See An Early Version Of ‘Jurassic Park’ With Concept Art & Storyboards In An EPIC Audio Drama

Experience an early version of ‘JURASSIC PARK’ through production designer Rick Carter’s adaptation of Michael Crichton’s final draft screenplay, brought to life in an entertaining audio drama with visual enhancements!

Watch the entire illustrated audio drama series, plus its introduction and teaser trailer, below.

RICK CARTER’S ‘JURASSIC PARK’ was an epic project born out of the dire 2020 pandemic lockdown. Author Derrick Davis, the creator of JURASSIC TIME and writer at JURASSIC OUTPOST, had acquired many rare and previously unseen selections of concept art, storyboards, scripts, and other materials related to the original ‘Jurassic Park’. One of the most interesting items he acquired was a unique script that had many elements that would eventually be scrapped, but would also shape the final film, and beyond.

The official history behind Jurassic Park’s screenwriting process had always included Michael Crichton, Malia Scotch Marmo, and David Koepp. During this time, the film’s production designer, Rick Carter, took on a bigger role than normal.

“I was brought onto ‘Jurassic Park’ about two years before we finally started shooting […] On most shows, the production designer is brought in and handed a script and asked to visualize it. Not so on this one. I was in on many early meetings with Steven where we would break down the scenes in the book and discuss which ones would work best for the film.”

-Rick Carter

In the beginning, Michael Crichton had provided several drafts of the screenplay for his novel before passing the pen to whoever would take a crack at future drafts. Director Steven Spielberg went on to film ‘HOOK’, as Jurassic Park’s production team continued to work.

“While Spielberg was doing ‘HOOK’, I would go to him with all these different ideas of how to make things work. It was a very managed production.”

-Rick Carter

One of the ways Rick Carter displayed his ideas was by crafting an entirely new script using much of Crichton’s as the backbone.

“After our last script meetings, I began collecting together my notes. I realized that the only way for me to see how the ideas might actually play out in the story was for me to “collage” them into Michael’s latest script. Well, one thing led to another and I found myself going through the entire story.”

-Rick Carter

Out of all the scripts written for ‘Jurassic Park’, Carter’s version is perhaps the most interesting. It includes the early process of making John Hammond a more sympathetic character, the sick triceratops replacing the sick stegosaurus, and other changes from Crichton that will feel more familiar to how the film ended up. At the same time, the script introduces some interesting changes that would not carry over. This includes using the opening of the novel at the Costa Rican clinic, a condensed version of the river sequence, the removal of Donald Gennaro, Hammond’s idea of recruiting Grant and Sattler to work at the park, the discovery of a raptor den secretly nestled far beyond their pen, trees that are deforested by the giant dinosaurs, and the inclusion of lava fields. There’s even an umbrella designed to look like a “spitter” that is used as a distraction against a velociraptor; an idea similarly used in ‘Jurassic World’.

A “spitter” umbrella from the gift shop, used in defense against a velociraptor.

It’s not every day that a production designer writes a screenplay to get his ideas across in order to make the film a success. But Rick Carter was a special production designer. While his version of the script would not end up being used for the film, it wasn’t his intent anyway. He simply wanted the best way to further continue the production progress of ‘Jurassic Park’, and he felt altering the script was the best way to do it.

But what if it had been made? What would it have been like? Would it have felt just as grand, just engaging, and just as memorable? Or would it have had its own unique flavor that no one else could have concocted?

Lava fields that Grant and the kids must traverse through.

After nearly 30 years since it had been written, Derrick Davis had discovered the script and wanted to know the answers to all of those questions. He decided the best way to experience this early version of the film was to bring it to life. This led to him teaming up with another fan of the franchise, music composer Bernard A. Kyer. Derrick presented him with the idea of creating an audio drama experience from the script. He would do this by using concept art, storyboards, and other official artwork to illustrate it; many of which had never been seen before. Bernard took the script and adjusted it to flow in this format, while Derrick went to several fans of ‘Jurassic Park’ that could perform various roles, including himself as Tim Murphy and John Hammond.

One of those fans suggested by Bernard was artist, filmmaker, and actor Joshua Malone; the voice of Ed Regis, Dr. Alan Grant, and Lex Murphy. He also provided the narration for the program’s teaser trailer and further consultation throughout. Other cast members include Jurassic Outpost’s Samantha Endres as Dr. Ellie Sattler, and Caleb Burnett as Dr. Ian Malcolm; as well as designer Casey Wayne Cook, Jr. as Dr. Henry Wu and others.

