Frontier Includes Details for ‘New Jurassic World Game’ in Latest Report

Frontier Developments released their latest portfolio strategy and financial reports, which included information about the ongoing development of their third Jurassic World game.

The report states:

‘Development is on track for a third Jurassic World game coming in FY26, in collaboration with Universal Products & Experiences, alongside the promotional support of Universal Pictures and Amblin Entertainment’s all-new film, Jurassic World Rebirth, currently scheduled for release on 2 July 2025.’

News broke back in June of Frontier developing a third Jurassic Park Evolution game. The news was met with mixed reactions. While it is exciting to see Frontier continuing to delve into the world of Jurassic, the question of “is another Evolution needed?” hovers.

The announcement of the third game came only weeks after the Park Manager’s DLC Pack release for Jurassic World Evolution 2. So, with JWE2 still getting new content, what is the need for a whole new game? Furthermore, the overall release of JWE2 felt muddled. The game’s initial release felt incomplete and was rife with bugs. Then DLCs and content that felt like it should’ve been included to begin with were sold separately over months at varying prices. While a beautiful and masterful game, it’s been hard to not feel the constant twist of the capitalistic knife during the entirety of JWE2’s existence. And, if I’m being honest, that’s exactly what a Jurassic World Evolution 3 feels like.

While JWE2 certainly expanded (and in some cases perfected) what JWE1 started, it perhaps doesn’t feel as if there has been enough growth or change to warrant yet another entry in the series. In fact, some gamers and Jurassic fans have pointed to that being a reason why they weren’t interested in JWE2 even.

So, what are some things that Frontier could change or include that would turn Jurassic World Evolution 3 into an instant MUST? We have some thoughts.

1.) More “Scientifically Accurate” skins (ala Rex 65 MYA, Utahraptor, Deinocheirus,) and skins we don’t have yet

On top of expecting every species of animal and their skins that we’ve had thus far in the JWE canon, we’d LOVE to see skins that we haven’t had yet for certain animals (*cough* TLW Ptera *cough*).

We would also love if a lot more of them got the “realistic” makeover. Come on, gimme a small feathered Velociraptor. A fluffy compy. A seven-meter-long Dilophosaurus.

2.) Dinosaurs from the Universe and Juveniles

While there are a great many species included in JWE, there are still several dinosaurs from the Jurassic canon missing. Fans love to try and recreate scenes from the books, games, and more- we want to see some of our favorite dinosaurs from different parts of the series brought to life. Psittacosaur. Coelurus. Mussaurus. Ornitholestes. We can go on. Call us Frontier, we got a list on standby.

Also, it would be amazing if we could finally get juveniles, or even eggs and nests. Juveniles alone would be a great addition, for being able to make a Gentle Giants Petting Zoo, a proper Tyrant family on Isla Sorna, or hidden raptor tribes in the jungles of your park. The Jurassic franchise shows off so many amazing juvenile dinosaurs, yet we’ve never had a Jurassic game that lets us have them in our park. It’s a shame.

3.) Create your own hybrid

Enough said. I want to just have a high-quality version of the splicing machine in my Jurassic Park 3 Dino Dex. Is that too much to ask for?

4.) Rides/Coasters/Attraction creation

River Adventure/Kayak Ride is a must, first off. We’ve been begging for it forever.

On top of that, it would just be wonderful to actually build other attractions. We’ve seen the Jurassic franchise utilize “rides” in the stories for their theme parks, and in expanded material like Camp Cretaceous, Jurassic Park The Game, and more. Rides are undeniably an important part of any theme park, and there’s a severe lack of rides in the JWE games. Let us build our own VelociCoaster.

5.) More “Non-Dinosaurs”

Deinosuchus, Sarcosuchus, Megalania, Beelzebufu, Postosuchus, maybe even large arthropods? And, come on, it’s time for some mammals.

6.) ADS System

A key plot element in Jurassic World: Dominion, BioSyn’s ADS system helps keep the pterosaurs in their vally corraled and under a certain height, outside of “aviary” like enclosures.

It’d be great if this was added to the game so that we could have pterosaurs flying around in paddocks with other animals, but not necessarily able to fly around our parks doing damage and killing guests.

7.) More Decorations, Building Modification Options, and “Stops” for Guests

More signage, rest areas, smoking areas, smaller vending decorations, TLW double trailers, building ruins, the list is honestly endless.

8.) More ranger missions.

