves into how it all began with ‘Jurassic Park’! David explains how he got involved with the film, what it was like to shape classic sequences with Steven Spielberg, why certain scenes were cut, and a lot more! Newly-revealed storyboards show Robert Muldoon attempting to tranquilize the Tyrannosaurus Rex after it has escaped from its paddock; a scene inspired by the novel that was never filmed! There is also a drawing featured that was made by Spielberg himself!

    In Part Two, David recounts his memories from working on ‘The Lost World: Jurassic Park’. Before the film even began, he first helped Spielberg create a new studio: DreamWorks! From there, his role expanded in the first ‘Jurassic’ sequel, working even closer with Spielberg and storyboarding many sequences, including: the thrilling Stegosaurus meeting, the terrifying trailer attack by the Tyrannosaurs, and the divisive San Diego chase (a bigger climax that was created due to pressure from the success of ‘Independence Day’ the year prior)! For the first time, we also get a look at the full storyboards for the Rex raid on the hunter camp and the raptor attack in the long grass! He also details how the film’s paleontologist advisor, Jack Horner, helped shape the look of a shot involving footprints that was left largely unfilmed!

    The third part of the interview touches on ‘Jurassic Park 3’, and what it was like shifting to a different director: Joe Johnston. David remembers what it was like being at the extraordinary indoor jungle sets! He also details the challenges he and the production faced to please eager audiences with the anticipated film. The story went through many changes, with several never-before-seen storyboard sequences featuring a group of kids as they are faced with Isla Sorna’s fierce inhabitants! We also discuss the interesting change of the film’s lead dinosaur from Baryonyx to Spinosaurus; something that was evident in an early logo!

    In the final part of the interview, we discuss the early storyboards David did for ‘Jurassic Park 4’, which would eventually become ‘Jurassic World’. Many of the sequences he storyboarded either didn’t make it into the film or were tweaked in various ways after he had left the project. He explains what the original opening of the film was before Colin Trevorrow came on board to direct, and it definitely sounded… interesting! Despite leaving the film during its production hiatus to work for Jon Favreau on Disney’s ‘The Jungle Book’ remake (leading David to eventually storyboard for the highly-praised ‘Star Wars’ Disney+ show, ‘The Mandalorian’), he was thrilled with how the film, and largely the series as whole, turned out. At the end of the interview, we are treated with a video “animatic” of David Lowery’s “Opening Montage” storyboards from the film, fan-made by Bernard A. Kyer (beginning with footage from the fantastic computer game ‘Jurassic Explorer‘)! It shows a vastly expanded version of what the opening to ‘Jurassic World’ could have been!

    I’d like to thank David Lowery for taking the time to reminisce about his experiences working on the ‘Jurassic’ films, and the many fantastic storyboards he created that are truly a work of art!

    I hope you enjoy this multi-part interview! After watching it, what were some of your favorite stories David told? Which storyboard sequences captured your imagination the most! Share your thoughts in the comments below, and as always stay tuned to Jurassic Outpost for the latest!

    Insight Editions “Jurassic Park Visual History” Book Is Released, But Is It “Ultimate”?

    For years, fans of ‘Jurassic Park’ have wanted an art book of the franchise’s original three films. While we have had wonderful “making of” books for both ‘Jurassic Park’ and ‘The Lost World: Jurassic Park’ since the films were released, there was only so many of the thousands of production artwork that could have been displayed. ‘Jurassic Park 3’ never even got any form of a “behind the scenes” book at all.

    Insight Editions has a new book that claims to change all of that, with “Jurassic Park: The Ultimate Visual History“. They describe it as:

    The most comprehensive book about the Jurassic Park trilogy to date, Jurassic Park: The Ultimate Visual History begins with an in-depth account of the making of Spielberg’s original film, including rare and never-before-seen imagery and exclusive interviews with key creatives. Readers will then unearth the full history of the trilogy, from The Lost World: Jurassic Park to Jurassic Park III, through unprecedented access to the creative process behind the films. Fans will also find a fascinating look at the wider world of the saga, including video games, toys, comics, and more, exploring the lasting legacy of the movies and their influence on pop culture.

    But after all this time, is this new book truly the “ultimate visual history”? Unfortunately, it’s not; but it is a good attempt with some beautiful new images and information thanks to the “key creatives” from the film’s production.

    WHAT’S GOOD?

