‘Jurassic Time’ Unveils Exciting New Project ‘Jurassic Memoirs’ and Debuts 5-Part Crichton Audio Series

Jurassic Park’s groundbreaking special effects are often the topic of conversation when the movie is discussed. So often in fact, that sometimes it can overshadow many other elements of the production that were fundamental in their own way, to creating the movie we know and love.

The production of Jurassic Park began with an adaptation of Michael Crichton’s novel, and those involved with the production considered many different ideas and concepts before landing on the final screenplay. This exploratory phase of development and pre-production has been skimmed over in the movie’s official ‘behind the scenes’ documentaries and books…

Until now. Jurassic Time have launched a new project, one to showcase all of the myriad of ideas that could have been realised if they survived the development stage of Jurassic Park. Jurassic Memoirs dives into these un-seen concepts, sometimes with the aid of personal recollections from those involved with the production.

The first release, Michael Crichton’s Adaptation of Jurassic Park, is a 5-part audio analysis series that explores the variations in Crichton’s own screenplay drafts, and the first part is available to listen to now:

And to follow the above, Jurassic Time will then release Rick Carter’s Adaptation of Jurassic Park, which will be an audio drama with visuals.

Jurassic Time is known for it’s audiobook-style memoir of John Parker Hammond, featuring audio recordings of Richard Attenborough extracted from the video game Trespasser. The audio recordings unveil details about InGen and the islands, which Jurassic Time wanted to preserve. The ‘Definitive Edition’ of that is available in audio, video and book programs.

But aside from those audio recordings, founder of Jurassic Time Derrick Davis has also unveiled never-before-seen concept art and storyboards from Jurassic Park which shed light on ‘The Many Deaths of John Hammond‘, this image below was recently uncovered to help illustrate one of the concepts:

The Jurassic Memoirs website also includes a number of interviews with key people associated with the franchise, including John Bell (Art Director), John Gurche (Concept Artist), Gary Goddard (creator of Jurassic Park: The Ride), and Austin Grossman – the writer of Trespasser.

The website really is filled with a heap of resources and content to further your love for the original movie, so be sure to go check it out, and follow Jurassic Time’s Facebook and Twitter pages for more!

Check out Our Interview With Joseph Mazzello About All Things Jurassic Park and World!

Are you looking forward to tonight’s ‘Watch from Home’ party of Jurassic Park, hosted by Joseph Mazzello? While you know him as Tim Murphy from Jurassic Park, his career has been incredibly diverse, with roles in films like The Social Network, and most recently starring as John Deacon in Bohemian Rhapsody.

We were lucky enough to chat with Joe about all things Jurassic Park, Jurassic World, and dinosaur. We cover a variety of subjects, such as runaway raptors, deleted scenes, and where his character may be today.

Tonight’s watch party starts at 8pm EST, and can be watched in the embeded video above once live. Until then, be sure to read our interview below!

—————————————————————————————————————————————

You have an upcoming Jurassic Park ‘watch from home’ with IGN, can you tell us a little bit more about that?

JM: I was approached by Universal first, and I really jumped at the chance! The last time I saw it was in 3D in theatres -a bunch of my friends made me go watch myself, and have their 3D glasses on and look at the screen and look at me back and forth like that for 2 and half hours. That was a chance to really think about what a great movie it was and how it still holds up today. You know I would hold it up against any action movie, any monster movie, really anything. I just think the visual effects hold up really well, the story is beautiful. Spielberg the way he was an artist with every shot, every single one, and you still feel it to this day- the care he took with everything. So any chance that I get to kinda come back to the fans a little bit. If there’s one constant in my entire life, it is guys around my age telling me that they went and saw Jurassic Park 4, 5, 6, or 7 times in theatres and telling me how much they identified with me. They wanted to be me when they were growing up. Stuff like that warms my heart, knowing that I could be apart of something that was so special in people’s lives. To be able to do it for as many people as possible while we’re all at home, we’re all trying to deal with these strange and heartbreaking events together is a great escape for us. Its a way for us to come together and enjoy a great film and impart my insight about it and great memories, and I can wait to do it.

I’ve grown up with Jurassic Park, I’m too young to have seen the original in theaters, but I grew up with it on VHS and it was always a really big part of my life, especially with dinosaurs because ultimately it guided me to go to school for paleontology — though I eventually shifted over to film. But Jurassic Park has been kind of a constant in my life, so outside of Jurassic Park, do you have a continued relationship with dinosaurs, going to the museum or anything along those lines?

JM: Well it’s funny, I have a five year old nephew now who is of course obsessed with dinosaurs. So I’ve been waiting for all this to be over so I can take him to the Natural History Museum in New York and kind of spur his excitement about this thing that was such a big part of my childhood. I think that I’m reliving a lot of it because of him, it’s probably close association with dinosaurs themselves. Jurassic Park of course I live everyday, but dinosaurs, it’s fun to see how excited kids can get about them.

Outside of the Jurassic Park films, do you have a favorite dinosaur that you like that wasn’t a part of the films?

JM: Oh man, that’s tricky looking at Jurassic Park ,and with all the sequels, you see a much bigger variety than you see in the first film. Even like the ‘pterodactyls’… When you saw them in some of the sequels, like in Jurassic World, I thought that was pretty awesome.

So have you kept up with the sequels then?

JM: I have yeah, absolutely! I usually don’t go see them in theaters and then once they kinda…you know I get recognized a lot from the original film. So I try to see them a little more in private now. But yeah, I watched them.

So here’s a question, and its probably a bit of an oddball one but it might the type of thing you would get from a jurassic park fan site. Over the years, Jurassic Park 3 and Jurassic World, had a very long development with many different stories. Was there ever a time that you were potentially going to be involved with Jurassic Park 3 or Jurassic Park 4.

JM: You know, I don’t know if I was. It was probably something that was discussed internally. No one at the time reached out to me about those two films in particular. Obviously, The Lost World, Steven called right away and kinda have me and Arianna come in there, and advance the ball and kind of away we go with the film. And even that was so much fun. But no, in terms of Jurassic World, but if they did, I wasn’t privy to it.

Do you think Tim would have visited Jurassic World when it opened? Do you think that’s something his character would like to do?

JM: My goodness, its funny because I feel there’s still so much character and you could go so many different ways with it. You could go the way it was a traumatizing event and his love for dinosaurs kind of faded – or became a fear instead of a love. Or you could do that it was something more, and he’s a average kid and being the grandson of John Hammond and being the heir to these things that he might want to get involved. But being at the park as a spectator, we could go either way with that, but either way it would be interesting.