Where JW2 really shines is on the missions during the various modes. Frontier took the idea of small missions that goes back to Jurassic Park Operation Genesis and made them so immersive that you truly get wrapped up in the beauty, the chase, or the tension sometimes during these tasks. They are the best moments of the game, and we desperately want more of them.

So, tell us, what do you want from Jurassic World Evolution 3?

An Interview with Bob Shreve, Show Producer for Jurassic Park at Universal’s Islands of Adventure

“Aye, aye, aye, why didn’t I build in Orlando?”

-John Hammond

Islands of Adventure Concept Art (Behind the Gates)

During the pre-production of Jurassic Park, Steven Spielberg already had teams conceptualizing and planning Jurassic Park The Ride, at Universal Studios Hollywood, before the first film was in production. Upon opening in 1996, the attraction was met with high praise and acclaim for its thrilling experience and immersive storytelling.

But Universal parks weren’t finished with Jurassic just yet. During this same time, on the other side of the country, Universal was hard at work expanding their operation in Orlando. And not just a little expansion like a singular new ride or show, no. They were in the process of creating a whole new theme park that would allow guests to enter their favorite literary worlds. Universal’s team was developing a park where guests would be able to skip around with Whos in Suess Landing, explore ancient ruins in Lost Continent, make a splash with their favorite cartoon characters in Toon Lagoon, save the world in MARVEL Superhero Island. It would also be decided that the final land, “rounding” out the park, would be where guests could come face to face with the greatest animals that ever walked the planet in a fully realized Jurassic Park.

Promotional Artwork of Jurassic Park at Islands of Adventure (Universal Destinations & Experiences)

At this new Jurassic Park, guests would be able to come face to face with dinosaurs like never before and be immersed in the world of Jurassic. There was the Discovery Center where raptor eggs would be seen hatching throughout the day, and Triceratops Encounter (later renamed to Triceratops Discovery Trail) where guests could experience one of the majestic three-horned creatures up close. In Camp Jurassic guests can traverse various pathways, explore caverns, or sail through the air like pterosaurs at Pteranodon Flyers. Of course, in the center of it all, would be the main attraction- the Jurassic Park River Adventure (Orlando’s version of Jurassic Park The Ride.)

With all of these pieces integral to “selling” this world, it became apparent that Universal would need a team to help maintain a cohesive vision for what they were attempting to create. Enter Bob Shreve.

Image of Bob Shreve from promotional material of Islands of Adventure

Shreve was brought on to be Show Producer for the entirety of the Jurassic area at Islands of Adventure (or IOA.) With a Masters in theatrical design and years of experience working and designing for theatres and other theme parks, like Walt Disney World, Shreve moved to Universal to take on this titanic project.

We reached out to Shreve to reflect on his work at Islands of Adventure, the process of bringing Jurassic Park to life, and changing the theme park world forever.

JO: To start off, if you could take us back to the beginning of Jurassic being a part of Island’s of Adventure that’d be wonderful. At one time Jurassic Park The Ride was expected to be near where Men in Black now is, but then it was opted for a full land. What did that happen? What was the key moment when Universal said “YES, all in on Jurassic,” and what did that mean for Islands of Adventure?

BOB: I came to the project in 1995 after the IOA project was fully in development and well into the design development phase.  As I understand it, once Universal made the decision to develop IOA, JP became a cornerstone for the project, and the idea to develop it like the Hollywood attraction was tabled in lieu of a full-fledged land.  All of that occurred before I joined the team.

JO: How did you get the Show Producer title for the Jurassic area at IOA specifically? Was it something about the brand that pulled you or was it assigned? Where does that journey begin?

BOB: In 1995 I was working for Imagineering, living in FL, handling SQS for EPCOT along with Patrick Brennan.  I was contacted by Robin Reardon, who I had worked with on projects at WDI.  Randy Prinz had brought onto the IOA Project as the Executive Producer and she reached out to me as she felt I would make a good producer.  Initially, I was offered SUESS LANDING but, once Lisa Girolami agreed to join the team, they felt she was a better fit for SUESS and transferred me to JP.  All of this occurred before I moved to LA to join the team in person.

JO: The Jurassic land, until the inclusion of Harry Potter, felt like the centerpiece. The majestic Discovery Center stands in the center focal point when you enter, demanding your attention. IOA’s original “castle” as it were. Was that intentional?

