Revisit Isla Sorna in Fan-Made Trespasser VR for Quest 2

If the filmmakers won’t revisit Isla Sorna, then the fans will!

The Lost World’s Legendary video game Trespasser has had a breath of new life with a new fan project, Trespasser VR. Originally a remake (Trespassing Petrolia) the developer recently turned his efforts towards virtual reality, and has now unveiled a soft “demo” of the game so far.

Trespasser VR runs on the Quest 2 headset and the developer states:

“…this is a very simplistic version for the Quest 2 and I’m intentionally sticking as close to the source material as I can, with little improvements and fixes where needed. The detail is low, the textures are low res, it’s basic, it’s supposed to be. A lot of people wanted a more traditional looking version for VR and a lot of people wanted a version they could play on the Quest 2. This is it. I will be building upon this version for the PCVR version, as there are optimisations done for this version that I had planned to do for the PCVR version, but would have been a huge amount of work.”

Despite the release in 1998 being panned by critics for being released in an unfinished state, the game holds a special place in many fan’s hearts and has a great community over at Trescom!

Fans of Trespasser should also check out Derrick’s work over at Jurassic Time, which explores the fascinating John Parker Hammond narration that guides you across the island, and reveals recordings omitted from the original game.

Derrick also recently interviewed the creator of the game, Seamus Blackley – this one’s not one to miss!

Exclusive: Jurassic Park 30th Anniversary Captivz Collector Figures Roaring Into Walmart Soon!

Are you looking forward to Jurassic Park’s 30th Anniversary on June 11th, 2023? I know we are, and the good news is the celebrations are starting much sooner: the 30th Anniversary Captivz collection will be roaring onto Walmart shelves January 2023 in the US!

This all-new lineup of mini pop-and-lock collectible dinosaurs come packaged within mystery eggs, and feature every on-screen dino from the first Jurassic Park (plus select dinosaurs from The Lost World and Jurassic Park 3 in the second wave), sporting movie accurate details and colors. From the Gallimimus to the baby Velociraptor, your favorite species and moments can be brought to life in your collections. Best of all? Each dinosaur comes with a collector token inspired by the collector cards included with the classic Jurassic Kenner toys, featuring beautifully rendered art bringing the scenes to life in unique ways.

Check out the exclusive sneak peek below!

Jurassic World CAPTIVZ 30th Anniversary Slime Egg (Wave 1)

Celebrate Jurassic Park’s 30th Anniversary with a new exclusive release of CAPTIVZ Build N Battle dinos!

Featuring 9 species to collect from the original movie and a rare gold baby velociraptor to chase – this collection will be the most authentic release yet.

Just crack your egg, ooze through the stretchy AMBER slime and reveal your epic species and build to BATTLE! Collect them all!

Each Slime Egg contains:
1x Build N Battle Dinosaur with epic paint detail
50g Amber slime
1x Collector guide
1x Exclusive Collector Card

$4.99 MSRP

Alongside the standard eggs, there are also the larger eggs with the super-sized Captivz dinosaurs inside:

Jurassic World 30th Anniversary Surprise Build N Battle Dinos by CAPTIVZ

Celebrate Jurassic Park’s 30th Anniversary with the all-new SURPRISE Egg by CAPTIVZ!

DIG through Pre-Historic Sand, SLICE through Amber sap gel and OOZE through Biosyn Lab Slime to discover which ALL-NEW super-sized exclusive species you have unearthed!

Featuring 6 super-sized species to collect from the original Jurassic Park movie. Collect them all and get ready for the ULTIMATE BATTLE!


Each SUPER SIZE Surprise EGG contains:
1x Super-sized Build N Battle Dinosaur with epic paint detail
53g Amber Sap Gel
35g Pre-historic Sand
120g BioSyn Slime
1x Sticker sheet
1x Collector guide

$12.99 MSRP

For more on the Captivz collections check out their website and be sure to stay tuned to Jurassic Outpost for more Captivz, Jurassic Park 30th Anniversary, and everything else Jurassic!

Ankylosaurus & Geosternbergia Join The Hammond Collection in Latest Beyond The Gates Episode!

Mattel’s Hammond Collection has grown rapidly this year, with last month’s episode of Beyond The Gates introducing The Lost World’s Pachycephalosaurus, and Jurassic Park’s Ray Arnold to the adult-collector line.