It would be interesting to see his character’s perspective. Its funny, there was a comic book series released called Jurassic Park Redemption that featured an adult Tim and he kind of started his own little park, and his rules were no carnivore’s this time and lets do it right, and of course the scientists didn’t listen and things went astray. It would be one of those things that fans have wanted to see where Tim’s role would go. Tim and Lex have a legacy with Hammond and they probably still fit into the puzzle somewhere.

JM: I hope one day that’s something that gets answered. There is so much you can do with these characters and its such a phenomenal franchise that has grown and now been beloved across generations. It’s still a character that is near and dear to my heart and there is so much you can do with him going forward.

Now with Jurassic Park, I’m sure you get asked this a lot, what’s your favorite filming story.

JM: The one that stood out to me, there’s obviously a couple, the Hurricane Inniki, which at the time was the biggest hurricane to hit the US. The fact that was going to be happening, and on the last day of shooting [before halting for the hurricane] we wake up in the morning and they say we’re going to evacuate — but then Steven comes in and says ‘no, we’re going to hangout here, let it pass over us’. We ended up having the entire crew in the ballroom together like it was camp, and the craft services and caterers had a bunch of food for us, they brought in all the lawn chairs from the pool and we all just hung out as this hurricane was coming in. And Steven, because he was so passionate about what he does, and he’s such a perfectionist and has a love for film, his emotion behind this was “I’ve got to go out there and film this thing as it’s approaching, and maybe use it for the movie”. I guess having that kind of personality at the helm, it made me love acting and potentially directing which I ended up doing, only grew. It was something I found so inspiring. It was such a wild and crazy time thinking about how my mom and brother and sister were at home – there were no cell phones and all the phone lines were down so they didn’t know what happened to us. Such a wild time in our lives.

Onset though, a story I tell a bunch that I’m sure you guys know, but on my birthday, we were doing the kitchen scene and I’m supposed to be running to the freezer. I’ve got my limp going and I’m running to the freezer, and the Raptor is supposed to take a right and I’m supposed to take a left. Well the raptor was on wheels and being pushed since it was such a fast shot. The guys lost control of it and it ended up going left with me, and I turned around and its claw hit me in the head. I got knocked down on the floor! Steven came running over to see if I was okay. I was a little bit dizzy but I was alright. And Steven said “well this is as good a time as any, ready everybody?” and he starts singing happy birthday! I had Happy birthday sung to me by the entire crew of Jurassic Park, which was such a wild thing. And after that Steven actually asked me if we could film a little bit more, but at that point I was a little bit out of it. So he said “okay I think we got it, we got it”.

That’s a testament to working with practical animatronic dinosaurs I suppose – they really do make it real, on and off screen.

JM: Absolutely. It was funny too because it sort of played out the way it does in the movie where you’re waiting to see the dinosaurs and don’t really see them. Because first we started shooting in Hawaii, the first things we did mostly were CGI stuff. So it was like the Gallimimus around us that were not there. Then the T. rex coming out and eating one of them, that was just someone holding a big piece of wood that was like two stories high with a Tyrannosaur head made of cardboard on top of it, and guys moving it up and down. And then when we ultimately got to LA and started shooting in the studios we started working with dinosaurs every single day, and at last the Trex. It became so unbelievable how massive these machines were, and Steven would sometimes call me out of school on set, and show me them because he knew I was so interested and he’s got that childhood imagination and still has it. So he always wanted to show me these incredible dinosaurs they were building. Every day on set was wonderful. They were the best days possible, and even the worst day was still better than bad days I had on any other set.

It seems like for everyone involved in the movie, the production was something special and the movie itself with the visual effects, with what Stan Winston Studios did with the animatronics, what ILM did with the CG animals, what really is revolutionary on so many fronts, I think on top of the wonderful story, the great directing, the great acting, its one of the many reason it has held up and is so near and dear to so many people’s hearts.

JM: I agree. Like I said, after Jurassic Park because the CGI was so brilliant, movies started leaning on CGI too much and that continues to this day where a lot of films look like cartoons. As good as CGI often is, you still know when you can actually reach out and touch something. There’s something to be said, even the puppeteering back in the day, even if they looked a little wonky, you still know it was there. I think that’s also what helps make the originals so iconic. And the other thing is, it’s really a small story if you think about it. Like what is the movie Jurassic Park really about? Yes it’s about dinosaurs, it’s about monsters, it’s about the chase, it’s about all of that. But it’s really about very few people stuck in a small place, and this guy who doesn’t want to have children who is forced to take care of two of them in a dire situation, and learns to love them. That at its core is so Spielberg. It’s a story about a father, a family, a member that pushes against it but ultimately finding that redemption, and finding that love. I just think that when a story can play out on the small personal level, and play out on a grand scale, when those things come together you can tell it’s a classic and that’s what Jurassic Park is.

We talk about it a lot, the sense of intimacy across the board in the original Jurassic Park is what makes it so relatable on a character level, makes the story so engaging, which ultimately makes the action so believable. There’s a certain tactile sense to it that makes the story really resonate, and the things that play out visually really anchor to reality. Like you said with CG, one of the things about shooting practical is that practical has limitations and imperfections like the real world has limitations and imperfections.

JM: Right!

And sometimes I see CG, beautiful and incredible work, but it almost starts to break the sense of believability when everything is so beautiful, so incredible. The sunsets are so perfect, the mountain range so ideally placed that, while it looks photoreal but you as an audience member know its not real, and the illusion breaks. It’s interesting how Jurassic Park, being out there on location as much, embracing these ‘limitations’ made it feel all the more genuine.

JM: Right and thats not to say that brilliant, brilliant films haven’t been made using CGI almost completely but I think that there’s still that feeling you want to have something tangible there to hold onto as the audience. Something that you know is there, something that is real that you get invested in. Because when the more you can make people feel actual danger, the more invested you’re going to get, the more you are going to feel the plight of those characters.

Absolutely. You talked about the Raptor in the kitchen and how it hit you but what do you think has happened to that Raptor that got locked in the freezer. Where do you think that Raptor is today?

JM: Well it probably ate a lot of frozen meatballs. So it did okay, for a little while anyway. But who knows, maybe one day there will be a sequel in the works about the frozen raptor.

The frozen raptor being thawed out. On its revenge spree.

JM: Exactly. I think it’s perfect. Who knows what sub-zero temperatures do to dinosaurs. We’re about to find out!