BOB: Yes, it was very intentional.  It was felt that the JP brand was the most iconic as it related to the public at large and would be the central gate driver for ticket sales.  By placing it at the center point on the far side of the lagoon, it would drive guest utilization through all the other islands in the park.

JO: How closely did you work with other departments like marketing, promotions, etc. I mean, Island of Adventure was promoted in a Jurassic Park video game, there were exclusive toys, and then everything in park that had to fit the world’s aesthetic. Was collaboration “Universal,” as they say, between you all?

BOB: There was very little integration with marketing at that time at Universal, which, frankly, was one of the downfalls of the project.  Most of the brand development was simply lifted from the film efforts.  It should be remembered that Universal changed ownership during the development of the project and it had a ripple effect on the development process.

JO: A lot of the production and planning was happening while Crichton released The Lost World, and then The Lost World: Jurassic Park was subsequently filmed, marketed, and released. Were there any changes in the plans for the land/ride/attractions from when it started to when it ended that we’re because of the sequel?

BOB: No, by the time LOST WORLD came out, we were well into construction so no changes were tolerated.

JO: There are several attractions hinted at and teased still throughout the land that unfortunately have not come to be (as of yet.) Helicoptour-tours, Jeep Safari, and several more. Can you recall any rides, attractions, shows, or experiences that we’re on the table but shelved?

BOB: Both Helicoptours and Jeep Safari were developed at a conceptual level, however, further development was placed on hold to allow focus on completion of the IOA project.  It was anticipated that, should IOA be successful, these would be some of the first expansion projects undertaken.  Sadly, due to underperformance in attendance for the park, this did not happen.

JO: Also, the AMAZING scale model at the entrance of River Adventure (which shows several of these canceled attractions,) it’s to see anything like it! Was there a thought that prompted showcasing it so prominently?

BOB: Frankly, we needed something to fill the queue for guest engagement and we were on a tight budget.  Dan Torres, the Production Designer for RIVER ADVENTURE, came up with the idea to simply use the model that was constructed during the design of the IOA project.  Each of the lands was modeled in great detail as this was before you could use CGI.  Each land and attraction was constructed so it could be removed from the master model for study.  Since it was already built and paid for, it was a great idea to use it as a queue prop, especially because we felt it was something John Hammond would do to promote his new Park.

JO: On a similar note, were there any dinosaurs or moments from the opening day attractions that were cut?

BOB: Not that I recall.  We took great pride in delivering all of the things we were asked to provide.

JO: Was there talk of building the same River Adventure as Hollywood, or when/why were choices made to change moments in Orlando’s?

BOB: Yes, the project team was initially told to deliver the Hollywood version of the ride intact as a “cookie-cutter” attraction.  However, Hollywood was having significant issues with their jeep drop effect so our team was asked to come up with an alternative, so we developed the raptor cage drop. 

JO: How did you develop the story for the areas of the land and which characters were “involved?” Many many elements of the island reference or are lifted straight from Crichton’s novel. Some of them really “deep cuts.” What elements from the novel, film, and expanded material were most useful and important to you to include? What material did Amblin and Universal say was most important to include?

BOB: I was not involved in the initial development of the attraction (concept phase), so I do not feel I can properly answer this question. It would be better to direct this question to Dale Mason, Phil Hettema or Gary Goddard.

Interior Nursery of the Discovery Center at Islands of Adventure

JO: How important was it for there to be educational aspects of the area? At its core Jurassic is sci-fi that is grounded in real science. Paleontology, geology, genetics, animal behavior and zoological sciences, and more. Perhaps more than any other offering at IOA or Universal, Jurassic at IOA originally had a sense of adventure and discovery meets learning and inspiration (especially with attractions such as all of the original Discovery Center, and Triceratops Encounter.)

BOB: We felt it was very important to have an educational aspect to JP as it reflected John Hammond’s and InGen’s mission and goals.  We were very aware that pretty much every 9-year old would know a lot about dinosaurs when they arrived at the park, so we needed to feed that curiosity and expand on it.  We engaged Eisterhold Associates, a leading museum design company, to develop concepts for the Discovery Center and to make it as interactive as possible.

JO: Was the island ever almost Isla Nublar or was it always going to be Isla Aventura? Do you feel like the inclusion of the Jurassic World property with VelociCoaster and Raptor Encounter affects the world originally created at IOA?