Within almost a year’s time, Bernard assembled all the character performances while providing the script narration and additional voices, such as Dennis Nedry. The process included mixing a vast library of sound effects, many obtained from the film itself to instill further authenticity. Once that was completed, he composed a fantastic music score to bring it all to life; inspired not only by John Williams but other composers like Jerry Goldsmith, James Horner, and Danny Elfman.

After the audio was completed, Derrick assembled all the artwork he could find to match what was described, while enhancing it for high definition. Despite obtaining rare materials for years, including an entire binder of storyboards from ‘Dinosaur Supervisor’ Phil Tippett‘s collection, there was still much more that he needed. One of the people he had been in contact with over the years that had a great source for artwork and storyboards from the film was fellow collector and fan Astríd Vega of The Jurassic Park Collection and its YouTube channel. Derrick had shared and discussed the Rick Carter script with her long ago, and had even offered her various voice roles in an earlier-proposed version of the audio drama. Tragically, Astríd passed away in May of 2019… almost a year since Derrick had finally met her in-person at Universal Studios Hollywood’s Jurassic Park 25th Anniversary Event in May of 2018. Without her collection that she had shared, large portions of the video for this audio drama would not have been possible. The production is dedicated in her memory.

From Jurassic Park’s 25th Anniversary Event at Universal Studios Hollywood, 2018. From left to right: Roberto Díaz, Matthew Danczak, Derrick Davis, Astríd Vega, & Brian Belukha.

Despite amassing quite a collection of original and official materials, there was still a need for additional artwork. This task was completed by fellow fan and artist Felipe Humboldt. Felipe created several character sketches and scenic paintings based on descriptions in the script, which sometimes differed greatly from how they ended up in the final film. It should also be noted that character appearances changed even during the process of the original production itself, creating unavoidable inconsistencies throughout. Felipe also illustrated some additional moments from the script where no official artwork existed or could be found.

Felipe Humboldt’s depiction of Dr. Alan Grant wearing a makeshift papoose with a baby raptor; Lex and Tim at his side.

The end result is a one-of-a-kind experience that was an ultimate labor of love from everyone involved. While the debate can rage forever if this early version of the film would have been better than what we got, it is still fascinating to see it performed in such a dramatic way. It is also great to finally have an engaging way of presenting the art from those who worked on the film, such as Art Director John Bell, instead of having it locked away or forgotten forever.

Derrick Davis thanks everyone in the production for bringing his dream to life and realizing the imaginations of those who worked so hard to create our cherished, classic film: ‘JURASSIC PARK’.

An early “raptor pen” concept by John Bell, which was also seen briefly in the background of Jurassic Park in the film; during the lunch scene, projected on a wall.

Learn more about Bernard’s process of crafting the sound design and music score for the illustrated audio drama by checking out each of his four in-depth articles from his site. Be sure to also hear Bernard’s album release of his music score for the project!

Be sure to watch the entire series for the ultimate experience of this early version of ‘JURASSIC PARK’! Also check out everything else available at JURASSIC TIME, including the John Hammond Memoir!

Poster Created by Casey Wayne Cook Jr.

Would this earlier version of the film have been better, or are you glad we ended up with the film we got? Share your thoughts in the comments below!

This article includes quotes and information from ‘The Making Of Jurassic Park’ book, ‘Starlog’ and ‘Cinefantastique’ magazines, and additional public and private collections.

New Look at iconic Jurassic Park prop in Youtube documentary

It may have been almost 28 years since the release of Jurassic Park, but it seems like we still get a fresh look at everyone’s favourite classic every year. And that is exactly what the new Youtube docs-series ‘Art of the Prop‘ will be doing tomorrow with their premiere episode featuring the iconic artwork from the Visitors’ Center mural.

Originally painted by artist Douglas Henderson, the massive glass mural depicted a prehistoric jungle scene, complete with a family of Parasaurs, a pair of Brachiosaurs, a Gallimimus and a Velociraptor, most notable for it’s terrifying shadow play in the film’s climax! It was briefly revisited in 2015’s Jurassic World, and even inspired a training room in its sequel Jurassic World: Fallen Kingdom.

The documentary will showcase never before seen concept art, including a rare glimpse at all three sections of the mural and features an exclusive interview with Douglas Henderson.

Art of the Prop: Jurassic Park, Evolution of a Mural premieres March 7th at 7pm EST on YouTube.

