It’s a veggiesaurus! Produce brand Fresh Del Monte has teamed up with DreamWorks’ “Jurassic World: Camp Cretaceous” to bring fans of the Netflix series an adventure game!
Throughout September and October of this year, consumers can purchase select Fresh Del Monte produce items to access an all-new Dinosaur Challenge game. Players scan and play using different product QR codes on produce tags to unlock special skills and boosters to help escape the game’s island. Users can also unlock augmented reality (AR) content and social media filters for a limited time by obtaining badges and medals through the game. Participating Fresh Del Monte produce items include: Del Monte Gold® Pineapple, Honeyglow® Pineapple, Del Monte® Bananas, and Various Del Monte® Fresh Cut containers.
“At Fresh Del Monte, we seek strategic brand partnerships to help encourage kids to eat more fruits and vegetables,” said Pablo Rivero, Vice President Marketing North America, Fresh Del Monte. “Therefore, we could not be more excited to partner with the Jurassic World franchise to bring these fun products and adventures to families in the United States and Canada. We look forward to getting more fruits and vegetables in kids’ hands and hope this is the first of many future partnerships with DreamWorks and Universal.”
Once you sign up for the Dinosaur Challenge, you set up your profile and start playing (no fruit purchase or scanning is necessary to play)! You play as Darius and collect fruit and other items while trying to escape a raptor that’s chasing you. Use the up and down arrows to jump, climb, and slide your way past obstacles on the island and avoid being caught by the raptor. By scanning QR codes on the produce tags, you will gain inventory items that will help you with game play, including extra lives and switching the player character.
To further sweeten the deal, consumers in the United States and Canada* can enter for a chance to win a trip to experience Universal Orlando Resort’s three amazing theme parks in Orlando, Florida. Winners will win a four-day, three-night trip with hotel, theme park tickets for winner plus three guests, and ground transportation between airport and hotel. Full terms and conditions can be found by visiting www.DinosaurChallenge.com.
Channel your inner veggiesaurus, grab some Del Monte fruit, and start playing! Who knows, you may even win a trip to Universal Studios! Let us know how far you get and your high scores in the comments!
A team of independent writers have collaborated with concept artists to realize an idea that focuses on the founder of Jurassic Park himself, John Parker Hammond.
The team have written a story that portrays a young John Hammond as he explores his early ventures that led to the creation of the infamous dinosaur park.
IN THE BEGINNING…
When “Jurassic Park” was first published over 30 years ago, no one could have predicted this science fiction/adventure novel would spawn a multi-billion dollar franchise with six feature films, a cartoon, comic books, video games, and enough merchandise to please any 10 year-old. However, while audiences have learned more about the central figures in the original film, and enjoyed additions to the cast of characters in the proceeding years, the audience has never really learned much more about the man behind the park, John Hammond.
“Hammond” is designed to be a limited series, starting with the titular character working as a poor performer in early 1950s Petticoat Lane with his suitcase flea circus, and ending with him setting out to gather a group of scientists, two children, and one unwanted lawyer to give them an adventure they’d never forget. Bringing back dinosaurs from extinction was no easy task, and “Hammond” chronicles the blood, sweat, tears, and determination it took to do so.
The two writers spearheading the project have encapsulated their vision in the form of both artwork and dioramas that they intend to share it – along with their storybook – with the gatekeepers of the franchise in the hopes of inspiring this story to life.
You can check out a gallery of photos below:
If handled correctly, is a prequel series or movie focusing on the legendary character of John Hammond something you would like to see? Let us know in the comments section down below!
Filmmaker Dillon Brown and Horror Nerd Productions are releasing a new fan film set in the Jurassic World franchise, and you can watch it now! New World: AJurassic World Fan Film centers around the dinosaur and human chaos that could follow the events of Jurassic World: Fallen Kingdom. The logline is as follows:
“After the events at Lockwood Manor in Northern California, the genetically engineered dinosaurs captured from Isla Nublar are now roaming the world, many of them freely. Adjusting to this new life is difficult, as most places have issued strict guidelines on interacting with the animals, and many communities have even gone on lockdown as a safety precaution. Presented as a series of found-footage smartphone clips, and telling a wraparound story about a rogue videographer who sells dinosaur footage to news outlets, New World: A Jurassic World Fan Film presents a unique look at what our world has become.”