BOB: The working title for the project was Isla Nublar but marketing would never have agreed to let it be marketed as anything other than Jurassic Park – too much brand recognition.  As for the inclusion of Jurassic World, I think this is a natural evolution of the brand and is fitting. TRICERATOPS ENCOUNTER was always plagued with technology issues – it was far too complex to exist in a theme park environment – and its replacement with the coaster was a good idea to revitalize the area.

Maquette of the Triceratops from Triceratops Encounter (Behind the Gates)

JO: Do you know much about who produced the dinosaur maquettes / sculpts? Stan Winston School of Character Arts recently posted an article about their Stegosaurus and it showcases both the [The Lost World’s] AND [Jurassic Park The Ride/River Adventure’s] stegos (which have differences from one another.) Were the designs for the [new] dinosaurs in-house or did some of them come from partnering with Winston’s team? And did the sculpting and building of them change or evolve as the films were made?

BOB: The dinosaur maquettes were developed for the Hollywood attraction and, I believe, were developed by Winston Studios.  I have no explanation for the difference between the two stegosaurs.  We developed the maquette for the Triceratops.  All design for it was executed by Hall Train, who was recommended to us by Winston Studios when they decided they were too busy to take on the project.  Hall deserves a lot of credit for the development of the Triceratops, its functions looks, and manufacture.  He was amazing in his skillful talents and the ideas he brought to the attraction.

A section of the mural in the basement of the Discovery Center at Islands of Adventure, showcasing a plesiosaur, stalking tyrannosaurs, and a family of sauropods.

JO: Do you recall much about the story of the murals in the Discovery Center? Apparently, the originals were rumored to be missing or were missing when making IOA from their original usage in Hollywood?

BOB: I seem to recall an issue with the murals, but I do not remember exactly what it was.  They may have been missing and we had to recreate them for the IOA attraction, but I honestly do not remember.

JO: How much thought was put into foliage / “no grass” throughout the land?

BOB: A ton. Under the brilliance guidance of Mark Kuskowski, the landscape was a critical component of the design.  Due to budget concerns, he was challenged to deliver a believable “jungle” experience using prehistoric plants from day one.  Mark traveled extensively to find the perfect specimens for the attraction.  I think he succeeded brilliantly.

Fencing inside of Camp Jurassic. You can see that Universal “spared no expense” when it came to the lush foliage that fills the Jurassic area of Islands of Adventure.

JO: What, for you, was the most challenging aspect of bringing Jurassic to life? I mean, it’s probably challenging enough to bring dinosaurs back to life, but were there any surprise problems, hiccups, or changes along the way that wouldn’t have been expected when preparing to showcase creatures dead for 66 million years?

BOB: Several.  Mark Kuskowski found a five palm cluster we wanted to use as the icon landscape element as the entered the area.  It was placed in front of the Discovery Center adjacent to a central filtration pond that we engineered to clean and circulate all the water in the main lagoon.  To get it installed (it was huge) without destroying the surrounding area development, we had to plant it very early in the project.  It was the first tree planted on site and we had to take many precautions to protect it as the area grew up around it.  I think the pond did not work as well as intended and the landscape around it took off, obscuring the five palm cluster that we so laboriously planted.

Another issue was the Banyan tree for Camp Jurassic.  Mark searched long and hard for the perfect tree, which he found in South Florida.  We made arrangements to have it transported to Orlando, but the contractor hacked so many branches off the tree that, when it arrived, it was pathetic looking.  Mark was distressed and had it planted at the end of Scene 1 in the RIVER ADVENTURE just before the JP gates and found a new tree, which we carefully transported to Orlando and installed in Camp Jurassic.   Comically, it did not flourish as well as the original tree.

JO: For you, what was the moment it all came together? Was it riding River Adventure opening day? Getting sneezed on by one of the Triceratops? Seeing a baby raptor hatch? What moment gave you that classic “[We] did it…” Malcolm moment.

BOB: It all came together during the soft opening of the Park.  All our attractions, except Triceratops, were fully operational and the guest reactions were very gratifying.

JO: Similarly, what did you find to be the most impactful or important element of the land?

BOB: Without a doubt, it was, as intended, the architecture and landscaping.  We purposefully did not want the guests to engage with any dinosaurs as they walked the land.  This was to encourage them to enter the attractions to see the dinosaurs.  So the area development needed to convey the grandeur of the movies, which I feel it did magnificently.

Old “animal tracker” unit that was in front of the Discovery Center, before being removed for VelociCoaster. A reference to the motion sensor tracking system used in Crichton’s original novel.