This month, the Hammond Collection grows once again with two new items: Jurassic Park 3’s Ankylosaurus, and the concept creature considered for The Lost World: Jurassic Park, the Geosternbergia! Check out the unveiling below:

In this episode, host Chris is joined by Mattel’s lead designer on the Hammond Collection Gregory Murphy, who runs us through the intricate and detailed design process that goes into making these two new items.

Greg explores the reasons behind the decision to include the Geosternbergia in the Hammond Collection, and gives us a detailed run-down of the species’ existence in Jurassic Park lore!

These two items are wonderful and unique additions to Mattel’s Hammond Collection – be sure to check out the full episode for a deeper look and insight into the making of these Jurassic Park toys!

Did you expect to see these two species join Mattel’s line-up? Share your thoughts down below!

Head to Target.com to pre-order now, and stay tuned for more exciting reveals on Beyond The Gates!

The Hammond Collection Expands with Ray Arnold & Pachycephalosaurus in New BEYOND THE GATES Episode!

Last month’s episode of Beyond The Gates unveiled two brand new Hammond Collection figures, Dr. Ellie Sattler and the Dilophosaurus from Jurassic Park!

This month, The Hammond Collection continues to expand with two new items: the Pachycephalosaurus from The Lost World: Jurassic Park, and Jurassic Park’s Chief Engineer, Ray Arnold.

This penultimate episode of Beyond The Gates’ second season is hosted by the very one and only Chris “Feather Agenda” Pugh and Mattel’s leader designer on the Hammond Collection Gregory Murphy runs us through these brand new items!

But not only that, we are once again joined by Matt Winston from the Stan Winston School of Character Arts. Matt walks us through the animatronic dinosaur design for the Pachycephalosaurus!

These two items are wonderful additions to Mattel’s Hammond Collection – be sure to check out the full episode for a deeper look and insight into the making of these Jurassic World toys!

Head to Target.com to pre-order now, and stay tuned for more Beyond The Gates!

Seamus Blackley Reveals The Story Behind The Mysterious ‘Jurassic World’ Game Pitch Trailer & Its Inspirations For The Films

Several years ago, a trailer was leaked on YouTube that featured a Quetzalcoatlus wreaking havoc on a beach. After flying around, it eventually snatches a surfer on the waves, taking him into the air, then crushing him with its beak. Its then joined by another Quetzalcoatlus, as they bond for a moment before going their separate ways.

For years, this trailer confused many people. It was originally said to be for an unreleased game, but others claimed it was for a movie-pitch. The strangest thing of all was its title: ‘Jurassic World’. Was this an inspiration for the film of the same namesake, or something else entirely?

To learn the story behind this trailer, we must, appropriately, go back in time.

“Trespasser- The Lost World: Jurassic Park” was released in 1998; an early PC experience that was advertised as “the evolution of first-person 3D gaming”. You played as Anne, voiced by Minnie Driver: a woman who just wanted to go on a vacation to escape from the drama of her life. Unfortunately, Anne got more than she bargained for when her plane crash-lands on Isla Sorna. Also known as “Site B” – the abandoned island that was once used by billionaire John Parker Hammond to experiment with the extraordinary science used to recreate extinct dinosaurs. His success becomes Anne’s folly, as she must traverse through the island’s dinosaur-infested ruins alone to find any hope of rescue. Her only company are Hammond’s memoirs, voiced by Lord Richard Attenborough, that are recalled as the island’s myth becomes a reality.

Seamus Blackley produced and programmed “Trespasser”, introducing realistic environments, physics, and artificial intelligence that were ahead of its time for the gaming industry. Unfortunately, release dates and budgets were pushed, cutting off the game from reaching its intended potential. This led to an incomplete experience when it was released, ridden with technical bugs and an engine that ran sluggish on the lackluster 90’s graphic cards. It became a critical and commercial flop, despite a dedicated fan-base that was mesmerized with what the game still achieved and went on to inspire.

Thankfully, Seamus made a massive comeback in 2001 when he created Microsoft’s “XBOX” gaming system. To this day, it is the only true rival against Sony’s “Playstation”, spawning many classic games including the “Halo” series.