    VISUAL STYLE

    The book is visually pleasing, featuring Jurassic-inspired borders around the pages, filling them up with as much colorful artwork and photographs as they can. The text is neatly placed within it all, and nothing ever feels too crammed or out of place.

    EXCLUSIVE INTROS/OUTROS FROM THE ORIGINAL TRIO

    Sam Neil, Laura Dern, and Jeff Goldblum each get their very own pages in the book to speak about the franchise from their own words. This is a nice personal touch to the book that fans will love. For example, Laura Dern recounts:

    My favorite memory is going to the Amblin offices to watch Jurassic Park for the first time. We were in this small screening room, and it was just me, Steven, Jeff, and Sam. Steven’s assistant very kindly brought us popcorn, the lights went down, and we watched our movie. It’s a beautiful thing to see a movie with your filmmaker. […] You really feel the beauty of the collaboration, and there is nothing like it. And, in that moment, we realized Steven had made a world none of us had ever seen before—not even in our wildest dreams. The four of us were screaming and crying. It’s one of the great memories of my life, and to be able to share in the magic he created was really incredible.

    NEW IMAGES

    As hoped for, there are some never-before-seen illustrations, and some that are seen in better quality than in the past. Across the board, ‘Jurassic Park”s Art Director John Bell fills this book with amazing artwork for all 3 films (most were recently seen in advance on his website). One of the new illustrations is of Dennis Nedry in his Jeep, driving during the storm toward the East Dock, thwarted by crashed machinery that blocks his path.

    Storyboard Artist David Lowery also provides several new storyboards from all 3 films, including little Benjamin’s point of view in his San Diego house when the T-Rex arrives (complete with an E.T. toy reference that didn’t make it into the film, but later would in ‘Jurassic World: Fallen Kingdom’).

    NEW INFORMATION

    While many stories do get recounted to drive a narrative for the book, there are plenty of bits of new information thanks to new interviews.

    For ‘Jurassic Park’, several details are revealed: Spielberg’s infatuation with dinosaurs as a kid thanks to museum exhibits, lowering the budget was the reason the baby Triceratops scene was ultimately cut, John Williams expresses his delight writing the music for the Raptors, and even Spielberg’s take on there suddenly being a drop in the T-rex paddock: There’s a T. rex [there]! [The audience isn’t] gonna notice anything else but that!. There is also mention of how Ian Malcolm was almost cut from the film, more than once, until Jeff Goldblum auditioned for the role:

    Reading lines from the novel, Goldblum, known for playing a brilliant yet troubled scientist in The Fly (1986), immediately captured Malcolm’s essence. “I watched the tape with Steven and we just went, ‘Yes!’” says Hirshenson. Jim Carrey, a few years away from his breakthrough role in 1994’s The Mask, also tried out for the part and made a strong impression. But Hirshenson instinctively knew Goldblum was perfect for Malcolm: “He just has a persona and speech pattern like nobody else . . . such a wonderful oddball!” Goldblum’s take on Malcolm was so compelling that it convinced Spielberg to keep the character. Recalls Koepp: “Steven said, ‘I know why you want to cut him. But Jeff Goldblum came in and was just reading from the book, and he was so good.’” With the actor’s distinct vocal patterns in mind, the character finally clicked for Koepp, and he wrote Malcolm back into the script: “Once I started picturing Jeff, it was easy. He’s such a distinctive actor. He was perfect for the part.”

    For ‘The Lost World’, Spielberg reveals how he originally was going to do a third film where dinosaurs got off the island until he realized he likely wouldn’t do another one, which was a big reason why the climax of ‘The Lost World’ changed to San Diego’s T-Rex rampage. There is also a brief mention of why Kelly became Malcolm’s daughter instead of a student, like she was in the novel: to mirror the protection of the T-Rex’s offspring with that of Malcolm’s. But perhaps the most interesting new detail is that screenwriter David Koepp directed some second unit footage for the film, which shaped how one sequence played out due to a circumstance:

    After Spielberg and the main crew returned to LA, David Koepp stayed in Kaua‘i to direct the second unit, principally shooting an early sequence where a chartered boat ferries Malcolm, Van Owen, and Carr to the island. “It was supposed to be a sequence of them landing the boat,” says Koepp. “People and equipment pour off the boat, and they have this conversation on the beach.” But on the day of the shoot, the tide changed and the boat they were filming on got stuck on a sandbar. Panicked, Koepp called Spielberg. “I remember Steven was on a plane, and I was talking to him, saying, ‘We’re stuck on a sandbar. I can’t do the landing.’ And he said, ‘Oh . . . what are you gonna do?’” On the spot, Koepp reshaped the scene so that the captain of the ship refuses to go further upriver, spooked by stories of fishermen disappearing near the island: “I kind of rewrote it on the boat as we were all sitting there.”