Exactly, but we’ll probably have to wait for Jurassic Park 27 on the moon. Jurassic Moon.

Ok, so I imagine you’ve been asked this before, but when you’re in the Ford Explorer tour vehicle in Jurassic Park, the T. rex pushes its head down through the viewing dome — I guess when the window is on top of you and Arrianna Richards, a part of the window had broken off? Which was not supposed to happen.

JM: That’s correct.

Was that a scarier moment when that happened?

JM: You know, in real life, these are really heavy machines that are being handled by people in a remote way. And so there was inherent danger just even if they were big blocks, the fact that they were being controlled and brought towards you. And it was supposed to hit the plexiglass, it was supposed to come down. But it was not supposed to come down with that kind of force that it would actually come down that far, and actually break the plexiglass in half. Actually, you can see it in the movie that there’s a quick shot of the Trex with a missing tooth in that moment because the tooth fell out when it hit the glass, and they tried for like half an hour to get it back in and it wasn’t sticking, so we just said screw it we’ll just do it without it. So that’s a good little thing to watch out for, not an Easter egg. But it’s something funny to watch out for if you can pause it.

Another question a lot of people had, are there any notable deleted scenes that your character was involved in?

JM: Oh boy, I don’t think that’s a question I’ve ever been asked. I don’t think there was anything that I was in, a scene, that was cut. I’m sure in the original script there were things that were cut or moved around. There were certain shots I remember that were cut out. There was one in particular where when the self driving vehicles were on the track, we were supposed to go over this land bridge – a real land bridge in Hawaii – that had no guards on either side of it, they were supposed to have us go over it but we were like “no way”. So they have some doubles in the car of us, and have it go over the bridge for us. But that was something that was cut, I’m not sure why. They were little shots like that, but I can’t think of any scene in particular.

I believe one of the scenes people were questioning was I think in the children’s novelization, it talks about a scene where Grant starts talking about the Tyrannosaurus after the attack, while Lex and Tim are in the storm drain, but he realizes they are too traumatized to continue the conversation. So a lot of people wondered if that was filmed, or was that just part of the novelization from the script.

JM: That was not something that I remember filming. I can say with 99.9% certainty that we did not film it.

Okay! Another question we got was what was the hair and makeup process for making your electrocuted look.

JM: Ha! I can’t totally remember but it was my hair. Boy I wish I could remember. Monty Hall, I think he did the make up. But I can’t totally remember but it didn’t take any longer than usual. Pretty much a lot of hairspray to make it stand up. Actually Spielberg always had an issue with me coming to the set, my hair was always too neat in his opinion. And so whenever I would come on set, and no matter what, he would come over to me and rub his fingers through my hair, and just jostle it around a little just to make sure it was always messy. But I can’t quite remember the process but if I could I would do it again. For the IGN Watch From Home.

Are there any small details that Jurassic “superfans” would appreciate or know or what to know from your experiences?

JM: I think the answer to that question has to be join us tonight, because when I watch the movie is when all these things really come rushing back to me. I’m gonna try my best to really try and dig into the depths of my brain to remember every little moment.

Do you keep up with the Jurassic Park community to a degree just to see what people are talking about or are interested in over the years?

JM: I will say they definitely keep up with me. I get great messages all the time from Jurassic Park fans, and I’ve had a lot of great conversations around the world with people who love the film so it keeps me up to date just having people who enjoy these films so much. It makes me feel a part of the family which is a wonderful thing because it’s such a wonderful franchise to be part of, they’re making great movies and my hope is we keep seeing Jurassic Park a long way into the future.

Absolutely.

We wanted to end this with a huge thank you to Joe for taking the time to do this interview with us, and chat all things Jurassic. You can follow him on his Twitter here, and Instagram here. We hope to see you tonight during the Watch from Home stream!


An Update About ‘Jurassic World’ Productions and Note to Fans Amidst Current Circumstances

We’re living in unique, uneasy, uncertain, and unprecedented times.

Due to the global spread of COVID-19, better known as the ‘Coronavirus’, and the widespread public safety precautions being enacted across the globe, most industries have ground to a halt. While we know it can be frustrating to know delays are looming on the horizon, it’s important to remember how crucial it is to put the health and safety of others first. ‘Jurassic World: Dominion’ has halted filming, and will likely see a delay as the global pandemic continues to be an issue, ‘Jurassic World: Live Tour’ has been formally shutdown and cancelled, and the fate of ‘Camp Cretaceous’ remains unknown as DreamWorks has shifted to work from home.

In these times of social distancing, it’s easy to feel isolated – and it’s up to us find new ways to entertain, support, and interact as the world experiences this together. In that sense, we’ve all never been closer together. Be safe, help flatten that curve, stream more Netflix than ever before, and turn to the Jurassic community online if you’re looking for a distraction. We’ll be here.

To accompany this, we’ve decided to to publish director Colin Trevorrow’s note to the ‘Dominion’ crew – his words not only apply to those working on the film, but to the fans in the community. Read his words below, and stay safe out there.


Crew,

I know most of us were together Friday night when the news broke, but now that we’ve all had a chance to process, a quick note.

One of the things I’ve found to be true, time and again, is that opportunities can be found in the worst of news. Sometimes it’s an opportunity to appreciate something you may have taken for granted. Or just to take a step back and look at the world around you and your place in it. While this is a frustrating delay—especially as we’ve started to hit a real stride together—I hope all of us take a moment to recognize how lucky we are to tell stories for a living. Especially stories with dinosaurs in them. It’s a gift.

The most invigorating surprise for me on this production so far is how strong we are together. This crew is a well-oiled machine of human ingenuity, the kind of rare army my mentors have built over decades of work together. But every part of our group matters equally—none of us are expendable or replaceable. That’s why we’re being so careful. I want to finish the game with the team I took the field with.

So take care of yourselves, be vigilant. Value this time with your partners and children. Call your parents. We’re making a film about the need for all living things to take care of each other, with our own survival in the balance. It’s a message that matters.

Thank you again for your brilliant work so far. We’ll finish the job together soon.

ct

Colin Trevorrow Confirms Someone Has Guessed the Title of Jurassic World 3 – but What Is It?

As we continue to approach the start of filming for Jurassic World 3, it is safe to say that there is a lot of excited speculation within the fandom about what the title of Jurassic World 3 may be. Whilst we know that the working title of the film is Arcadia, as confirmed by production weekly, we know that this will not be the final title for the film.

