New Universal Kids Park, Featuring Jurassic World, set to open in 2026!

Universal released more details on their upcoming park in Texas, now set to officially open in 2026!

Initially announced just over a year ago, the Texas park will be Universal’s first ever entirely children and family centered theme park. The other Universal destinations around the globe feature a mixture of attractions, shows, and events for all ages, but the all new Universal Kids Resort will have offerings specifically geared towards a younger audience.

VP and executive producer of Universal Creative Sarah Gibbon stated “At each point, we considered how we could design a place especially for kids where they could explore, imagine and adventure with their families and friends They’ll be able to do all this while being fully immersed in some of their favorite stories – ones full of curiosity, laughter and joy.”

With that in mind, many have wondered what types of attractions, and IP properties we would see In 2024 Universal released two official pieces of conceptual art of an ariel views of all the lands that would make up UKR, and both included portions that appeared to be hinting at potential Jurassic themed sections.

Well, with the announcement of UKR opening in 2026, Universal also released what lands and characters we can expect to see- with Jurassic World being among them!

The official website teases,

‘[At Jurassic World] Discoveries abound as kids learn about and come face to face with beloved dinosaurs of Jurassic World in uniquely exciting and interactive ways. The new adventure exclusively created for young explorers will be both exhilarating and awe-inspiring.’

Along with the land synopsis is a picture of everyone’s favorite juvenile ankylosaur Bumpy, from Jurassic World: Camp Cretaceous.

Along with Bumpy (and whatever other dinosaurs and characters from Jurassic World we may encounter,) guests can experience many other iconic lands and characters in this 97-acre theme park including Shrek, Puss in Boots, Trolls, SpongeBob SquarePants, Minions, and Gabby’s Dollhouse .

While there are no official details on what guests can specifically expect as far as rides and shows go for UKR, many fans will no doubt be scouring the previously released concept art for clues. And people can also sign up for news and updates on the official UKR site as well!


Tell us what you think. Are you excited for the all-new Universal Kids Resort? Will you be visiting? What kind of rides and experiences do you hope to see? Let us know in the comments!

More Science than Fiction: Universal Continues to Utilize Jurassic for STEAM Education

From traveling museum exhibitions, to multiple educational books written by some of world’s leading scientists, and even donating nearly a million dollars of paleontological research through The Jurassic Foundation, Universal Pictures and Amblin have found many unique and inventive ways to utilize the Jurassic franchise to promote education through STEAM (an acronym for science, technology, engineering, art, and math.) Universal Destinations and Experiences now continues this trend with their latest student programing at Universal Orlando!

Jurassic World VelociCoaster: Breaking Down the DNA is an all new educational youth program that allows student attendees to discover the the collaborative and innovative world of ride design! Developed in partnership with Universal Pictures, students will explore how a diverse Universal team with varied backgrounds and skills aligned to collectively transform an idea into a multi-award winning ride. They’ll discover how ride design is a complex collaborative process the combines creativity and problem-solving to create an innovative, story-driven attraction.

Program Objectives include:

  • Exploring academic and professional interests connected to themed entertainment.
  • Examining how diverse perspectives drive innovative thinking.
  • Identifying how teamwork is fundamental in achieving a common goal.
  • How to describe storytelling elements and how they drive immersive experiences.
  • Explaining the importance of how research influences decision making.

The program is the latest in a series of STEAM centered events hosted at the parks that seek to engage students into exploring engineering, creativity, science, and teamwork. It’s also the latest way Universal has used the Jurassic franchise to promote education. Previously, in 2023, Universal Orlando hosted a STEAM Symposium themed around Jurassic Park’s 30th Anniversary, and Universal Orlando also offers a “Jurassic Paleobotany” program associated with their STEAM App Series, where students work together to describe the importance of understanding plants and environments of the past and present to create authentic, immersive, and themed environments.

Programs at Universal are intended for groups of twenty or more students, and reservations must be made ahead of time. Tours will be scheduled on a first-come, first-served basis. Programs are subject to availability. More details and resources for educators interested can be found on Universal Orlando’s Youth Programing website.

Interview with Rick Bluhm – Field Art Director for Jurassic Park Institute Tour

The InGen Spinosaurs and Tyrannosaurus facing off in the Aviary showroom of the Jurassic Park Institute Tour. Image courtesy of Rick Bluhm

Since the release of Jurassic Park in 1993, there have been multiple accompanying live shows, exhibits, and experiences across the world that have helped bridge the gap between the fictitious world of the franchise, and our real one. 

In the early 00’s, one such exhibit was the Jurassic Park Institute Tour, located in Japan. Designed and produced by Thinkwell Design & Production, the Thea Award Winning exhibit brought the world and science of Jurassic Park alive unlike ever before.

The nearly hour-long experience featured twelve different exhibits, all featuring interactive displays and showcasing breathtaking encounters with dinosaurs using of state of the art technology and theatrical techniques. To bring these environments and exhibits to life, the creative team employed artists who took great great care of the loaned props, and in recreating entire environments from educational museum galleries, to an InGen laboratory, and even a jaunt through the Aviary.

JPIT’s Field Art Director, Rick Bluhm, adjusting a display in the InGen lab. Image courtesy of Rick Bluhm.