JO: Are there any favorite “Easter Eggs” of yours in the land? Are there any that you believe people haven’t discovered yet or aren’t well known? There are literally SO many littered throughout the island.

BOB: We buried a lot of easter eggs in the queue for Triceratops – too many to recount and I am not sure they remain.

JO: If you could see the Jurassic land grow, change, or evolve further- what kind of offerings would you hope to see? More stories told through rides? Shows? More edu-tainment type offerings like the Discovery Center? What do you think should be focused on?

BOB: I think, in synergy with the film franchise, the area needs a lot of “thrill”.  I think the VelociCoaster attraction is the right direction for the area.

JO: What is your favorite dinosaur?

BOB: Hands down, it would be the Triceratops.

This Triceratops fossil replica served as the entrance for (the now closed) Triceratops Encounter attraction.

JO: If there are any other details, anecdotes, or thoughts you would like to share during your time as the Show Producer for Jurassic.

BOB: I consider myself fortunate to have been selected to be part of this project.  It is one of the highlights of my career and afforded me an opportunity to participate in theme parks at a level I had previously only dreamed of.

JO: What would you say to others who may be interested in a career in themed entertainment?

BOB: I would encourage a career in this industry.  It is engaging, challenging, and fun.  Developing the proper tools is a pre-requisite for participation in today’s industry and requires a mastery of computer graphics and pre-visualization tools as well as creative talent.

Shreve makes an appearance in this early promotional footage for the island that originally aired on USA Channel in the 90’s, which you can watch below:

With the park opening in 1999, these mighty creatures were no longer merely trapped in museums, books, or movies- they were brought to life right in front of us. With the world of Jurassic Park fully realized, fans of the franchise, dinosaur lovers, and thrill seekers alike finally had a place to live out their own prehistoric adventures.

While the initial opening of Universal’s Islands of Adventure was rocky, the park has since gained great acclaim and notoriety over its twenty-five years of operation, with multiple awards for attractions, restaurants, entertainment offerings, and more. The Jurassic area, specifically, is still considered one of the main pulls for guests visiting the resort. VelociCoaster is considered one of the best rollercoasters ever made, the Discovery Center was used in several Jurassic Park 30th Anniversary marketing videos last year, and River Adventure (even with it showing its age) still has boats filled with people screaming and laughing their way through surviving an encounter with the park’s dinosaurs.

Jurassic World Evolution 3 Coming from Frontier

In May, Frontier Developments announced that it signed a license with Universal Products & Experiences for a third Jurassic World Evolution game, which is expected to be released sometime between 2025 and 2026.

The hit Jurassic World Evolution series allows gamers, across multiple platforms, to realize their own parks filled with prehistoric species. The original Jurassic World Evolution was released in 2018, accompanying the release of Jurassic World: Fallen Kingdom that year and Jurassic World Evolution 2 was released several months before Jurassic World Dominion in the fall of 2022 and is still releasing DLC and updates currently. With the [currently scheduled] release of “Jurassic World 4″ for July 2nd of 2025, the timing fits for Frontier to release a new installment in their park builder series.

There has been no word on what additions, enhancements, or changes will be in this new JWE game yet. The most recent DLC and Update for JWE2, the Park Managers pack (which included species such as Microceratus, Segisaurus, and the Megalodon) was released on May 16th, 2024. It is not known if this will be the last major update/DLC yet for JWE2 while Frontier switches gears towards production on the new game.

Are you excited for a third Jurassic World Evolution game? What changes or additions do you want to see? What species or skins are you expecting? We want to know! Sound off in the comments below.

Walking with Dinosaurs to Return in 2025 with All-New Series

BBC Studios recently announced that they are co-producing an all-new Walking with Dinosaurs series with ZDF and France Télévisions, for the BBC and PBS stations.

From the official press release:

In an exciting reimagining of one of the BBC’s best loved factual shows, each episode of Walking with Dinosaurs will tell the dramatic story of an individual dinosaur whose remains are currently being unearthed by the world’s leading dinosaur hunters. Thanks to cutting-edge science, experts can reveal how these prehistoric creatures lived, hunted, fought and died more accurately than ever before. As the dinosaur’s bones emerge from the ground, the series will bring these prehistoric stories to life with state-of-the-art visual effects – making each episode a gripping dinosaur drama based on the very latest evidence.