There has been lots of speculation in the fandom about the nature of the name of the new film – and recently, Jurassic community member James Ronan shared a great thread on Twitter which Colin Trevorrow actually got involved in – adding fuel to the speculation fire – and eventually confirming fans within the thread have guessed the title.

Colin’s involvement within the thread involved teasing fans, before adding some additional context to some of the titles. Whilst he replied to some, such as ‘Jurassic World 3: Duel of Fates’, to poke fun at some of the ideas which fans were throwing out, he did also offer some hints about the direction which the title of the third entry in the film series may be taking.

While the above tweet isn’t from Colin, it is part of the thread, and one of the few Colin liked within it. Considering that, it stands to reason the title will be something more hopeful. Another thing Colin did confirm on this thread was that ‘Jurassic World: Extinction’ will NOT be the title of the new film. I must admit, I was slightly disappointed to read this as I and several other fans had been excited about the prospect of ‘Extinction’ being an obvious new subtitle for the series – as it was nearly the title of Jurassic Park 3 – but it does now bring into question where exactly we may be heading next. There were several fantastic suggestions within the thread such as ‘Paradigm Shifts’, New Era and ‘Welcome to Jurassic World’ – all of which I personally really appreciate as they have they communicate the current nature of the franchise well. Other great suggestions included ‘Jurassic World: The Edge of Chaos’ and ‘Jurassic World: Paradise Lost’ – though they skew less positive sounding, and more grim.

So you’re probably now thinking ‘but I saw people saying Colin Trevorrow confirmed the title is ‘New Era’. He didn’t. While that title is the current running theory, as it was guessed within the thread, and reads in a positive way, Colin’s tweet using the words dates back to the Summer, regarding a very different topic.

The running theory is Colin chose the words New Era on purpose, as an easter egg of sorts, that would only come to light after the title of the film is announced. It wouldn’t be the first time he did that – in past interviews with Jurassic Outpost, he snuck direct quotes from the Fallen Kingdom script into his answers to our questions. However, only time will tell!

‘Jurassic World: New Era’ or not, these titles should have one thing in common – they suggest that the title should reflect the new nature of the third instalment in the series now that we are off Isla Nublar, and well within the domain of the general population. Short features like Battle at Big Rock and The Jurassic World Motion Comics have provided tantalising hints at the nature of the world after the fallout from Jurassic World: Fallen Kingdom – so this is something which I feel should be further emphasized in the title of the third film. It is safe to say that the stakes which we are facing within the upcoming sequel are the most extreme they have been within the franchise so far – so I am hopeful that the title will reflect the change in scale and scope which we are likely to see when this film debuts in cinemas everywhere next year.

Battle at Big Rock Graphic

Equally, however, the title may be something much more on the nose like ‘Jurassic Park: The New World’ – hinting at the more open and ‘new’ nature of the franchise moving forwards. With Universal Pictures ramping up the amount of energy Jurassic is getting, and with more toy-line and spin-off materials than ever before, I think that this film may be used as a springboard to debut a new world of Jurassic content – functioning as an ending to the story saga we have followed, but also as a new start for wherever the franchise may go in the future.  It’s safe to say that we could speculate over the title all day – but, at the end of the day, it is just a title – and it may not even directly hint to what happens within the film but may be something much subtler, so we will have to wait and see how the title eventually ties into the film.

With all this said – I’m eager to hear what you are all thinking about Jurassic World 3. What do you hope the title of this new entry in the saga will be? And what are you hoping the film will explore thematically? Let us know in the comments below, and stay tuned for more news on Jurassic World 3 as soon as we get it!

Jurassic World and Soft-Canon: a Counteractive and Convoluted Conundrum

This article is a guest contribution by Thomas Fishenden.

When it comes to the Jurassic Park franchise, it is safe to say that there has been a lot of world building over the duration of the five installments which Universal Studios have produced. It is certainly safe to say that a lot has been added to the franchise over the years. The films have added new locations and new animals and characters, whilst the secondary materials – such as the viral marketing – have aimed to add in more continuity between the sequel installments. Canon, however, has not always been maintained – and there have always been issues which have plagued the Jurassic franchise and the continuity it shares between its various outings. We have seen Universal and Colin Trevorrow take steps towards addressing these issues in recent years – but unfortunately, a recent announcement during the press for Jurassic World: The Live Tour has us concerned about the future canonical consistencies within the franchise.

In the past, Colin Trevorrow has stated that he is the overseer of the franchise – and would oversee issues, such as Canon, moving forwards to ensure better continuity and cohesion across the property in the future. This had many of us excited, as it seemed to indicate that both Colin and the studio behind him were willing to take meaningful steps towards building a much more coherent cinematic universe. Indeed, it appeared that the Jurassic franchise would take a similar approach to other great franchises like Star Wars and Marvel, building outwards with meaningful connections to the very core pillars which first established the franchise. For a while, this seemed to hold true – with inconsistencies around the geography of the Isla Nublar report in both Jurassic World and Jurassic World: Fallen Kingdom openly addressed by the director, who proceeded to work with the team behind the viral marketing and surrounding canonical materials (Chaos Theorem) to build a meaningful explanation which alleviated the canon-breaking implications that the change in island geography had. Furthermore, the team working behind the scenes had the opportunity to build upon the background of the franchise – adding in new implications for the canon which alleviated some of the strained connections that the narratives of the more recent films had. It is safe to say that the Dinosaur Protection Group website, and other subsequent ventures, did a lot to build upon the canon in meaningful ways – addressing the concerns of long term fans and creating much more of a cinematic ‘universe’ than we had ever seen for the franchise before.

Whilst the Dinosaur Protection Group faded into obscurity after the cinematic debut of Fallen Kingdom, it appeared canon would continue to grow and expand within the franchise. This brings us to Jurassic World: The Live Tour. Press Events for the tour (see Chris’s coverage from an event in April of this year) got fans excited – with a clear focus on developing a story which could fit within the confines of a pre-established Jurassic World narrative. Indeed, whilst some of the live show would build upon the back of the blockbuster film, showcasing the Indominus rampage on Isla Nublar, the clear majority was stated to be a brand-new story exploring a top-secret InGen Facility in Chile. The story follows Doctor Kate Walker, who was working with dinosaurs in a similar behavioral capacity to Owen Grady, and has essentially been pitched as the other half of the IBRIS project which we see on screen within Jurassic World. This, again, is a project which has always been relatively secretive on-screen, so fans were excited to be able to learn even more about this new piece of lore which was sure to build upon the fundamental ideals explored within the first Jurassic World film. Anticipation was high – and this was only exasperated further by the debut of Battle at Big Rock, which explored more new characters within the same universe, after the events of Fallen Kingdom.