    JURASSIC PARK 3′

    As mentioned, ‘Jurassic Park 3’ never had a behind-the-scenes book before; so that automatically gives this book a major bonus point. While some stories and quotes are lifted directly from other sources over the years (more on that later), to finally have a compilation of the film’s history is praise alone. Unlike the old DVD bonus features, the book takes a more honest look at the film’s troubled history involving its script. In fact, David Lowery recounts how there was even a contest involved with coming up with the film’s opening sequence:

    They had a contest: Who could come up with the best opening? We all pitched some version. Nobody won the contest, which was kind of a bummer.”

    The compilation of information is joined by a myriad of artwork, both new and old, which is all incredible to see finally cobbled together.

    FOCUS ON SCRIPTS

    While touched upon in the prior books made for ‘Jurassic Park’ and ‘The Lost World’, this time there is a greater focus on the scriptwriting process of the film. David Koepp usually chimes in with commentary on his drafts, making the process that much more interesting to delve into. Several different drafts, in different stages, get summarized in this book for all three films, although there is one omission that is a bit puzzling (more on that later, as well).

    THE INSERTS

    One of the biggest standouts for the book are its various inserts, which is a staple of Insight Editions books. There are some replica prop designs throughout that are fun (but with some issues, that you will see below), beautiful character design illustrations for ‘The Lost World’, various selections of never-before-seen storyboards, a blueprint, and a lot more.

    WHAT’S NOT SO GOOD?

    THE INSERTS

    The inserts are often held with an adhesive that will unfortunately leave a permanent stain on some items, whether they are removed or not.

    INACCURACIES

    Unfortunately, this book has inaccuracies. Some leeway must be given with the nearly 3 decades since the original film came out, for example, but there are some errors that easily would have been spotted by a fan if seen in advance. For example, it is mentioned that “Hasbro brought its relationship with Jurassic Park to an end in 2005“, which is not accurate at all. ‘Jurassic Park’ toys from the company continued in 2006, 2009, and 2013. Let alone 2015, when it took on the toys for ‘Jurassic World’ (though to be fair, one could say that is no longer ‘Jurassic Park’). Another flub is that the Stegosaurus animatronic in ‘The Lost World’ is completely out of the film when it can be seen, for multiple shots, in a cage during Sarah and Nick’s sneaking into the Hunter Camp. While it is easy for a writer unfamiliar to the franchise to make these kinds of mistakes, even with research, perhaps it should have been looked at further by people who could have averted this kind of misinformation.

    OMISSIONS

    While editing a book always involves “cutting the fat” out of its diet, I feel like some things should have been adapted that weren’t. For example, the biggest portion of new artwork comes mostly from John Bell and David Lowery: something NO ONE is complaining about seeing! But a countless number of artists worked on all three films, and it would have been nice to see more variety from some of the lesser-presented talent. There are also some surprising artwork omissions compared to the original books, such as no art at all for the omitted river sequence of ‘Jurassic Park’. Having key sequences like that from the film’s history not even present this time, when it was before, takes the word “ultimate” out of the equation. So don’t you dare throw away your old copies of the “Making Of” books!

    This may feel personal, but I am also surprised that the widely documented (and even performed) script arranged by Rick Carter, ‘Jurassic Park”s Production Designer, which featured many storyboards as seen here, was not even brought up. While it may have been obscure or not even referenced in their files, it would have easily shown up online at the time the book was being worked on. Which brings us to…

    YOU HAVE THE INTERNET… USE IT

    While there is definitely new information in this book, due to whatever access they did have with people and places, it still doesn’t feel like they took full advantage of all opportunities at their disposal. Fan sites that have been around for years could have been courted with the wealth of additional materials they have procured if it wasn’t immediately available to them (many with images in high definition). It has also been known that special collections house materials from the films that could have been accessed for this book. An internet search would have likely picked up on these details easily.

    Jurassic Outpost is quoted in this book numerous times for our Shelly Johnson interview, for example. It is clear they were aware of at least some parts of our site… yet we were never contacted. Had we been, and if they had seen our additional articles and interviews, they could have been greatly assisted. While we appreciate being referenced in the book, we were not fully utilized… and to their disadvantage.