The film features original dinosaur effects as well as cameos and contributions from members of the Jurassic fan community. It was originally slated to release on April 16, 2021 but was finished early and is available now!
A note from director Dillon Brown:
“This entire film was shot using smart phones, and almost all of the effects you see were used by combining free apps on an iPhone. The entire film cost under $40 to make and was done as an experiment in pandemic filmmaking, allowing friends to get together virtually and create a film from a safe distance. Every VFX shot started out on a phone and utilizing free assets online, we were able to create our film. This was an exercise in bringing together the Jurassic Community and is in no way affiliated with the Jurassic World brand beyond a not-for-profit fan film.”
You can watch the film right now at the link below!
RICK CARTER’S ‘JURASSIC PARK’ was an epic project born out of the dire 2020 pandemic lockdown. Author Derrick Davis, the creator of JURASSIC TIME and writer at JURASSIC OUTPOST, had acquired many rare and previously unseen selections of concept art, storyboards, scripts, and other materials related to the original ‘Jurassic Park’. One of the most interesting items he acquired was a unique script that had many elements that would eventually be scrapped, but would also shape the final film, and beyond.
“I was brought onto ‘Jurassic Park’ about two years before we finally started shooting […] On most shows, the production designer is brought in and handed a script and asked to visualize it. Not so on this one. I was in on many early meetings with Steven where we would break down the scenes in the book and discuss which ones would work best for the film.”
In the beginning, Michael Crichton had provided severaldrafts of the screenplay for his novel before passing the pen to whoever would take a crack at future drafts. Director Steven Spielberg went on to film ‘HOOK’, as Jurassic Park’s production team continued to work.
“While Spielberg was doing ‘HOOK’, I would go to him with all these different ideas of how to make things work. It was a very managed production.”
“After our last script meetings, I began collecting together my notes. I realized that the only way for me to see how the ideas might actually play out in the story was for me to “collage” them into Michael’s latest script. Well, one thing led to another and I found myself going through the entire story.”
Out of all the scripts written for ‘Jurassic Park’, Carter’s version is perhaps the most interesting. It includes the early process of making John Hammond a more sympathetic character, the sick triceratops replacing the sick stegosaurus, and other changes from Crichton that will feel more familiar to how the film ended up. At the same time, the script introduces some interesting changes that would not carry over. This includes using the opening of the novel at the Costa Rican clinic, a condensed version of the river sequence, the removal of Donald Gennaro, Hammond’s idea of recruiting Grant and Sattler to work at the park, the discovery of a raptor den secretly nestled far beyond their pen, trees that are deforested by the giant dinosaurs, and the inclusion of lava fields. There’s even an umbrella designed to look like a “spitter” that is used as a distraction against a velociraptor; an idea similarly used in ‘Jurassic World’.
It’s not every day that a production designer writes a screenplay to get his ideas across in order to make the film a success. But Rick Carter was a special production designer. While his version of the script would not end up being used for the film, it wasn’t his intent anyway. He simply wanted the best way to further continue the production progress of ‘Jurassic Park’, and he felt altering the script was the best way to do it.
But what if it had been made? What would it have been like? Would it have felt just as grand, just engaging, and just as memorable? Or would it have had its own unique flavor that no one else could have concocted?
After nearly 30 years since it had been written, Derrick Davis had discovered the script and wanted to know the answers to all of those questions. He decided the best way to experience this early version of the film was to bring it to life. This led to him teaming up with another fan of the franchise, music composer Bernard A. Kyer. Derrick presented him with the idea of creating an audio drama experience from the script. He would do this by using concept art, storyboards, and other official artwork to illustrate it; many of which had never been seen before. Bernard took the script and adjusted it to flow in this format, while Derrick went to several fans of ‘Jurassic Park’ that could perform various roles, including himself as Tim Murphy and John Hammond.