The original Walking with Dinosaurs series, which debuted in 1999, mixed digital and practical effects to showcase dinosaurs (and other animals that lived during the Mesozoic) in natural environments and with [at the time] up-to-date scientific knowledge. The six-part series was record-breaking, and due to its popularity, it spawned several spin-off series and specials, such as Allosaurus: A Walking with Dinosaurs Special, Walking with Beasts and Sea Monsters. There was also a very successful Walking With Dinosaurs arena show (produced by Creature Technology Company, who are also responsible for the animatronics used for a plethora of Jurassic projects such as Jurassic World Live Tour!, Jurassic World The Exhibition, and Jurassic World Adventure at Universal Bejing,) and one unfortunately unsuccessful movie attempt in 2013.

The new Walking with series will span six episodes and audiences can expect to meet many different prehistoric species in an array of Mesozoic landscapes. These include a Spinosaurus roaming the rivers of ancient Morocco; Cretaceous favorites of North America; and a lonely Lusotitan risking it all for a chance at love in Portugal. Scientific consultants, such as Dr. Thomas Holtz, have also given hints as to how the series will be structured:

Watch the teaser for the all-new series, and let us know in the comments if you’re excited about the new series and what you hope to see!

Jurassic to be Included in NEW Universal Orlando Shows Coming this Summer!

On Monday, April 29th, Universal Orlando officially announced a plethora of new attractions and entertainment offerings coming to the resort this summer, several of which will include Jurassic characters and scenes.

Three new shows, one new themed land, and an all-new tribute store are all set to open throughout this summer. On June 14th, 2024 there is the simultaneous opening of an all-new DreamWorks-inspired land, the CineSational: A Symphonic Spectacular (both on the Universal Orlando side,) and Hogwarts Always nighttime show (on the Islands of Adventure side.) Then, on July 3rd, Universal will debut its newest parade, the Universal MEGA MOVIE Parade.

At the new DreamWorks Land, you’ll ‘let your imagination soar as your favorite characters from Shrek, Trolls and Kung Fu Panda come together in one colorful new land at Universal Studios Florida. Meet Shrek and splash in his swamp. Scream with laughter on the Trollercoaster. Learn kung fu with Po. Plus, ignite your sense of wonder with the new live show DreamWorks Imagination Celebration.’

For Hogwarts Always, guests will experience ‘a journey through iconic moments of a year at the beloved school of witchcraft and wizardry, all set against the majestic background of Hogwarts™ castle in The Wizarding World of Harry Potter – Hogsmeade™. On select nights.’

The CineSational: A Symphonic Spectacular lagoon show will feature 228 fountains that reach heights up to 131 feet, new 4K projection mapping, an original composition featuring newly arranged scores meticulously crafted to each scene, and more than 600 drones. The show will also highlight past, present, and future Universal attractions including “Jurassic World,” “Jaws,” “Shrek,” “Ghostbusters,” “Trolls,” “Back to the Future,” “Universal Monsters,” “Transformers,” “How to Train Your Dragon,” “E.T.,” “Fast and Furious,” “The Super Mario Bros. Movie,” “Minions,” “The Mummy” and “King Kong, and “Harry Potter and Fantastic Beasts” films.

Capping off the summer fun in July, the highly anticipated new parade show debuts. At the Universal MEGA MOVIE Paradeyour favorite characters will leap off the screen and onto the streets for a daytime parade. Feel the roar of the T.rex, enjoy the adventure of E.T., embrace your true colors with Trolls, and more. On select days.’ The parade is said to be Universal’s biggest daytime parade to date, combining 13 brand new floats, nearly 100 performers – including dancers, skaters, stilt walkers, performers and more – and special effects to create a jaw-dropping experience where guests can relive classic film moments in a whole new way.

While we don’t have official images of any of the floats or characters that will be present, we encourage everyone to check out videos online of past parades from Universal parks in Japan and Singapore.

In conjunction with the new parade will be this summer’s tribute store, themed to the various movies and characters that will be brought to life in the show. Will this mean that, for the third time, Jurassic will be present in a tribute store? Time will tell!

Tell us, are you excited about the new summer offerings coming to Universal Orlando? What scenes and moments from the Jurassic franchise do you hope to experience in the new parade and nighttime show?

New Jurassic Fan-Film Ready to AMBUSH You!