    THE COVER

    The cover features a beautiful illustration by David J. Negrón that was made for the film during pre-production, featuring Grant and the kids being chased by the Tyrannosaurus Rex. It’s a striking image, and easy to see why it was used for the cover. Unfortunately, there is something very WRONG with it. The faces and even the bodies of the three humans have been photoshopped to resemble their film counterparts.

    The REAL illustration features how the characters were conceived based on scripts at the time, and gave Grant the likeness of Harrison Ford due to a request that Spielberg made… which is even mentioned in this book:

    Spielberg had considered [Harrison] Ford, his Indiana Jones, for the role of Grant. “I had a concept painting made featuring Grant with Timmy and Lex running toward camera, the T. rex in hot pursuit,” he says. Mulling over the possibility of casting his longtime leading man, he asked the artist to paint in Ford’s face and sent it to the actor with a copy of the script. “I know he read the script and he saw the picture,” recalls Spielberg. “And he just said . . . at this point in his life and career, this wasn’t his cup of tea.”

    Now, from a marketing perspective it makes sense to perhaps touch up the image to make the characters resemble as they do in the film to better sell their product. However, the big problem here is that the same illustration is featured later in the book… in the same photoshopped form. Worst of all, it credits David J. Negrón only, and has no mention of the alterations or who did them. While it is POSSIBLE David had been contacted to do it himself, this seems rather unlikely. What we have here then is a case of art being misrepresented, and it’s a big issue. It’s like painting a smile on the Mona Lisa.

    Also, why not just use another image for the cover that didn’t require any photoshop at all?

    IT’S JUST NOT “ULTIMATE”

    When it comes down to it, it’s hard to call this book “The Ultimate Visual History” when it isn’t. Is it a beautiful book, loaded with wonderful imagery and with plenty of details and goodies? Yes, it certainly is. Will many fans love it? Definitely. But the criticisms must be pointed out, because if they are not, these kinds of things will just keep happening. Inaccuracies can become facts, omissions can become lost to time, and not taking advantage of materials easily at your disposal is a detriment to the fans for a product like this. This book is good, but it isn’t great; which is truly unfortunate. It comes with a mild recommendation, if you can afford it at its current price point.

    If anyone involved with this book sees this article, please don’t take it personally. We are passionate fans who are just passionate about these kinds of products. The Insight Editions Back To The Future book had a revised version; perhaps the same can be done for ‘Jurassic Park’? I hope it happens so these issues can be resolved, at least to some degree.

    While we did NOT quite endorse this book, what do you think? If you agree, comment below. If not, don’t bother. Only joking!

    Stern Pinball Releases New Pinball Machine Dedicated To The Original Jurassic Park Trilogy

    Now available from Stern Pinball is a brand-new “thunderball” of a pinball machine celebrating the original Jurassic Park trilogy! Featuring hand-drawn artwork on the playfield and Stern’s powerful SPIKE™ high-definition LCD display graphics and animations, this electrical and mechanical marvel can now find its way into your home!

    From the press release:

    “Jurassic Park Pin immerses players in a pinball journey 65 million years in the making. Based on the blockbuster film Jurassic Park from Universal Pictures and Amblin Entertainment, the Jurassic Park Pin experience will transport players to Isla Nublar, an amusement park where escaped dinosaurs are running amok! With the volcano on the island erupting and threatening to destroy everything in its path, it is the player’s mission to rescue park staff, evacuate and recapture dinosaurs, and escape before it’s too late! Players will experience heart-pounding excitement right from the start in this action-packed pinball adventure filled with suspense, twists, and turns around every flip.

    Jurassic Park Pin brings to life the most fearsome predator ever to walk the earth with an interactive, custom sculpted T. rex. Players will battle against the Spinosaurus by bashing a captive ball and corral Raptors in their enclosed pen with precision shooting. Fast flowing metal ramps, lightning quick spinners, and kinetically satisfying physical drop targets will provide players with an adrenalized game experience packed with unmatched action and fun. The all-LED playfield lighting provides dazzling light shows in sync with the iconic Jurassic Park theme music to create an immersive pinball experience.”