Unfortunately, however, it seems that the story continuity will not last.

Fast forward to the start of November, when the Live Tour is kicking off with its worldwide premiere. Colin was interviewed by the Social Media team working on behalf of Feld Entertainment., and in an Instagram story on the official tour account, Colin was asked where the events of the show fit within the timeline of Jurassic World. His response was as follows:

“We have something we call soft canon – which is that it happens, but it also exists within its own space. You know, Feld’s writers and creators made a new and original story which exists within the context of Jurassic World and I think people are really going to love it.”

This statement is great when we consider how passionate Colin is for the franchise, and it is nice to see how excited he is about the live show – but it also poses a very real problem for the franchise moving forwards. That statement of ‘soft-canon’, and the careful phrasing of this show ‘existing within the context of Jurassic World’, has set alarm bells ringing for many fans – suggesting that the show may not be a meaningful fit within the pre-determined canon of the franchise, as was previously implied. Soft-canon itself is an alarming phrase, considering its what ‘Jurassic World Evolution’ is described as — something that is not canon at all, but adheres to the rules of the universal while carving out its alternate reality.

This becomes problematic as a universe which is built without canon in mind can very quickly crumble and implode if not handle with a degree of oversight and brand management. Disney know this all too well – and it is the reason why the Star Wars Expanded Universe is now referred to as ‘Legends’. Here, Disney told too many stories which conflicted with one another and posed potential problems for the canons of the franchise so they had to restart this from the ground up and discount any of their old stories as being non-canon unless reintroduced into modern films or properties. Whilst this soured many Star Wars fans, Disney could get away with this because of the sheer scale and scope of Star Wars and its fan-base, with many more pre-established stories already under the franchise’s belt. Jurassic, in contrast, is a relatively new and expanding franchise with a smaller fan base, and so the movements made to grow the brand really need to be considered and thoughtful to connect with audiences and build a meaningful and consistent fan base. Therefore, the term ‘soft canon’ being thrown out so early in the growth of the franchise has both I and many other Jurassic fans concerned about the future direction of the franchise.

It should also be noted that Star War’s non-canon ‘legends’ media only consists of expanded fiction that came out prior to The Force Awakens. Everything since then has been carefully cultivated to fit within the ever expanding galaxy, working with their brand team, writers, and directors as to not contradict the films, but add to them all while telling their own stories. Why Jurassic cannot do this, especially given their stable creative team, and smaller universe size, is a frustrating mystery.

Whilst I appreciate that it is hard to canonise a Live Tour (other properties like ‘Marvel Universe Live’ opted to tell entirely separate stories), I think straddling the line between canon and ‘soft canon’ is an attempt for Jurassic to have its cake and eat it too. Whilst it’s a humble attempt at developing upon the IP, I feel that it misses the mark and misses what fans have truly been clamoring for – which are stories which will have larger impacts on the overall franchise whilst enabling them to connect with these characters and these stories in much more meaningful ways. The attitude of utilizing ‘soft canon’ poses a worry for fans, as it brings into question upcoming properties like Camp Cretaceous, and where they will stand in terms of both canon and impact on the other properties within the franchise. Whilst there is certainly an argument for these being more children’s tailored properties, it is important to note that even in that regard a canonical middle ground is achievable. Take, for example, Star Wars: The Clone Wars. This property found a way to tell stories within a pre-existing universe whilst not damaging canon. In fact, Clone Wars could build upon the pre-established in interesting and meaningful ways – connecting with both older and younger fans alike. This was due not only to the creative vision of Dave Filoni, but also due to the creative oversight and brand consistency which Disney and the Star Wars team had in place – and something which Jurassic seems to be sorely missing at this moment in time.

For the Jurassic World Live Tour, the format itself doesn’t entirely mesh with real world antics – so we understand that the action and context that which the story plays out may not be 1:1 to canon. But there is no reasons the overarching story itself of Dr. Kate Walker, InGens facility in Chile, and the events that subsequently played out cannot be canon. A simple “The story is canon, the action within and execution of it is soft canon” would be far more understandable. It was stated numerous times that Colin Trevorrow was involved from the start to make sure the story is hard canon. So what happened?

Make no mistake – I, and many others, are excited for new stories to be explored within the Jurassic universe. Many of us have clamoured for more from this brand for years, so the fact that we are finally getting this is exciting, and is a true testament to the creative passion of individuals like Colin Trevorrow. But, with that said, oversight is important too – and it’s important that this is built into a brand with solid foundations so that these stories can continue to be told for years to come. With that in mind, an organisation like Chaos Theorem or someone else altogether really need to be empowered to get more involved in the day-to-day canon of this universe, so that we can finally have something which feels cohesive. Continuity has always been a matter of discussion for Jurassic – and in some ways, poor continuity adds to the charm of these films. But, if Jurassic is to ever grow into a franchise with the power to do more than beat back other big names at the box office, then it is crucial that canon is considered, and that the time is taken to build a rich universe for these stories to take place within.

What do you all think? Where do you stand on canon in cinema, and is it important to you that these side projects tie in? Sound of in the comments below!


Uniting the Franchise: How Jurassic World 3 Should Incorporate Dinosaur Designs from ‘Park’ Films

Art by Neemz.

2021 is swiftly approaching. Jurassic World 3 is already shaping up to be an event unlike anything we have seen since the original Jurassic Park. With Sam Neill, Laura Dern, and Jeff Goldblum all returning for major roles in the upcoming film, it is easy to see that we are in store for a movie with some serious callbacks to the film that started it all. With the return of old human characters, Jurassic World 3 is posed in the perfect position to be a film that showcases the original aspects of Jurassic Park side by side with the new ideas put forth in the Jurassic World movies. We can talk about the human characters until the sun goes down, but at the end of the day, the highlight of Jurassic has always been the dinosaurs.

One complaint that we see time and time again is how different some of the dinosaurs look in the newer films. While some fans view these differences as a major drawback, it’s time to take a hard look at how these perceived differences actually present a unique opportunity to showcase exactly what these dinosaurs are: genetically engineered, theme park…creatures. In other words, these dinosaurs are simply lab-created animals melding natural science and science fiction.