Then, a decade later, Seamus had the unexpected chance to revisit what he had explored with “Trespasser”. He was tasked to make a “gaming sequel” to the first three Jurassic Park films. It led to the creation of concept art, detailed documents, and even a fully-completed “pitch trailer” that was shown to executives. Sadly, the game never got made. But its remains were not left to fossilize…

That trailer was, indeed, the one that leaked years ago. Thankfully, Seamus Blackley was kind enough to speak with Jurassic Time and finally tell the story behind the game and its inspirations on the upcoming film series.

Part One of the 3-part interview delves into the “Trials Of Trespasser”. Seamus goes into the details of that game’s inception, creation, and ultimate failure thanks to forces beyond his control with the studio. It’s an honest and dark look into the history of the game, but a necessary starting point to put the rest of his story in context. As he tells his story, footage of every level from the game plays to offer everyone a glimpse of the world he and his team created. Despite its flaws, it’s still impressive, even now.

In Part Two, Seamus reveals the “Origins Of Jurassic World”. What’s fascinating is that the origins of his unproduced ‘Jurassic Park’ game are also part of the origins of the ‘Jurassic World’ film series itself. Thanks to some extra sleuthing, Jurassic Time presents the game’s pitch trailer for the first time in HD, as well as some rare footage of the game’s early stages, and even some concept art. While Seamus tells it best, Steven Spielberg himself appointed him to come up with a game sequel to the original ‘Jurassic Park’ trilogy before a fourth film was truly underway. While great work was done that had been met with approval from everyone, including Spielberg when he saw the pitch trailer, its fate came before it got any further. Ownership in the company changed and focus on producing a game became dashed. Instead, the materials that had been made were carried over into the film’s production department for the fourth entry in the series. Various ideas clearly inspired the studio, including the title of the game itself: ‘Jurassic World’. Coincidence?

As a special bonus, the second part of the interview also has a brief appearance by his wife, Caroline Quinn. She was the art department coordinator for the original ‘Jurassic Park’, and she shares a brief story behind the film’s famous joke: Do-You-Think-He-Saurus! Included are several never-before-seen photographs.

The third and final part of the interview is where the gloves come off as Seamus delves into the “Remnants Of A Lost Jurassic World”. A story reel that was made of concept art from the game (featuring work by David Krentz, Iain McCaig, & Mishi McCaig) starts it off with a bang, leading into the reasons behind Seamus’s choice of the game’s protagonist: Billy Brennan from ‘Jurassic Park 3’. As pictured in all the artwork, Billy was meant to have a relationship with the raptors, and other dinosaurs, based on the same level of communication and respect that was seen in ‘Jurassic World’ with Owen and the “raptor squad”. The lead raptor also, just happens, to be “blue”. What’s awesome about the raptors in this game were that they were all feathered: an evolution of the creatures since we saw them in ‘Jurassic Park 3’, via DNA “correcting itself” on its own from generation to generation.

These revelations, and many more, can be found in the complete and extensive conversation with Seamus Blackley. While it is a shame that we never got this game, at least pieces of it lived on via the ‘Jurassic World’ trilogy. Owen’s relationship with the “raptor squad”, a prehistoric reptile attacking a surfer on the beach waves, and a Quetzalcoatlus wreaking havoc in the skies were among the many inspirations drawn from this unproduced game.

Do you still wish this game could be made today? What do you think about its connections and inspirations for the ‘Jurassic World’ trilogy? Share your thoughts below, and stay tuned to Jurassic Outpost for the latest!

The Lost World: Jurassic Park – 25th Anniversary!

Happy 25th Anniversary to Jurassic Park‘s first sequel: The Lost World: Jurassic Park! This film brought Dr. Ian Malcolm back to us and gave us some of the most beautiful and action-packed moments of the entire Jurassic franchise. From the mysterious Isla Sorna and its wild velociraptors to a rampaging T. rex in San Diego, The Lost World delivers so much incredible dinosaur action and Jurassic lore to viewers. Ian, Dr. Sarah Harding, Kelly Malcolm, Roland Tembo, Nick Van Owen, and so many others are characters that Jurassic fans will always know and love in a film that stands the test of time in so many ways. We at Jurassic Outpost could talk about this film for a very long time, but for now you can read the thoughts of a few of our staff and continue celebrating The Lost World with us below:

Josh Evans

I feel like I was born at one of the best times possible to be able to enjoy the Jurassic film franchise from the very beginning. At 8 years old in the Summer of 1993 I lived in the theaters seeing Jurassic Park over and over again. Imagine finding out shortly after that a sequel to the film I loved so much was going to be coming out. I was the dorky kid that cut out The Lost World logo from one of the Kenner toy boxes and taped it to my school daily calendar so I could count down the days. I will also never forgot my oldest brother taking me to the local Thursday midnight showing before release. While The Lost World is not my favorite of the sequels, it will always hold a special part in my memories as a child. The giant redwoods and the different look the filmmakers gave Isla Sorna is still one of the most beautiful visuals of the entire series. Also, who doesn’t love a T. rex family instead of just one!

Derrick Davis

Me and The Lost World: Jurassic Park have a weird relationship. As a fan of the original film, when I first saw this sequel in the theater I actually didn’t like it! I think kid-Derrick expected to go back to Isla Nublar, find out what happened to the dinosaurs there and see the ruins of the Visitor Center (something that would finally happen in Jurassic World). However, instead we went to some other island and saw ruins of things we had never seen before. I also was ready to finally see pteranodons, only to have one cameo at the very last moment of the film (luckily we would see a lot more of them in Jurassic Park 3). As a kid, not having these wishes fulfilled led to an utter disappointment of the entire film. But the merchandise was amazing… leading to a PC game tied to the film called Trespasser – The Lost World: Jurassic Park that explored Isla Sorna in great detail, aided with narration from John Hammond himself. Playing that game, and exploring Sorna on my own while hearing more about it from Hammond, led to a new appreciation for The Lost World. And ever since then, I’ve loved it. It’s a dark, intense thrill ride of a movie with incredible atmosphere and an amazing musical score by John Williams that is one of my favorites. It’s likely the darkest the franchise will ever be from the masterful filmmaker who began the franchise. And Kelly Malcolm literally kicks ass.

Jack De La Mare

I grew up loving The Lost World as much as Jurassic Park and that is still true today. To date, there is no greater sequel than The Lost World. How can you not love it? I’ve heard it’s actually Spielberg’s favorite movie. Who knows?

Caleb Burnett

Though one or two others may come close, The Lost World: Jurassic Park has always been my favorite sequel to Jurassic Park. Since I was very young I have always adored how it ups the ante of dinosaur action, brings new locations and dark moods to the table, and continues the story of Ian Malcolm and the Jurassic franchise in such a unique way. Not to mention the incredible and distinctly unique musical score that accompanies all of this. This film will always be my go-to for an escape from daily life. Steven Spielberg, John Williams, and every actor and crew member involved with this film created something eternally special to so many.

We couldn’t be happier to celebrate 25 years of The Lost World: Jurassic Park.

What do you think of this film? How are you celebrating its 25th anniversary? Let us know in the comments below!

Dr. Sarah Harding and the Baby Stegosaurus Join the Legacy Collection in New Beyond The Gates!

For the first time ever, the juvenile Stegosaurus from The Lost World: Jurassic Park has been captured in toy form and joins the adult Stegosaurus, alongside Dr. Sarah Harding in this all-new set from Mattel!

Last month we debuted the first ever Lex Murphy figure in the Jurassic Park Kitchen Encounter Set, and today’s episode of Beyond The Gates dives into this Jurassic World Legacy Collection set, which takes us all the way to Site B…

This Dr. Sarah Harding & Stegosaurus Figure Pack brings one of the most iconic characters from The Lost World back to toy form for the first time since 1997, and debuts a first: the baby Stegosaurus. All packaged together in this perfect packaging, this set certainly is one for both play and display!

We are join by the incredible, the amazing, the Toy Designer himself Rafael Bencosme, and we hear from the packaging designer behind this incredible set, Katherine Benecke.

Be sure to take a deeper look at the making of this wonderful set by checking out the episode now, and if you haven’t already, head to Target.com to pre-order this exclusive set!

Return to Isla Sorna’s Game Trail with This New Episode of Beyond The Gates!

Carnivores hunt on game trails. Do you want to set up base camp or a buffet?