     

    As seen in the photos, this machine is chock-full of stylized art depicting dinosaurs and other details from the original trilogy. Classic Jurassic Park gates, night vision goggles, Pteranodons, the “When Dinosaurs Ruled The Earth” banner, and even Nedry’s computer featuring his stress toy! Curiously it depicts the Nublar volcano, which is something not introduced until Jurassic World: Fallen Kingdom. However, Nublar was always depicted as volcanic dating back to the novels and early screenplays, so its inclusion isn’t distracting. While some fans may not like the idea of pairing the Rex and the Spinosaurus on a product that clearly emphasizes Nublar (depicted literally on the machine art), this is meant to be a fun combination of everything that made the original Jurassic Park trilogy great in a vibrant and fun way.

    This pinball machine can be yours today for $4,599 USD. While that sounds like a lot, Christmas is around the corner, and I am sure if you ask your parents or loved ones very, very nicely…

    For more information and to purchase, visit Stern Pinball today!

    Will you be getting this impressive new pinball machine? Or will you wait for “coupon day”? Let us know in the comments below!

    Isla Sorna’s Jurassic Park 3 Male Velociraptor Brought to Life in New ‘Beyond The Gates’ Episode 6!

    Last month, our collectors focused web-series Beyond The Gates debuted four exclusive Amber Collection figures from Mattel – two highly anticipated human figures joined the collection, Dr. Ellie Sattler and the legendary John Parker Hammond, along with the Jurassic Park Velociraptor, and two Jurassic World Dimorphodons!

    This month we are excited to debut more figures to Mattel’s Amber Collection. First up, joining his sweetheart, Dr. Alan Grant! And secondly, in what just might be a nod to Jurassic Park 3’s dream sequence – it’s Isla Sorna’s Male Velociraptor!

    In this exciting episode, we hear from the masterminds at Mattel who designed this toy – Nikolai Dryuchin and Beyond The Gates royalty Rafael Bencosme!

    The two designers talk us through the process of designing and building both of these Amber Collection figures and we’re shown design sheets, references images, and given a real behind the scenes look at these all-new toys!

    Everyone’s favorite movie in the franchise is Jurassic Park 3, and now you can finally add the Male Velociraptor to your collection! The Amber Collection continues to add fan-favorite humans and dinosaurs to the collection, and now the original trio – who will be making their return on screen in Jurassic World: Dominion – are in the collection in full!

    Will you be picking up the Velociraptor and Dr. Alan Grant? You can head to Target.com now to pre-order these two items!

    We hope you enjoy this episode! We’ve had a great run of new Amber Collection figures, but next month’s Beyond The Gates is not one to miss, featuring a large Legacy Collection item…

    Jurassic Park’s Art Director John Bell Posts Unseen Art From The Original Films & Jurassic World!

    Jurassic Park had an army of artists that helped shape the visual look of the film. Pre-production began in the summer of 1990, a full three years before its 1993 release date. During that time, the scripts changed pens between different writers, but the art department kept churning out images that didn’t necessarily match anything from them. Ideas were freely explored using Michael Crichton’s novel as the main source, while the artists injected their own personalities.

    Leading the art department was Jurassic Park‘s Art Director John Bell, who we interviewed back in 2015. He also worked on the sequels: The Lost World: Jurassic Park, Jurassic Park 3, and Jurassic World. Despite his involvement in the franchise beginning almost 30 years ago, there are still many pieces of artwork he created that have yet to see the light of day. There was so much that his team created that it would likely fill an entire library!

    That is why we are elated with the new posts John made on his website of previously unseen art from Jurassic Park!

    Below are a small sample of what you will see:

    His site also features some new amazing artwork from The Lost World: Jurassic Park! The amount of detail and ideas he had for the film’s various vehicles is astounding; including a “life pod” used as protection against big predators such as Tyrannosaurs Rex!

    John has also shown, for the first time, artwork he created for Jurassic Park 3! This is especially fascinating to see since Jurassic Park 3 never had a “Making Of” book like the first two films did; leaving insights on its filmmaking process only on DVD/BLU-RAY bonus features, magazine articles, and other websites from those involved. His new page features impressive unused vehicle designs and early versions of the incubators!

    And finally, we have additional artwork John created for Jurassic World, or as it was simply known to him at the time as Jurassic Park 4. We now have an incredible look at some of his more futuristic designs meshed with his older ideas for Jurassic Park in a way that would have been incredible to have seen on film!

    It’s amazing that after all this time we are still getting never-before-seen material from the older films of this franchise! No matter how any of the films turned out, it goes to show just how much time and effort went into the creation of them. And who knows, maybe more will be seen someday?

    In a darkened room, in an empty building with a dirty floor, it waits…

    Be sure to visit John Bell’s site for additional art and browse his very own shop where you can buy some of his original work!