So today, let’s take a look at some specific examples of these differences. Let’s start with a classic: the mighty Stegosaurus. We first got a glimpse at the creature on Isla Sorna in The Lost World Jurassic Park. This Jurassic Park era Stego was on the more athletic side. As you can see below, it featured a straight tail and narrow head, which featured a beak of some sort. Its athleticism was put on full display when it sensed a threat in Sarah Harding approaching its infant.

Now, let us compare that to the Jurassic World era Stegosaurus. The new creation featured a heavier retro build, with a drooping tail and a wider head (with lips instead of a beak). Their coloration is slightly different, and their skin texture is entirely different than their park counterparts. We’re first introduced to them roaming Nublar’s Gyrosphere Valley in Jurassic World, presumably engineered under Masrani’s supervision to achieve certain goals.

In a universe where scientists have been cloning and creating new dinosaurs for over twenty five years, these differences can be explained by genetic manipulation. Perhaps the old Stegosauruses were just too agile and destructive with their more athletic build and size. Maybe the Jurassic World scientists realized a beefier build appealed to the parks older demographs who imagine dinosaurs with more outdated views. Questions like these are exactly the kind of lore I believe are ripe for answering in Jurassic World 3. Before we move on to how exactly the movie can present those answers in a natural way, let’s take a look at another dinosaur example.

The Ankylosaurus is well-known for the armor plating all along its back, but the different eras of Jurassic took the animal in otherwise different directions. We first see the Jurassic Park era Anyklosaur in Jurassic Park 3 as it lumbers underneath the tree some of our characters are hiding out in. It touts rougher scale-based armor with a smaller, colorful head. It has a narrow and angular build overall and is not overtly large.

Once again, let’s look at the Jurassic World edition Ankylosaurus that we see duke it out with the Indominous Rex. Not only is the Jurassic World era animal bigger, it has defined armor plating and a larger, uniform-color head. Just like the Stegosaurus, it sports a bulkier, stockier build overall. It’s been theorized that ‘World’s’ Anylosaurs are female counterparts to ‘Park’s’ males.

Ankylosaurs and Stegosaurs are only scratching the surface. Numerous other species have distinct sub-species within the Jurassic films, with 3 different Pteranodon breeds, over 3 different breeds of Velociraptors, plus a variety of sexual dimorphism seen within Parasaurs, Brachiosaurs, and more.

The best step for Jurassic to take is to embrace the differences and use them as a tool to enrich the deep mythology the universe has already given to us. I mean, who wouldn’t want to see the Jurassic Park 3 raptors running around Blue? That sort of variety in appearance is a treasure trove of rich story that has largely only been explored by the DPG marketing campaign for Jurassic World Fallen Kingdom. It’s important to not stifle that variety, but embrace it fully, and bring all these elements from various films together.

However, not every difference is a canonical variation – the T. rex of Jurassic World being a prime example. Many fans have complained she looks off from her Jurassic Park appearance – and it’s true – the design has changed in more ways than just aging. This love for Jurassic Park’s iconic designs is another prime reason to bring them back. Not just nostalgia – they’re some of the most iconic creature designs in cinema. Embrace the masterclass work of Stan Winston Studios, Crash McCreery and ILM that laid the foundation for Jurassic World.

We know that Jurassic World 3 director Colin Trevorrow plans to expand the universe even more and deal with these creatures on a much larger scale now that they’re part of our world. One of the best ways to explore this evolution naturally, while keeping it tied to the past films is to simply go back to the older, forgotten dinosaurs. Likewise, we can finally explore how these various subspecies may interact – what would a crossbreed of a Jurassic Park female raptor and JP3 male raptor look like? Or would they never have the chance, fighting for territory instead?

What makes the Jurassic Park novel so great is that it tackles the science aspect of the story head on – the novel version of Wu has candid conversations with Hammond about manipulating the DNA of the dinosaurs to alter their physical characteristics and change the way they behave. If we’re trying to find inspiration, that’s where to start the search. Having a character in the movie, like Wu, explain the differences between all the animals on screen only serves to deepen the canon in a positive way. Not only that, it serves as a natural explanation for why Project IBRIS with the raptors at Jurassic World was (eventually) successful compared to the more aggressive raptors from the previous movies.

What are your thoughts on the dinosaur differences? Is this a purposeful creation from Jurassic Park scientists, or do you think the filmmakers were just looking to switch up the styles? If you believe the science backs it up, would you like to see it explained on screen? Sound off in the comments below and tell us how you would explain the uniqueness of the dinosaurs!

Behind the Scenes Look at Designing Jurassic World Dinosaur Toys with Mattel’s Kristen Sanzari

Since their release in 2018 alongside Fallen Kingdom, Mattel’s Jurassic World line have taken over the toy aisle, and captured the attention of fans and collectors alike. Recently, we spoke to Kristen Sanzari – one of the designers on the Jurassic World toy line – about her work, and how she came to design dinosaurs for this continuously evolving range of action figures.

Kristen provided numerous design sheet images, that document part of the process that designing these toys undergo. In the images you can see reference photos, design change notes, and how things like action features are created.

Read on to learn about Kristen’s work directly from her, and of course, check out the images!

“I have been designing Jurassic World toys at Mattel for almost 3 years now, and people often ask how I got into toy design. So, I will give you a little background. I grew up with a love of drawing animals and my favorite animation characters. I loved my toys and loved animation. When it came time to go to college, I went to Cal Poly San Luis Obispo, where I studied graphic design and ran on the track team. I loved graphic design but knew I still wanted to study animation, so after graduating from Cal Poly, I moved to San Francisco, where I attended the Academy of Art University to get my master’s in visual development for animation.

After graduating, I got a job as a graphic designer/illustrator at a toy and publishing company called Artistic Studios (now Bendon Publishing). I worked on licensed craft sets and toys and loved it, but I was still mostly doing graphic design and package design, with only a little bit of illustration here and there. Wanting to do more concept art, I began applying to jobs at animation studios and toy companies in LA. I interviewed with Mattel for the Jurassic World product design position with a portfolio full of concept art for animation. Although similar in a lot of ways, I had no toy designs to show. So, after the interview I drew up some toy concepts focused on Jurassic, and luckily my now boss had faith I could design toys and I got the job.

Was I a dinosaur expert or a Jurassic park fanatic prior to getting the job? No, but I liked dinosaurs, I had seen some of the movies, and most of all I loved drawing and learning about animals. So, I made it my mission to learn as much as I could about dinosaurs and the Jurassic Park franchise when I began working on the brand. I watched all the movies a bunch of times, took several paleontology courses online, listened to the Jurassic Outpost Podcast, bought and read multiple dinosaur books and made it a point to learn about and know every dinosaur we designed.