Within almost a year’s time, Bernard assembled all the character performances while providing the script narration and additional voices, such as Dennis Nedry. The process included mixing a vast library of sound effects, many obtained from the film itself to instill further authenticity. Once that was completed, he composed a fantastic music score to bring it all to life; inspired not only by John Williams but other composers like Jerry Goldsmith, James Horner, and Danny Elfman.
After the audio was completed, Derrick assembled all the artwork he could find to match what was described, while enhancing it for high definition. Despite obtaining rare materials for years, including an entire binder of storyboards from ‘Dinosaur Supervisor’ Phil Tippett‘s collection, there was still much more that he needed. One of the people he had been in contact with over the years that had a great source for artwork and storyboards from the film was fellow collector and fan Astríd Vega of The Jurassic Park Collection and its YouTube channel. Derrick had shared and discussed the Rick Carter script with her long ago, and had even offered her various voice roles in an earlier-proposed version of the audio drama. Tragically, Astríd passed away in May of 2019… almost a year since Derrick had finally met her in-person at Universal Studios Hollywood’s Jurassic Park 25th Anniversary Event in May of 2018. Without her collection that she had shared, large portions of the video for this audio drama would not have been possible. The production is dedicated in her memory.
Despite amassing quite a collection of original and official materials, there was still a need for additional artwork. This task was completed by fellow fan and artist Felipe Humboldt. Felipe created several character sketches and scenic paintings based on descriptions in the script, which sometimes differed greatly from how they ended up in the final film. It should also be noted that character appearances changed even during the process of the original production itself, creating unavoidable inconsistencies throughout. Felipe also illustrated some additional moments from the script where no official artwork existed or could be found.
The end result is a one-of-a-kind experience that was an ultimate labor of love from everyone involved. While the debate can rage forever if this early version of the film would have been better than what we got, it is still fascinating to see it performed in such a dramatic way. It is also great to finally have an engaging way of presenting the art from those who worked on the film, such as Art Director John Bell, instead of having it locked away or forgotten forever.
Derrick Davis thanks everyone in the production for bringing his dream to life and realizing the imaginations of those who worked so hard to create our cherished, classic film: ‘JURASSIC PARK’.
Learn more about Bernard’s process of crafting the sound design and music score for the illustrated audio drama by checking out eachofhisfour in-depth articles from his site. Be sure to also hear Bernard’s album release of his music score for the project!
After much anticipation, The Genesis Archives is now live! ‘Jurassic Park: Operation Genesis’ lovers across the ‘Jurassic’ fandom will be thrilled to find a plethora of JPOG content on this new site! Lucca (Lucca2951 on Twitter) posted the reveal earlier this week on Twitter:
The Genesis Archives site is the complete database for everything related to the fan favorite game.
The Genesis Archives is a non-official / fan encyclopedia for the 2003 game “Jurassic Park: Operation Genesis”. The objective with this site is to hold most, if not all information ever given related to the game since the beginning of development to release. That includes the released content that comes in the multiple versions of the game, as well as cut content, development notes, and other type of stuff. We hope to bring these archives in a clean-looking way to help immortalize this wonderful game and its legacy, we plan on adding all the content possible over time to get this site as complete as it can be!
You can spend hours exploring the different areas of The Genesis Archives, which include:
Operation Genesis: a detailed introduction to ‘Jurassic Park: Operation Genesis’
Characters: the characters that you’ll meet during the game, including movie established characters and original characters created for the game, and trivia about them
Dig Sites: maps and tips that will help you with fossil hunting
Dinosaurs: lists and details about the various carnivores and herbivores you’ll encounter, and how to care and feed them
Research: types of research you’ll need to build your park
Exercises: details the various tutorials and scenarios that help you learn the game
Missions: should you choose to accept them… missions you can complete in addition to the Campaign and Exercises
Timeline: dates relating to the development of ‘Jurassic Park: Operation Genesis’
Soundtrack: listen to tracks from the game soundtrack
Videos: game intros and trailers
Cut Content: all the various elements that were cut from the game
It’s very exciting to see JPOG get some recognition and a site dedicated to the best ‘Jurassic’ game! Thanks to Lucca for sharing the site with the fandom!
What is your favorite about Operation Genesis? Let us know in the comments!