Excited to get a close up glimpse of this piece of Jurassic-history? What other iconic props would you like to get up close and personal with? Sound off below!

Jurassic Park’s Art Director John Bell Posts Unseen Art From The Original Films & Jurassic World!

Jurassic Park had an army of artists that helped shape the visual look of the film. Pre-production began in the summer of 1990, a full three years before its 1993 release date. During that time, the scripts changed pens between different writers, but the art department kept churning out images that didn’t necessarily match anything from them. Ideas were freely explored using Michael Crichton’s novel as the main source, while the artists injected their own personalities.

Leading the art department was Jurassic Park‘s Art Director John Bell, who we interviewed back in 2015. He also worked on the sequels: The Lost World: Jurassic Park, Jurassic Park 3, and Jurassic World. Despite his involvement in the franchise beginning almost 30 years ago, there are still many pieces of artwork he created that have yet to see the light of day. There was so much that his team created that it would likely fill an entire library!

That is why we are elated with the new posts John made on his website of previously unseen art from Jurassic Park!

Below are a small sample of what you will see:

His site also features some new amazing artwork from The Lost World: Jurassic Park! The amount of detail and ideas he had for the film’s various vehicles is astounding; including a “life pod” used as protection against big predators such as Tyrannosaurs Rex!

John has also shown, for the first time, artwork he created for Jurassic Park 3! This is especially fascinating to see since Jurassic Park 3 never had a “Making Of” book like the first two films did; leaving insights on its filmmaking process only on DVD/BLU-RAY bonus features, magazine articles, and other websites from those involved. His new page features impressive unused vehicle designs and early versions of the incubators!

And finally, we have additional artwork John created for Jurassic World, or as it was simply known to him at the time as Jurassic Park 4. We now have an incredible look at some of his more futuristic designs meshed with his older ideas for Jurassic Park in a way that would have been incredible to have seen on film!

It’s amazing that after all this time we are still getting never-before-seen material from the older films of this franchise! No matter how any of the films turned out, it goes to show just how much time and effort went into the creation of them. And who knows, maybe more will be seen someday?

In a darkened room, in an empty building with a dirty floor, it waits…

Be sure to visit John Bell’s site for additional art and browse his very own shop where you can buy some of his original work!

Introducing ‘Jurassic World Beyond the Gates’ – Live Now on Target.com!

Something is coming, and we couldn’t be more thrilled to share it with you! Jack De La Mare and I have been hard at work on an exciting partnership with Jurassic World and Target to bring you Beyond the Gates – a new collectors focused web-series where we will be revealing all new Jurassic products, while digging into the DNA that brought the items to life. 

Not too long ago Universal began discussions about this unique collaboration, and we hit the ground running to help design a show format that we hope excites you as much as it does us, from the fans for the fans. Our friends at Universal, Mattel, and Target shared our excitement and helped support us every step along the way as we began to play in this expansive Jurassic toybox, creating this little show. 

We were given the keys, and a chance to not only to take the Jeep and drive – but to custom design it from the ground up. We worked with a handful of talented artists – including  Lukas Vagt, Matt Henderson and Caleb Burnett – to support hatching the series, and evolve Beyond The Gates from concept to reality. This collaborative process has been a dream, and every party involved has been crucial in bringing this vision to life. 

Today (February 17th) the first episode of Beyond the Gates made its debut exclusively on Target.com, with subsequent episodes to follow the third week of every month. Every episode feature your first look at all-new, upcoming Jurassic World reveals – and upon their reveal, they will become available for pre-order directly at Target.com. 

Universal and ourselves not only want to use Beyond the Gates to share exclusive official content, but also to better inform the fans and collectors what is coming, when it will be available, while giving them a reliable way to secure those items for their collection before those opportunities go extinct. On top of that, we wanted to use this opportunity to let you hear directly from the masterminds who helped design the toys while taking a look at the development and evolution of the items via concept art,  prototypes, and more! 

The first episode of Beyond the Gates is here, and features a look at two long anticipated Amber Collection dinosaurs from the original Jurassic  Park trilogy, accompanied by the expertise of Mattel’s own Chandra Hicks.

Watch now at Target.com!

If you’ve seen episode 1, and are looking for our ‘After Show‘ — stay tuned! We’ve hit the ground running on this project, and that one is coming in hot. As for what to expect, we’ll take a longer look at the Amber Collection reveals, hear more from Mattel’s Chandra Hicks, while showing off more concept art and early looks at the development of these toys!