When designing our toys, we begin by brainstorming about what we want that toy to do. Is it a T. Rex that roars and has a massive chomp? Or is it a Pachycephalosaurus that rams its head? There are usually so many great and crazy ideas that come up in brainstorms, but we always do our best to make sure the function of our toys are realistic, on brand, and accentuate what the dinosaur would have done in real life. Something we also focus on is our scale, we do our best to make all our dinosaurs in scale to a 3¾” human action figure, which really allows you to imagine how massive some of these dinosaurs were in real life.

As you can see from many of these design sheets, we start off with an initial drawing of the dinosaur concept and what the feature will be. Sometimes these are based on assets from Universal, for dinosaurs from the films, and sometimes we are able to create the dinosaur designs ourselves. We spend a lot of time creating the patterns and textures, picking the colors of the dinos, and making sure they fit into the look and feel of the dinosaurs in Jurassic World. In the Carnotaurus example you can see that the drawing and the original sculpt are different from the final sculpt and product. This is because we often know what dinosaurs are going to be in the film before knowing exactly what the dinosaurs are going to look like in the film. The toy production timeline is longer than the time it takes to make a film and so often we need to begin our design process before we have all the information. We frequently have to figure out the feature of the toy prior to knowing exactly what the dinosaur will look like, and we just have to be nimble and adjust our designs to fit the look of the movie as soon as we do get the actual assets. Our partners at Universal always do their best to get us the assets and information we need as soon as they can.

Once we have a sculpt we are happy with, and the mechanism is figured out, we can make our first model. The first model is never perfect, but we use it to see if we need to change anything about the sculpt and details, the mechanism function, the articulation, and the color choices. We then take notes on any revisions and make adjustments to improve this model. After all the changes have been accounted for we make a new and improved model. During the entire process there are multiple check points with Universal to make sure they approve the look and function of the dinosaurs.

When the final model is approved we move on to make a “first shot,” which is the first run of the product in plastic. First shots are made in the factories with any leftover or extra plastic they have, so they usually are really crazy colors. For example, we could get a raptor first shot with a pink body, black left leg, blue right leg, green head, and neon yellow arms. We make comments on the first shot and make sure the toy can stand and that the detents and articulations function properly. Next we get our first painted plastic toy sample. At this point the toy is almost complete, but we make sure the plastic and paint colors match, we make sure the mechanism and any electronic features are functioning the way they should, and make sure all the packaging information is aligned with the product. After all these comments are captured we pass them along to make sure our final product is the best it can be. Then, finally we receive the final product!

As a whole the toy design process takes an entire team and I have to say that team Jurassic is made up of some of the most passionate and hard-working people I know. Our design team couldn’t make the toys we do without the enormous help of our awesome marketing team, packaging team, and engineering team. It is truly a team effort and an awesome brand to be a part of.”

Thanks so much to Kristen for taking the time out to speak with us, and to share many of these images! For more from Kristen, you can check out her website here and her Instagram here. With the 2020 Primal Attack line coming soon (which the Sarcosuchus belongs to) , there will surely be more toys to learn about in the future!

What toy do you like the most from Mattel’s line, and what would you like to see more of? Sound off in the comments below, and as always, stay tuned to Jurassic Outpost!


Opinion: It’s Time We Get Some Answers About Jurassic World’s ‘Battle at Big Rock’ Short Film

This article is a guest contribution by Thomas Fishenden.

February has come to be an exciting time for Jurassic World fans – with New York Toy Fair usually leading to the reveal of a plethora of Jurassic merchandise which fans of the franchise will have the opportunity to sink their teeth into over the coming year. This year’s Toy Fair brought more with it than usual, however, with Mattel’s sales reps giving us a tantalization tease in the form of a secret which they weren’t meant to let slip on the show floor. According to them, fans of their toyline could look forward to both a Nasutoceratops and a brand-new Allosaurus joining their line, modeled on an upcoming live action short film which was set to debut before Universal’s ‘Hobbs and Shaw’ – the next instalment in their popular Fast and Furious franchise.

During May, two brand-new dual attack figures from Mattel hit store shelves, featuring new branding which called out this short in the form of a small graphics stating that these characters were ‘As seen in Battle at Big Rock’. But, more than two weeks after the release of Hobbs & Shaw, this highly anticipated short film is still nowhere to be seen.

The absence didn’t come as a massive surprise to Outpost. It was already heard that there had been a little bit of trouble over the experimental films budget, which had reportedly exceeded the ten-million-dollar threshold. With such a high-cost for what was to be a smaller story, it appears the studio decided late in the game that they had wanted a more traditional content delivery method. This is most likely a step to try and turn a profit on the project, given the large cost which ended up being attached to it.

However, all this silence and behind the scenes uncertainty has led to a growth of pessimism within the online community. Rather than build excitement and anticipation, many Jurassic fans are now worried whether this project will ever see the light of day.

Despite several toys with ‘Battle at Big Rock’ branding already being available for several months now, Universal Pictures have still yet to acknowledge that this short film even exists. This radio silence from the studio has, understandably, got many members of the fan base worried about the direction this project may take. You may remember that, recently, we debuted some storyboards from a scrapped Jurassic Park: The Lost World animated show, which never saw the light of day. It is safe to say that cancelled projects like this, combined with a track record of production troubles for the Jurassic franchise have led to many fans becoming used to exciting new projects suddenly disappearing from the Universal release calendar. Even more troubling than this is the fact that Walmart (who have had a solid track-record with carrying Mattel products) have now decided to drop the ‘Dual Attack’ line altogether – suggesting that this may be a move to remove the Allosaurus and Nasutoceratops from shelves altogether. It strikes us as bizarre that, even before the project’s release, Universal seem to be taking steps to kill the tie-in synergy which they pushed for the short.

Whether Big Rock was intended to debut as a secret project or not, it is safe to say that Jurassic fans now know this project exists. Continuing to maintain a degree of secrecy when products from the short are already available seems to be a gross misjudgement of the community, and one which we hoped is rectified sooner rather than later. We’re hopeful that the powers that be will hear the concerns of the fanbase, and will let us know that this Battle is far from over. There are still many more adventures to explore in a Jurassic World.

Update


The Jurassic World themed ‘Running Universal’ Expands with 5k, 10k, Kids Run, and More!