Something is coming, and we couldn’t be more thrilled to share it with you! Jack De La Mare and I have been hard at work on an exciting partnership with Jurassic World and Target to bring you Beyond the Gates – a new collectors focused web-series where we will be revealing all new Jurassic products, while digging into the DNA that brought the items to life.
Not too long ago Universal began discussions about this unique collaboration, and we hit the ground running to help design a show format that we hope excites you as much as it does us, from the fans for the fans. Our friends at Universal, Mattel, and Target shared our excitement and helped support us every step along the way as we began to play in this expansive Jurassic toybox, creating this little show.
We were given the keys, and a chance to not only to take the Jeep and drive – but to custom design it from the ground up. We worked with a handful of talented artists – including Lukas Vagt, Matt Henderson and Caleb Burnett – to support hatching the series, and evolve Beyond The Gates from concept to reality. This collaborative process has been a dream, and every party involved has been crucial in bringing this vision to life.
Today (February 17th) the first episode of Beyond the Gates made its debut exclusively on Target.com, with subsequent episodes to follow the third week of every month. Every episode feature your first look at all-new, upcoming Jurassic World reveals – and upon their reveal, they will become available for pre-order directly at Target.com.
Universal and ourselves not only want to use Beyond the Gates to share exclusive official content, but also to better inform the fans and collectors what is coming, when it will be available, while giving them a reliable way to secure those items for their collection before those opportunities go extinct. On top of that, we wanted to use this opportunity to let you hear directly from the masterminds who helped design the toys while taking a look at the development and evolution of the items via concept art, prototypes, and more!
The first episode of Beyond the Gates is here, and features a look at two long anticipated Amber Collection dinosaurs from the original Jurassic Park trilogy, accompanied by the expertise of Mattel’s own Chandra Hicks.
If you’ve seen episode 1, and are looking for our ‘After Show‘ — stay tuned! We’ve hit the ground running on this project, and that one is coming in hot. As for what to expect, we’ll take a longer look at the Amber Collection reveals, hear more from Mattel’s Chandra Hicks, while showing off more concept art and early looks at the development of these toys!
We wanted to thank Universal Pictures for being so accommodating and entrusting us to help create this fan-focused show. We have so much more to come, and can’t wait to show you more of what waits BEYOND THE GATES.
The people of Singapore will be getting a fun surprise this November as Universal brings a Jurassic World themed restaurant to ION Sky, a popular tourist destination in the capital city. Located 56 floors up in the ION Orchard shopping mall, the dino-centered pop-up will serve premium menu items amongst the backdrop of the Singapore city skyline.
The new diner will feature a variety of Jurassic themed menu offerings, including a Jurassic World Burger, Volcano Curry, and Nasi Lemak. Keep an eye out for some fancy dessert choices too, like Geologic Parfaits and Lava Cookies.
The restaurant also plans to offer more festive themed dishes as we approach the Christmas season. Limited edition merchandise will also be available for purchase, including LEGO sets, keychains, and Snap Squad figures.
The pop-up is a collaboration between Universal Brand Development, 1-Group, ION Orchard, and PARCO – a licensee of the Jurassic World Café. The café opens its doors on November 6, 2020 and will serve hungry customers until January 3, 2021.
It will be open daily from 11am to 10pm, and reservations are highly encouraged. Anybody feeling like taking a trip to Singapore? Gives us your best Jurassic themed food ideas in the comments below!
And while your mouth is watering at the photos above, be sure to also check out Jurassic Park: Chronicle, an Italian short film based on the Jurassic Park saga!
This short is a prequel to the first movie and “blends adventure with mystery, telling the story of Garrison Eriksen, a journalist who’s heard rumors about suspicious activities occurring on an island off the coast of Costa Rica. He arrives at Isla Nublar to investigate and soon regrets it.”
The animated short film is available to watch above, and you can find more information at the official website and on the team’s Facebook page! Let us know in the comments section down below what you think of Jurassic Park: Chronicle!
It was a digital landscape that sometimes we think time wishes it could forget. Before Facebook or Twitter, Instagram or Tumblr, even before Myspace. It was an age when the internet wasn’t quite in its infancy, but more of an awkward transitional phase, as everyday it seemed new sites, forums and chat rooms came and went.