Beyond The Gates is back with an all-new Legacy Collection set from Mattel! Last month we debuted season 2 of the show with a first-look at the new collector line from Mattel, the Hammond Collection, and this month we’re continuing the Site B vibes with the Isla Sorna Capture Pack!

In this episode we spoke with the legendary John Bell, the conceptual artist behind the iconic visuals of Jurassic Park and The Lost World. The vehicle in this set was directly inspired by his artwork on the film.

It was a true honor to speak with such a legend and we can’t thank John enough for joining us on Beyond The Gates!

Featuring Roland Tembo, a juvenile Parasaurolophus, and an InGen Hunter vehicle, this Legacy Collection set is a must-have for fans and collectors alike. With a slide-out jumpseat and firing projectiles, recreating the game trail sequence from The Lost World is now easier than ever!

In this episode we also hear from Beyond The Gates veteran Rafael Bencosme who talks us through the design process of this 3-piece set, and shows us how John Bell’s artwork was directly used for inspiration while designing the vehicle.

Watch this exciting new episode of Beyond The Gates’ second season now and pre-order these amazing toys directly at Target.com!

We’re so excited to bring another season of exclusive reveals to the Jurassic fandom! Beyond The Gates will continue with monthly episode and will feature more items from the Hammond Collection, the Legacy Collection and of course, the upcoming Jurassic World: Dominion.

The next episode launches March 16th with an exclusive Legacy Collection set you won’t want to miss! Stay tuned.

About Jurassic World:
From Universal Pictures and Amblin Entertainment, Jurassic World immerses audiences of all ages in a new era of wonder and thrills where dinosaurs and humankind must learn to coexist. Jurassic World is set against a global backdrop of diverse locations, with a sprawling story grounded in believable science and populated by distinctive dinosaurs, heroic humans, and cunning villains at both ends of the evolutionary spectrum.

About Beyond The Gates:
Created in partnership with Universal Pictures, Amblin Entertainment, Target, and Mattel, Beyond The Gates is produced by Outpost Creative, LLC which was founded by Chris Pugh and Jack De La Mare in late 2020. This show represents a unique partnership between many parties which has allowed for a true Jurassic Park passion project made for the fans, by the fans.

4-Part Interview With Storyboard Artist David Lowery Unveils New Art & Details From The Making Of The ‘Jurassic’ Films!

Join me on a lengthy and engaging discussion with David Lowery! He was the storyboard artist on the entire ‘Jurassic Park’ trilogy and the first ‘Jurassic World’ film. His talents were also part of the productions for ‘Honey, I Shrunk The Kids’, ‘Rango’, ‘Solo: A Star Wars Story’, ‘The Mandalorian’, and many others. Included in the interview are a myriad of David’s storyboards, with some that have never been seen before!

Click Image To Watch The Full Interview Playlist!

There are four parts to the interview, with each one focusing on a different film. The first part delves into how it all began with ‘Jurassic Park’! David explains how he got involved with the film, what it was like to shape classic sequences with Steven Spielberg, why certain scenes were cut, and a lot more! Newly-revealed storyboards show Robert Muldoon attempting to tranquilize the Tyrannosaurus Rex after it has escaped from its paddock; a scene inspired by the novel that was never filmed! There is also a drawing featured that was made by Spielberg himself!

In Part Two, David recounts his memories from working on ‘The Lost World: Jurassic Park’. Before the film even began, he first helped Spielberg create a new studio: DreamWorks! From there, his role expanded in the first ‘Jurassic’ sequel, working even closer with Spielberg and storyboarding many sequences, including: the thrilling Stegosaurus meeting, the terrifying trailer attack by the Tyrannosaurs, and the divisive San Diego chase (a bigger climax that was created due to pressure from the success of ‘Independence Day’ the year prior)! For the first time, we also get a look at the full storyboards for the Rex raid on the hunter camp and the raptor attack in the long grass! He also details how the film’s paleontologist advisor, Jack Horner, helped shape the look of a shot involving footprints that was left largely unfilmed!

The third part of the interview touches on ‘Jurassic Park 3’, and what it was like shifting to a different director: Joe Johnston. David remembers what it was like being at the extraordinary indoor jungle sets! He also details the challenges he and the production faced to please eager audiences with the anticipated film. The story went through many changes, with several never-before-seen storyboard sequences featuring a group of kids as they are faced with Isla Sorna’s fierce inhabitants! We also discuss the interesting change of the film’s lead dinosaur from Baryonyx to Spinosaurus; something that was evident in an early logo!