To tackle such an endeavor as one of these dino-sized projects, you need a dedicated and creative team. Enter Rick Bluhm, a Field Art Director on the Jurassic Park Institute Tour project. We were lucky enough to be able to connect with Bluhm, and asked him to reflect on his career as well as on his time with the JPIT project.

JO: What got you interested in being in entertainment and ultimately a Creative Director, and how did you make the journey to now helping create some of the most immersive theatrical and ride experiences in the world?

RB: My career began with theatrical set design in the Los Angeles area at dozens of small theatres. Through contacts there I transitioned into Art Direction for television commercials, series and ultimately films. It was while I was on hiatus between those projects that I was asked to join Universal and have been in themed immersive entertainment ever since – although I just retired from my position of Senior Director, Creative, after 12 years developing attractions for the parks in Orlando and Osaka.

I was very proud to be a part of the Thinkwell team that produced Jurassic Park Institute Tour and we had quite an adventure in Tokyo that summer! Prior to [joining JPI], I was the Art Director for several show attractions that we opened in Universal Studios Japan in 2001. Needless to say, I had experience with the culture and that helped me lead the wonderful local prop and set dressing crew for JPIT.

One of the earlier exhibits in the JPIT, showcasing the latest information and research in paleontology. Image courtesy of Rick Bluhm

JO: In the early 00’s with the release of Jurassic Park 3 there was this kind of push with the Jurassic Park Institute branding to kind of be more educational focused. There were books, games, and a website. But then of course there was the inception and creation of this live experience which looks like it bridges a lot of the fantastical elements and universe of the films with science and education. Can you tell us how the tour came to be initially?

RB: Ken Nakashima was the man who brought the idea for the tour to Thinkwell. He was studying paleontology at a university in the L.A. area and was keenly interested in dinosaur DNA. His father, Sam Nakashima brought investors together to create this tour, which would package the education Ken was passionate about into a wonderfully immersive entertainment experience.

An InGen lab showroom. Image courtesy of Rick Bluhm.

RB: The details about developing the concept happened all before I was brought on to the project. Joe Cashman was the Production Designer who oversaw creative and he hired me as a Field Art Director to procure all the set dressing and props, plants etc. and stage them all when we arrived in Tokyo. Before the “Mr. DNA” film pre-show, we had a huge exhibit of dinosaur skeletons with informational graphic panels to anchor the experience with a strong scientific foundation.

The Brachiosaur canopy scene, where guests would come face to face with some of the largest animals InGen created. Image courtesy of Rick Bluhm.

JO: What was one of the hardest aspects of bringing this experience to life?

RB: The biggest challenge was the scene which featured Brachiosaurs feeding. Guests felt as if they were on a bridge, overlooking the canopy of trees through which the long necks of the dinosaurs were grazing. We had limited depth there, so I had a firm in Singapore fabricate trunks with bases and armatures so we could create huge diameters of gingko trees that sat a few feet above the floor and masked it. 

This EX-STINKS. Image courtesy of Rick Bluhm.

RB: One particularly silly moment was when we received delivery of the dung pile for the Triceratops yard. It didn’t seem quite real enough, so I asked the prop team to coat it in clear gloss. It worked so well that it elicited big laughs from the crew and guests. 

A section of the JPIT that showcased scenic props and models from Jurassic Park 3, including the unused infamous “RED” Velociraptor from early pre-production. Image courtesy of Rick Bluhm.

JO: Did you all have any movie props or pieces that were a part of the tour?

RB: Although we moulded a few props (eggs, for example) from originals from the films, we wanted a special way to feature actual props and wardrobe from the latest film (JP3).

Costumes used by the main cast of Jurassic Park 3 on display at the JPTI. Image courtesy of Rick Bluhm.

RB: We created a post-show before the exit which displayed incubators and other equipment from the scene where they stumble on the dilapidated Ingen lab – plus a couple of full size Raptors and wardrobe from the key characters. I also created an Art Directors’ Studio area to feature blueprints and renderings of the sets from that film.

Concept art, models, and other preproduction and production material from the first three Jurassic films on display. Image courtesy of Rick Bluhm.

RB: I took great care in the authenticity of our props – particularly the genetics lab and medical bay – researching details from the films. Also, the artificial foliage had to have proper scale and species that would be found in the regions from the films.

Rick Bluhm adjusting and adding foliage to one of the various scenes in JPTI. A small compy pops up to keep the creative company. Image courtesy of Rick Bluhm.

JO: What do you think captivates people about Jurassic or dinosaurs in general?

RB: Dinosaurs will always be a source of fascination to us humans. The strength and majesty of those exotic creatures in an ancient world, so different from what it is now. I was obsessed as a boy and have seen my nephews and others continue with that curiosity.

One of the many animal containment areas apart of JPTI, featuring Triceratops and a fully animatronic Jurassic Park 3 style Ankylosaurus. Image courtesy of Rick Bluhm.

While the Tour is no longer, an other interactive Jurassic experiences have now taken its place, you can watch a promotional reel for the Jurassic Park Institute Tour below thanks to archival efforts of The Jurassic Park Collection.

Have you ever experienced a Jurassic exhibit? If so, which one, and what kind of affect did it have on you? Would you like to see more edutainment style experiences and material from the Jurassic brand like with Jurassic Park Institute? Let us know in the comments below!