We wanted to thank Universal Pictures for being so accommodating and entrusting us to help create this fan-focused show. We have so much more to come, and can’t wait  to show you more of what waits BEYOND THE GATES.

Iron Studios Announces Two New Jurassic Park Statues

The epic final battle scene from Jurassic Park is now available in statue form from Iron Studios!

Coming in at an impressive 1/20 scale, this statue is over 18 inches tall and 14.5 inches wide! This limited edition statue features the terrifying scene where the velociraptors are surrounding our beloved characters as the T. rex bursts into the visitors center.

The figures of Dr. Alan Grant, Dr. Ellie Sattler, Lex, Tim, two velociraptors, and the T. rex are highly detailed and all hand painted.

On a base imitating marble, after all Iron Studios spared no expense, with the film’s logo adorning the front, the fossils fallen at the feet of the figures, with Lex and Tim Murphy protected by Ellie Sattler and Alan Grant from two Velociraptors and the imposing T-Rex circling ready to capture the Velociraptor that is about to jump on Alan, Iron Studios presents it’s statue “The Final Scene – Demi Art Scale 1/20 – Jurassic Park – Iron Studios”.

After the collapse of the first park on Nublar Island, some of the most dangerous predatory species escape from their cages, including mortal Velociraptors. Seeking refuge and protection in the control room at the visitor center, doctors Alan Grant and Ellie Sattler, along with the children Lex and Tim Murphy, grandchildren of John Hammond, the park’s creator, are chased by raptors. The four protagonists run out of the control room and reach the main lobby, and they find themselves trapped when one of the predators advances to strike, jumping on their prey, is unusually captured in the jaws of a T-Rex, which invades the space in search of his hunting. Thus, the giant tyrant king of the dinosaurs, involuntarily becomes the savior of the group, when confronting and being confronted by the Velociraptors, giving the scientists and the children a chance to escape.

This unforgettable and striking sequence from the movie Jurassic Park, created by the master Steven Spielberg, once again comes to life at the hands of Iron Studios, which replicates the final scene of this 1993 Universal Studios superproduction. Faithful in the smallest details, relive that experience in your collection and don’t be surprised if in your subconscious you hear the unmistakable roar of the T-Rex every time you catch a glimpse of this piece.

This beautifully rendered scene is up for pre-order now for $899.99, with an expected release date of September 30, 2021. You can find all the information on Iron Studios.

Iron Studios also announced a brand new Muldoon and Raptor statue this week during their livestream! At 1/10 scale, they captured the moment when the “clever girl” velociraptor is jumping to attack Muldoon. The detail and paint on the raptor looks phenomenal in this first promotional image. While we can’t see much of Muldoon’s face, the attention to detail on his socks and thigh muscle is spot on. We can’t wait to see more images of this one!

Based on other 1/10 scale statues on Iron Studio’s site, we’re guessing this figure will be at least $150, so start saving now if this is something you’d like to add to your collection! We’ll keep all the Jurassic fans up to date as we get more information from Iron Studios in the coming months!

Let us know your thoughts on these new statue in the comments! Will you be adding either of them to your collection?

Jurassic World Café Coming to Southeast Asia + Fan-Made Animated Short Prequel Film ‘Jurassic Park: Chronicle’

The people of Singapore will be getting a fun surprise this November as Universal brings a Jurassic World themed restaurant to ION Sky, a popular tourist destination in the capital city. Located 56 floors up in the ION Orchard shopping mall, the dino-centered pop-up will serve premium menu items amongst the backdrop of the Singapore city skyline.

The new diner will feature a variety of Jurassic themed menu offerings, including a Jurassic World Burger, Volcano Curry, and Nasi Lemak. Keep an eye out for some fancy dessert choices too, like Geologic Parfaits and Lava Cookies.

The restaurant also plans to offer more festive themed dishes as we approach the Christmas season. Limited edition merchandise will also be available for purchase, including LEGO sets, keychains, and Snap Squad figures.

The pop-up is a collaboration between Universal Brand Development, 1-Group, ION Orchard, and PARCO – a licensee of the Jurassic World Café. The café opens its doors on November 6, 2020 and will serve hungry customers until January 3, 2021.

It will be open daily from 11am to 10pm, and reservations are highly encouraged. Anybody feeling like taking a trip to Singapore? Gives us your best Jurassic themed food ideas in the comments below!