In the final part of the interview, we discuss the early storyboards David did for ‘Jurassic Park 4’, which would eventually become ‘Jurassic World’. Many of the sequences he storyboarded either didn’t make it into the film or were tweaked in various ways after he had left the project. He explains what the original opening of the film was before Colin Trevorrow came on board to direct, and it definitely sounded… interesting! Despite leaving the film during its production hiatus to work for Jon Favreau on Disney’s ‘The Jungle Book’ remake (leading David to eventually storyboard for the highly-praised ‘Star Wars’ Disney+ show, ‘The Mandalorian’), he was thrilled with how the film, and largely the series as whole, turned out. At the end of the interview, we are treated with a video “animatic” of David Lowery’s “Opening Montage” storyboards from the film, fan-made by Bernard A. Kyer (beginning with footage from the fantastic computer game ‘Jurassic Explorer‘)! It shows a vastly expanded version of what the opening to ‘Jurassic World’ could have been!

I’d like to thank David Lowery for taking the time to reminisce about his experiences working on the ‘Jurassic’ films, and the many fantastic storyboards he created that are truly a work of art!

I hope you enjoy this multi-part interview! After watching it, what were some of your favorite stories David told? Which storyboard sequences captured your imagination the most! Share your thoughts in the comments below, and as always stay tuned to Jurassic Outpost for the latest!

Beyond The Gates Returns with the All-New Jurassic World HAMMOND COLLECTION!

The gates are BACK open with another season of our collector-focused show Beyond The Gates!

We’ve once again partnered up with the fantastic teams at Universal, Target, and Mattel to produce this fun, Jurassic reveal show from the fans – for the fans! Check out the debut episode below:

In episode 1 we speak with Mattel’s toy designer Gregory Murphy about the brand new collector focused line: the Hammond Collection, and dive into the designing and painting of the two debut items: The Lost World’s Parasaurolophus, and Fallen Kingdom’s Baryonyx.

The Hammond Collection named for Jurassic Park’s founder John Parker Hammond and sets a new standard for Jurassic collectables, marrying the detail you knew from the Amber Collection with the core 3.75″ scale. This means more dinosaurs than ever of all sizes from across the entire franchise.

Discover the thrills and adventure of the Jurassic World Series captured in the Hammond Collection, named for Jurassic Park’s founder John Parker Hammond and setting a new standard for dinosaur collectables, including the fearsome Baryonyx! With premium design and attention to detail, this 13 inch long Baryonyx from Jurassic World: Fallen Kingdom has incredible movie-accurate design, color and texture, and 20 points of articulation, from a terrifying wide double-articulated jaw to a posable tail and 3 joints on the back legs.

With premium design that is movie-quality in detail, this 12 inch long Parasaurolophus action figure from The Lost World: Jurassic Park will delight fans and collectors. This figure has incredible movie-accurate design, color and texture, and about 14 points of articulation, including an articulated mouth, tail and multiple joints on the back legs.

Watch the debut episode of season 2 now and pre-order these amazing toys directly at Target.com!

We’re so excited to bring another season of exclusive reveals to the Jurassic fandom! Beyond The Gates will continue with monthly episode and will feature more items from the Hammond Collection, the Legacy Collection and of course, the upcoming Jurassic World: Dominion.

The next episode launches February 16th with an exclusive Legacy Collection set you won’t want to miss! Stay tuned.

About Jurassic World:
From Universal Pictures and Amblin Entertainment, Jurassic World immerses audiences of all ages in a new era of wonder and thrills where dinosaurs and humankind must learn to coexist. Jurassic World is set against a global backdrop of diverse locations, with a sprawling story grounded in believable science and populated by distinctive dinosaurs, heroic humans, and cunning villains at both ends of the evolutionary spectrum.

About Beyond The Gates:
Created in partnership with Universal Pictures, Amblin Entertainment, Target, and Mattel, Beyond The Gates is produced by Outpost Creative, LLC which was founded by Chris Pugh and Jack De La Mare in late 2020. This show represents a unique partnership between many parties which has allowed for a true Jurassic Park passion project made for the fans, by the fans.