This November, Universal Studios Hollywood invites you to a Jurassic World themed run within the park and studio back-lot with an exciting two day event! Running Universal is a chance for fans of all ages to explore the parks and Jurassic World like never before, and is not to be missed – read on for the press release, and be sure to use our exclusive discount code JPOUTPOST when signing up!

On the heels of the successful launch of its new mega attraction, “Jurassic World—The Ride,” Universal Studios Hollywood kicks off its next Running Universal program with the JURASSIC WORLD Run. The two-day event begins on Saturday, November 16 with a 5K, along with the all-new 1K Kids’ Raptor Run, and continues on Sunday, November 17 with the first-ever 10K run.

To experience the ultimate “runner’s high,” participants can register with the Play All Day package, which invites JURASSIC WORLD fans to run it, then ride it.

On your mark, get set, go: the JURASSIC WORLD Run takes fitness buffs, runners and walkers alike (of all fitness levels) on 5K and all-new 10K run, both geared towards guests ages 5-years and older, while the all-new Kids’ 1K Raptor Run targets those between the ages of 4-years and 12-years.

All participants will receive a collectable Finisher medal; those who complete the 5K and 10K runs will receive an exclusive Challenge medal. The JURASSIC WORLD Run will conclude at the Universal CityWalk finish line and feature a lively celebration at the 5 Towers Stage.

As part of the event, participants will venture through areas of the new thrill ride, including the iconic JURASSIC WORLD arches. As guests wind their way through the historic movie set backlot, they will also have the unique opportunity to enjoy a series of fun photo ops set up along the way, including JURASSIC film props, and one with Blue, the beloved Velociraptor from the JURASSIC WORLD movies.
The JURASSIC WORLD 5K Run begins at 6 a.m. on Saturday, November 16, followed by the Kids’ 1K Raptor Run at 7:30 a.m. The program begins at 5:30 a.m. on Sunday, November 17.

Registration is now open will fill up quickly as space is limited. Click here to register and to learn more about the Standard, VIP and Play All Day packages available.

We’ll be there, and we hope you’ll join as well – and Universal Studios Hollywood was kind enough to offer an exclusive discount code for Jurassic Outpost readers! Using code JPOUTPOST offers 10% off all registration, minus the Kids’ Raptor Run and Team Member or Pass Member Pricing – so don’t miss out!

The expanse of ticket options for the 5k are as follows (and the other race options scale accordingly):

So what are you waiting for? Grab your tickets now before it’s too late – and let your friends know about our code so they can save 10% as well!

“>

Mattel’s Jurassic World Comic Con Panel Unveils Huge Assortment of New Toys Coming in 2020!

The dinosaurs of Jurassic World continue to run loose in San Diego, taking over Comic Con, and roaring to life in fantastic new ways. Mattel hosted a Jurassic themed panel today titled “How a Dinosaur was Made”, focusing on the behind the scenes design process before turning the spotlight onto the future toys. Wasting no time, they revealed the theme and title of next years assortment: Primal Attack!

They key art is bold and colorful, with a toxic haziness that screams beautiful but deadly. In true Jurassic fashion, it seems to revolve around the park on Isla Nublar, with fencing not yet destroyed, hinting at the open park era. We’re not sure what this means for potential line lore, but we’re excited by it all the same.

Jurassic World Primal Attack’s play theme is about bringing the dinosaurs to life in their most raw authenticity, giving them fluid and realistic movements, attacks, and roars. This was showcased with their new electronic roaring Carnotaurus, which features a thrashing and biting attack, with a full range of body motion. Check it out in action!


They then moved on to reveal and tease many new dinosaur species, promising a total of 17 entirely new species, with many more brand new toys. In this first image, you can see the three new species they revealed: Edmontosaurus, Alioramus, and Cryolophosaurus (left to right) surrounded by many more dinosaur silhouettes. Within those silhouettes we see what looks to be Sinoceratops, Teratophoneus, Manjungasaurus or Rugops, Sarchosuchus, Callovosaurus, Irritator or Ichthyovenator, Postosuchus, Scutosaurus, what may be a Carcharodontosaurus, and a few more species too hidden to make proper guesses on (could that be a Moschops bottom right?).

They then revealed another image with even more silhouettes, many of which are returning species, though some may be new sculpts. We notice a few obvious species like Tyrannosaurus Rex, Stegosaurus, Triceratops, Tapejara, Dimemorphodon, Minmi, Baryonyx, Styracosaurus, a handful of raptors, and quite a few others, most of which are obscured by one another. Check out the picture below and see what you can spot!

While many of these species are designed just as toys, Mattel did confirm that quite a few will be based upon the upcoming Netflix animated series Jurassic World Camp Cretaceous, and even went as far as showing the previously revealed trailer during the panel. We’re not sure what species are from the new series, but we’re quite excited at the prospect of some brand new canon designs being introduced to the lineup. Outside of the dinosaurs, you may notice a lack of human figures, which Mattel sadly has confirmed that there are no news humans planned for 2020 at this time (outside of potential Amber Collection expansions).

As for other reveals, Mattel gave away a few new toys not yet in stores at the end of the panel: the Battle Damage Spinosaurus, and the Ultimate Battle Damage Baryonyx Breakout set! Check out the pictures below – we’re particularly big fans of the Barynoyx set!

Image via nostalgicadam on Instagram!

While that’s it for new toy reveals, the panel itself kicked off with the making of process for some of the existing toys, as the designers took turns explaining the process. The design portion is a must watch, and we will be sure to highlight it once we have the panel available online, which will also provide more insight into the upcoming Primal Attack toys as Mattel explains the reveals seen in the images!

Personally, I think many of the new species revealed and hinted at are incredibly exciting, and feels like Jurassic Park at its most raw, with many exotic and primal lesser known species taking the stage. The upcoming paint jobs feel more alive, natural, and complex than the past ranges, while remaining exciting and eye grabbing. The only species I’m currently not feeling is the Cryolophosaurus, which is a long necked and agile animal, where as the toy feels stumpier with a less distinguishable shape – however, as it’s only concept art, I’m sure the final design will see some evolution and refinement. I can’t wait to see more, and I’m particularly ecstatic about the endless potential Camp Cretaceous crossovers will offer.

Let’s just all keep our fingers crossed Mattel decides to introduce some new human characters and vehicles into the core line in 2020, as they’re an essential part of what makes Jurassic toys truly come to life.

Are you excited by the new reveals, what species do you think are pictured, and what are you looking forward to the most? Sound off in the comments below, and as always, stay tuned to Jurassic Outpost for all the latest news!