And while your mouth is watering at the photos above, be sure to also check out Jurassic Park: Chronicle, an Italian short film based on the Jurassic Park saga!

This short is a prequel to the first movie and “blends adventure with mystery, telling the story of Garrison Eriksen, a journalist who’s heard rumors about suspicious activities occurring on an island off the coast of Costa Rica. He arrives at Isla Nublar to investigate and soon regrets it.”

The animated short film is available to watch above, and you can find more information at the official website and on the team’s Facebook page! Let us know in the comments section down below what you think of Jurassic Park: Chronicle!

Thank God For Site B: Everything You Need To Know About Isla Sorna

If a recent set photo from Jurassic World Dominion is anything to go by, then it looks like InGen’s Site B will be returning in some form in the upcoming entry in the Jurassic saga. In this article we wanted to revisit the second island known to be home to the dinosaurs of this franchise, exploring what we know about this island and, crucially, how that may factor into the upcoming sequel.

Site B, also known as Isla Sorna, appears in both The Lost World: Jurassic Park and Jurassic Park III, and is presented as a part of Las Cinco Muertes – an Archipelago which is 200 miles southwest of Costa Rica. This island is presented as the factory floor for InGen’s dinosaur cloning operations – featuring embryonic labs, an aviary, and an in-island waterway which provided InGen’s workers with access to paddocks and facilities all across the island’s topography. If we think of Isla Nublar as the public-facing side of the theme park, then Isla Sorna is the mechanical side which keeps things running – producing new dinosaurs whilst also providing a space where Scientists can do their work.

In the film canon, we get to see several parts of the island and its facilities. In The Lost World, we see large-scale game trails for Herbivores, alongside a worker’s village – providing space for InGen personnel to live and work on the island. This contrasts Isla Nublar, which was very much guest-centric, and shows how more personnel were likely to be positioned on this island at any time. We also get a glimpse at the large-scale InGen facilities which were present on the island in this film – including a building which is not too dis-similar from Jurassic Park’s visitor center, suggesting that there may have still been some facility for visitors on this island. I could picture Isla Sorna functioning very similar to the Hammond Creation Lab in Jurassic World – providing investors and would-be sponsors with a place to see the company’s work in action.

In JPIII, we get to see more of the island – including large-scale fences, more InGen facilities, and also the embryonic building which forms the core of the InGen laboratories on the island. This building has hints at other things including caging and storage, providing insight into how these dinosaurs may have been created during the years preluding the 1993 incident. JPIII also provides a look at the Aviary – and gives us an interesting look at how Phase II attractions for Jurassic Park may have first been developed at Site B – allowing scientists to perfect their attractions ahead of their introduction to the public. The presence of the Aviary also introduces us to Sorna’s waterways, which were used by InGen to transport dinosaurs and other supplies across the island and between the different facilities which were operating across its large expanse.

Since we last visited Site B in 2001’s JPIII, we haven’t seen much more of the island – apart from receiving hints at how it has functioned in some of Jurassic World’s extended material, such as the Masrani Global and Dinosaur Protection Group marketing. This has helped to pad-out how the island also functioned as a hatching ground for the Masrani Global attraction, but we are yet to see more of this beyond the vague hints at the island having since fallen back into a state of disrepair – devoid of any dinosaurs.

Make sure to check out our video below, which goes in-depth into the Island, and everything we know about it to date! Also check out Jurassic Vault – where some of the images in this article came from!

What this all means for Jurassic World Dominion is still very much up in the air currently, but I think it is safe to say that we are all excited to see how the island will factor into the upcoming sequel.

Join the discussion below and let us know your hopes for Isla Sorna, and if you think it will see some sort of resolution in Jurassic World: Dominion!

New Interview With ‘Jurassic Park’ Sound Designer Gary Rydstrom, and ‘Jurassic Park 3’ Cinematographer Shelly Johnson

Earlier this year we had the opportunity to interview cinematographer Shelly Johnson, who brought Isla Sorna to life in 2001’s Jurassic Park 3. The two hour interview explores Shelly’s work on the third movie along with diving into concepts and ideas that never made it to screen – along with some Jurassic Park 4 concepts too!

A new interview with Shelly which further expands upon our discussion has now released over at Soundstage Access. Check it out below:

The interview dives deeper into Jurassic Park 3’s recycling of old sets from The Lost World and what it was like taking over the Universal backlot shooting throughout the fall of 2000.

Brando at Soundstage Access also interviewed Gary Rydstrom who was the sound designer for Jurassic Park and who has signed on as the sound designer for the upcoming Jurassic World: Dominion.