Today the graveyards of Archive.org are littered with the remnants of this now bygone era and provide a fascinating insight into the Jurassic Park fandom. Full of forgotten fanfics, early rumors of a “Jurassic Park 4” and maybe if you’re lucky some old screencaps and fan art, there is one page in particular that stands out. A place many once heard of and few probably remember, it was only recently that it was rediscovered.
Almost lost forever and forgotten by most, Jurassic Park: England (or “JP:UK” as it was also known) was a website chronicling a labor of love undertaken by British fan Andy Simpson and his quest to create a patch of prehistoric paradise in his own garden. Seemingly inspired by “Jurassic Park: The Ride” and then then recent Jurassic Park III, you can guarantee no expense was spared.
With some reports estimating that Andy spent about £4,000, the attraction included a 20ft. river safari through primeval overgrowth, smoky banks and of course a 15ft. recreation of the infamous “King Kong gates” that loomed over guests in the movie. All of this ending in a home theater where guests could join its creator in a private screening of his favorite films. “I’ve seen Jurassic Park over 300 times!” Simpson told reporters back in 2001. “I watched the films over and over ’cause each time I’d notice new things to re-create.” he also commented.
The attraction itself was by no means easy to build. According to Andy, besides the two years and countless hours needed to construct the massive attraction, it was also required to meet certain standards from the local council in order to entertain guests. Luckily for him however, “Jurassic Park: England” came just short of the required dimensions for some serious urban planning. As, if that wasn’t enough to consider, Simpson had to reach out to Steven Speilberg and Universal themselves for their blessing to use the Jurassic Park name and iconography. With little in his favor and probably as much chance as the cast of Jurassic Park had escaping the jaws of a hungry t-rex, Universal and Speilberg’s company actually reached out to the teenage fan, providing him with everything he needed to properly represent what they created.
Unlike the fictional park, which was only previewed to six selected guests, “Jurassic Park: England” opened to 40 and was met with critical acclaim for such a humble attraction. People gasped with delight as they were towed through the torch lit river and amazed as they came face to face with simulated dangers waiting along the banks. Simpson went on to be featured in countless news outlets including radio, tv, magazines and newspapers. In addition his site showcasing the ride briefly went viral with thanks from an avid community of fans.
What happened to “JP:UK?” Well truth be told, nobody really knows. In a time before social media as we know it today, it was easy for it all to fall into obscurity. The last time anyone heard from Simpson was in 2008 when he last updated his webpage. Perhaps somewhere in a British suburb, in an overgrown garden adorned with plastic skulls are the ancient ruins of this once proud attraction. A real lost world, waiting to be rediscovered, to be explored and maybe even entertain guests once again.
It’s hard to think that anything this huge could be forgotten, but if it’s one thing dinosaurs like the ones in Jurassic Park have to teach us, it’s this: Even the biggest things can be lost to time and reclaimed by the Earth. That’s why it’s important that we make our mark and tell the world who we are. The dreamers, the innovators, the people who do the impossible, keep pushing forward, shine bright and leave your legacy.
This article was written with love and with cooperation from “Big Razzie” and “Jurassic Outpost”.
A new Kickstarter has launched for an upcoming dinosaur survival horror game known as Deathground. The game is described as a solo and co-op survival horror game that throws players into a desperate battle for survival against deadly AI dinosaurs.
The Jurassic Park franchise has unfortunately been a stranger to survival horror video games, with efforts in the past often being cancelled before completion. Jurassic Park: Survival was a cancelled Playstation 2 video game that was third person and similar to Tomb Raider in gameplay style. It was set on a mysterious third island and for its time appeared to be the horror survival game fans had wanted.
In more recent years, Universal Pictures had trademarked Jurassic World: Survivor, which was known to be an open world third or first person survival game taking place on Isla Nublar. It was being developed by Cryptic Studios but ceased development at some point in 2017.
This year, Universal Pictures trademarked Jurassic World: Aftermath, which we believe could be the same game, perhaps under a new developer. So far the game has not been officially discussed.