While we all wait for the next official installment of the Jurassic franchise, fans are hard at work, bringing their own stories to life. With dinosaurs roaming rampant across the globe by the end of ‘Jurassic World: Dominion,’ there are endless possibilities and stories to tell of chance encounters with these wonderful, yet dangerous, animals. One such fan, Muzzammil Shaik, released his newest fan-film this morning.

AMBUSH’ follows an individual listening to a podcast that reports on incidents and news revolving around the prehistoric creatures now cohabiting on our planet. A few surprises lie in store for viewers as a few characters and creatures from Jurassic stories past make appearances. And be sure to stay during the credits!

“They have set up a Jurassic “World” of opportunities,” Muzzammil said when asked what prompted the short. With projects like ‘AMBUSH,’ he hopes to encourage fans of all kinds to tell their own stories. “I plan to write down whatever comes to me. This one was big for me because it’s an idea I had since ‘Battle at Big Rock.’ Also, anyone who’s seen the ‘Jurassic World’ Resort TV segments, I do plan to make more in the future especially to commemorate the 10th anniversary of the 2015 film coming up. Ultimately, I encourage [other] fans to continue to share stories in any format you see fit. It’s inspiring and fun to see what you all come up with!”

You can watch AMBUSH below!

3rd ANNUAL DINOSAURS & MOR! EVENT THIS APRIL!

Museum of the Rockies isn’t just where Dr. Grant works. Every spring, for the last three years, MOR has hosted a special gathering that brings science and the public together.

April 12th through the 14th, the Museum of the Rockies (Bozeman, MT) will be hosting its annual Dinosaurs & MOR! event. Similar to other events, like Burpee Museum’s (Rockford, IL) PaleoFest (which just hosted its twenty-sixth event this past March,) Dinos & MOR! is meant to bring the public and many influential paleontologists together for a weekend full of education, inspiration, and dino-mite fun!

Over the course of the three-day event, scientists from around the world will give presentations on the latest research, finds, and news in the world of paleontology to the public. Some of the presenters in attendance will be  Dr. Stephanie Drumheller, Dr. Thomas Holtz, Dr. Caleb Brown, Dr. M. Eugenia Gold, Dr. Stephen Brusatte, and many many more.

Along with the presentations, there will also be lots of other breakout activities as well. Art shows, auctions, special workshops, dino puppet-building classes, and more, the team at MOR has carefully crafted the event so that there would be something that appeals to everyone.

The event kicks off on Friday, April 12th, with a Members-Only Appreciation Night (5:30 – 8:00 PM MDT.) Then Saturday, April 13th, marks Day 1 of lectures and workshops (9:00 AM – 4:30 PM MDT), which culminates to the Dinner with Keynote Lecture from Dr. Stephen Brusatte (6:30 PM MDT.) Sunday, April 14th, is Day 2 of lectures/workshops and the final day of the event (9:00 AM – 4:30 PM MDT.)

Event tickets include general museum admission but please note that some workshops, breakaway sessions, and the dinner/key-note lecture require additional tickets or registration. You purchase your tickets, register for workshops, and find the entire lineup for Dinosaurs & MOR!, here!

Bryan Cranston Wants to Join Bryce Dallas Howard for New Jurassic World Film

Logo mockup by Chris Pugh

Since the announcement of a new Jurassic film in the works, fans have been wondering who will be tied to the project. Will we see the return of some familiar faces, or will we get all new characters to enter the fray? One such character many fans are wondering if will return is Claire Dearing. Since Claire’s growth and evolution have been a huge driving force behind a lot of the Jurassic World series, will we be seeing more of her?

The Bryce Dallas Howard Network tweeted a clip from a recent interview EXTRA did with the actress herself, along with her co-star Bryan Cranston, promoting their new film Argylle. In it, Howard was asked if she was coming back to the franchise for the 7th installment. While she states that she would like to return, her ultimate hope was that “{…] they continue with the story and the conceit that Michael Crichton has created, and invite new cast members and storytellers to be a part of it.”

Later in the interview Cranston chimes in, stating that he would “love to be a part of Jurassic World,” and that he loves the films. Bryan Cranston is a renowned actor, known for roles in films and shows such as Breaking Bad, Malcolm in the Middle, Godzilla (2014), Isle of Dogs, and many many more. He’s the kind of actor who would be an amazing addition to the franchise, adding to the already incredible list of talented performers who have been a part of this saga.