In the interview Gary discusses his creative process designing the dino-sounds for the first Jurassic Park.

Thanks to Brando for sharing these with us, what a great couple of interviews! The interviews are both available on iTunes along with Spotify, so be sure to check out the Shelly interview and Gary interview there. Let us know what you think in the comments down below!

Jeff Goldblum Hints at ‘Jurassic World: Dominion’ Script Changes Due to Covid-19

In a new interview with People TV, Jeff Golblum gave viewers some insight into how production for Jurassic World: Dominion was progressing as the first major studio film to resume shooting amidst the pandemic.

When asked how the story of the new film had to adapt to our current reality, Goldblum responded:

“…there are [elements of the film] we are finding are already apropos, but there are some sensitive things that [the filmmakers] are tweaking and adjusting that might make it right for now and contributive and nourishing for right now.”

It also appears Ian Malcolm will be holding steadfast to the principles he’s attempted to convey in previous installments. Goldblum says:

“As it happens, there are things my character talks about, and has always talked about, like the fragility of our species and the global cooperation that’s needed . . . to unite us in trust and connectiveness as a family and to do right by ourselves and this glorious planet. As you can imagine those things are now more relevant than ever.”

Well said Jeff.

In true Goldblum fashion, Jeff knows how to tease fans just enough to keep us at peak excitement levels. He also spoke briefly about some scenes he’s already filmed, indicating a “thrilling” reunion with Laura Dern and Sam Neill in a sequence taking place in a Jeep. No doubt familiar territory for Mr. Goldblum.

Be sure to watch the interview at the KCTV website.

What do you think about the potential story impacts Covid-19 might have on Dominion? Do you think a Blockbuster franchise like Jurassic has the potential to give us some insight on how we should handle science and unity under the current circumstances? Let us know what you think in the comments below.

Jurassic Time Interviews Creature Artist Rick Galinson About The Dilophosaurus’ Hidden Venom Sacs

The Dilophosaurus is arguably one of the most interesting dinosaurs seen in Jurassic Park, and while it doesn’t hold up as well scientifically as some of the other dinosaurs, the colourful frill and poisonous venom make it one of the more terrifying and unique encounters in the movie.

While the dinosaur has only appeared once in the franchise, a revival of this species is something many are hoping for in Jurassic World: Dominion. Until we see it on screen once again, we can only look back at original concept art and it’s original appearance and that is exactly what Jurassic Time have done.

And they’ve discovered something new. Hidden beneath the mouth of the juvenile Dilophosaurus that Dennis Nedry encounters is a venom sac, that was intended to inflate before the dinosaur spits the venom.

The original creator and puppeteer recently spoke with Bernard from Jurassic Time, revealing more about this mechanism that unfortunately failed on set. They had intended to film a close-up of the Dilophosaurus that showed the expansion of the frill and the mouth opening, the venom sacs filling up, and then the venom actually leaving the mouth. Instead, the shot cut away to a close-up Nedry’s face as the venom hit.

“When the Dilo spit, it worked but we tested in hot, dry air in our Van Nuys studio. Compressed air cools down rapidly as it expands during the ‘spit’. This cooling created a visible cloud of gas and gave away the gag in the cold/humid stage at Universal. They cut the film around it. But the mouth would open wide, the venom sac would sell up in its throat and the tongue would lift up like a serpent revealing the spit openings.

He also detailed the mechanism behind the dinosaur’s tongue which originally would be seen moving.

“The tongue was a two stage tentacle mechanism and the base was on an ‘up/down’ pulley, too.  The tentacles would allow the two sections of the tongue to move up and down and left and right independently of each other making it very serpent-like.  Then, the base would rotate the tongue up to the top of the mouth to reveal the venom pits beneath.”

The full interview with Rick dives into the Dilophosaurs’ design and concepts through the production of Jurassic Park, which you can read here. Bernard has also put together a video that tells this story and showcases some of the concept art showing the venom sacks:

It’s a really interesting feature that never fully made it to the screen. The venom sacs can be hard to spot but are seen briefly on the Dilophosaurus when inside the car. The sacs can be seen on most of the concept art and storyboards too!

What do you make of this discovery, and had you noticed the venom sacs yourself? Are you hoping the Dilophosaurus returns in Jurassic World: Dominion? Let us know in the comments section down below, and a huge thanks to Jurassic Time for sharing this discovery with us!