And that brings us to now. Five movies into the franchise and not a single, modern (we can’t forget Trespasser) survival adventure game. Nothing with a similar style to The Last of Us, or Alien: Isolation, which are arguably two of the most defining in that genre.
Based on the trailer, Deathground promises to be the survival game Jurassic fans have been looking for, mixing deep jungles with InGen looking facilities, it does appear to be heavily Jurassic Park inspired. Check out the video below:
The game already looks very promising and has strong Dino Crisis vibes, and it’s hard to argue with the beautiful imagery that it isn’t Jurassic inspired.
As huge dinosaur fanatics and experienced game developers, we’re building a game that we’re extremely passionate about and believe this is a game people would love to play. For years, we’ve spotted all types of requests and comments across the internet for this game type. We’ve heard your calls and this is our answer! We’re a collective of experienced game development professionals and specialists in Unreal Engine. Beyond this, we have a wide range of talented collaborators we frequently work with who can help us create something incredible. So we feel we’re in a great position to develop a game like this and we’ve come to Kickstarter for your support on this journey!
The game aims to fully immerse you in its world, using dynamic weather changes and unpredictable AI dinosaurs to create a suspenseful and challenging experience for the player.
They are using Unreal Engine 4 to create beautiful environments that scream Isla Nublar/Isla Sorna, and currently there are four main dinosaurs in the game, with more to be added.
The team behind the game are looking for £80,000, and with their experience of 10 plus years working in the industry, they believe reaching that figure will allow them to get the game into early access.
Jaw Drop Games have worked on a number of AAA games, including Alien Isolation, Lego Star Wars, Dirt 5, and more. They share a lot of experience in various forms of gameplay which, when put together, will help make this ‘independent’ game feel as real as it can.
With Universal showing no signs of filling this gap in the video game market, Deathground is worth looking at, and if you’re impressed with what you see then please consider donating to this game. Even a small donation goes a long way, and personally I’m excited to see what the team can really do once they reach their Kickstarter goal.
The campaign ends on August 7 and there are many rewards that come with your pledge, so be sure to go check it out and if you like what you see, donate what you can!
Let us know what you think of this game, and what Jurassic Park game you’d like to see in the comments section below!
Jurassic Park’s groundbreaking special effects are often the topic of conversation when the movie is discussed. So often in fact, that sometimes it can overshadow many other elements of the production that were fundamental in their own way, to creating the movie we know and love.
The production of Jurassic Park began with an adaptation of Michael Crichton’s novel, and those involved with the production considered many different ideas and concepts before landing on the final screenplay. This exploratory phase of development and pre-production has been skimmed over in the movie’s official ‘behind the scenes’ documentaries and books…
Until now. Jurassic Time have launched a new project, one to showcase all of the myriad of ideas that could have been realised if they survived the development stage of Jurassic Park. Jurassic Memoirs dives into these un-seen concepts, sometimes with the aid of personal recollections from those involved with the production.
The first release, Michael Crichton’s Adaptation of Jurassic Park, is a 5-part audio analysis series that explores the variations in Crichton’s own screenplay drafts, and the first part is available to listen to now:
And to follow the above, Jurassic Time will then release Rick Carter’s Adaptation of Jurassic Park, which will be an audio drama with visuals.
Jurassic Time is known for it’s audiobook-style memoir of John Parker Hammond, featuring audio recordings of Richard Attenborough extracted from the video game Trespasser. The audio recordings unveil details about InGen and the islands, which Jurassic Time wanted to preserve. The ‘Definitive Edition’ of that is available in audio, video and book programs.
But aside from those audio recordings, founder of Jurassic Time Derrick Davis has also unveiled never-before-seen concept art and storyboards from Jurassic Park which shed light on ‘The Many Deaths of John Hammond‘, this image below was recently uncovered to help illustrate one of the concepts:
The Jurassic Memoirs website also includes a number of interviews with key people associated with the franchise, including John Bell (Art Director), John Gurche (Concept Artist), Gary Goddard (creator of Jurassic Park: The Ride), and Austin Grossman – the writer of Trespasser.
The website really is filled with a heap of resources and content to further your love for the original movie, so be sure to go check it out, and follow Jurassic Time’s Facebook and Twitter pages for more!