You can watch the entire interview below:

While the original announcement of a new film stated that it would be the start of a “new Era” for the franchise, it is unknown at this point if any characters (human or dinosaurs) from the first six films will be returning for the new movie. We also have had no further word on who else will be working behind the camera as well.

In the last several years Bryce Dallas Howard has found herself in the director’s chair for several projects, including the popular Star Wars series The Mandalorian, and The Book of Boba Fett on Disney+. Proving to have great a passion for her projects, as well as a wonderful eye and directorial skill, perhaps the person best to take on the reigns of Jurassic 7’s director’s chair is someone close with the material already?

With the film’s initial announcement stating that Universal is currently aiming for a 2025 release, we suspect that if they intend to keep to that timetable more announcements could be just around the corner.

What do you think? Who would you like to see star in the next Jurassic film? Would you like to see familiar faces or all-new characters? Who would you like to see direct the film?

Universal Planning New Theme Park for Great Britain

News, first reported by Park Stop, broke on Monday that Comcast (Universal’s parent company) purchased nearly 500 acres of land in Bedford, England. This coincides with multiple website domains being registered under ‘Universal Studios Great Britain.’

Following this news, the Company released a statement the following day confirming the land purchase and that they are “…[in] the early stages of exploring its feasibility for a potential park and resort at this site.’ The company also stated that it would be months before a final decision would be reached about whether to move forward or not.

While there has not been a confirmation of what rides or properties will be present at this new park, it is speculated that the park would be closer in style to that of Universal’s newest destination, Universal Studios Bejing, which features mostly indoor attractions to help combat the concerns of weather hindering guest experience. If that’s true, perhaps the UK could be seeing the award-winning Jurassic World Adventure dark ride come to its new park.

No official timetable has been released regarding the project, but needless to say Universal is on the cusp of a big destination boom with EPIC Universe set to open in Orlando in 2025, a new family park in Texas, Horror Unleashed in Las Vegas, and now this new park in the UK. We can only hope that our favorite dinosaur-filled franchise is a part of this expansion, as Jurassic has continually been an incredibly popular property for rides and experiences at their already established parks around the world.

Universal Re-Releases Islands of Adventure Soundtrack

When Universal’s Islands of Adventure opened to the public in 1999, guests experienced fully immersive lands with unique characters, stories, and rides. Guests were literally thrown into unique and captivating adventures with many of their favorite characters and stories. An incredibly important part of the journey that the guests experience is the unique music for each land that could only be heard in the parks, or if you were lucky to snag a physical copy of the soundtracks (regular or the 2000 special edition.)

Until now, that is!

After teasing the release for several days, Universal officially released their Islands of Adventure soundtrack online for everyone to enjoy! Their playlist includes twenty songs, all of which serenade guests as they make their way through the various islands and attractions at the theme park. This includes specialty music written and composed for the Jurassic Park portion of the park!

The tracklist is as follows:

1. “The Call to Adventure / Main Theme”
2. “Confisco’s Grill”
3. “Ocean Trader Market”
4. “Welcome to Seuss Landing”
5. “The Cat in the Hat”
6. “Circus McGurkus Cafe Stoo-Pendous”
7. “The Lost City”
8. “Sinbad Bazaar”
9. “Merlin Woods Plaza”
10. “Jurassic Park Calypso
11. “Camp Jurassic
12. “Thunder Falls Terrace”
13. “Toon Walk”
14. “The Wacky World of Jay Ward”
15. “Popeye’s Sweethaven”
16. “The Funny Business” 2:00
17. “Marvel Super Hero Island Main Street” 2:47
18. “Doctor Doom” 2:31
19. “Banner’s Science Park” 2:07
20. “The Adventure Lives On” 3:39

While the digital album/playlist includes [most] of the original music that was made specifically for Islands of Adventure, it does not include licensed ambient music that is also present in the park. So, the music surrounding rides and lands like Reign of Kong, or the Wizarding World are absent, as well as all of the extended Jurassic Park and The Lost World tracks heard in and around the Jurassic area.

There is also no word, as of yet, if Universal plans on releasing the album on other digital outlets like iTunes or Spotify, or if they plan on having a physical copy re-release. We surely hope for all of the above! Especially with the very successful collectible Halloween Horror Nights vinyls that have been released over the last few years, a physical copy seems like a no-brainer!

Would you get a copy of the Islands of Adventure soundtrack if Universal released physical copies? Are you hoping that it comes to Spotify or iTunes? Let us know in the comments below!